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What are your expectations for the EU5 release?


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  • Poll closed .
Its been a bit since I've touched CK2, and I mostly liked playing early to mid game, 768 to 1066 start dates. But dont you need Mil Organization 4 to not have a fuck ton of attrition in Horde lands? The attrition issue and them like I said having a broken society allowing you to gain a fuck ton of Horde Pop within a really short amount of time, not to mention having the ability to spawn a near infinite amount of cavalry made them hell to fight against imo. Maybe I'm misremembering though. I'm sure in much of the later dates 1200 and onward they might be a bit easier until the mongols spawn.
I never had problems with hordes as Russia and I started in 936, and milorg 4 is a must have tech anyways, milorg as a whole is a tech you should rush, it only reduces the buff though, doesn't remove it, you need miltech7/8 for that, but if you keep your army composition balanced and your army small enough, you can backsiege the AI and get the warscore since grazing land holds zero holdings. The only problem I had with them is them raiding my land when I played as the Umayyads in 769 where they raided my Transcaucasian and Central Asian lands, but that's a given. The most annoying part are the random [x]'s band raiders, those are annoying and just ahistorical.
 
The most annoying part are the random [x]'s band raiders, those are annoying and just ahistorical
Oh yeah a while back in this thread I was trying to do the Aladdin achievement and those raiders they just infinitely spawn, like everything else horde related.
I never had problems with hordes as Russia and I started in 936,
To be fair I never enjoyed playing eastern Europe much in CK2, if I am in eastern Europe I'm more than likely playing a Horde not being a Slav(e) :unholy:
 
Am i too cynical to think that they ignored the Russian region as a jab?
They mention pooland and bulgaria but ignor3 Muscovy and the tatar yoke situation. OK buddy.
Well to be fair, that siutation isn't really on the precipice of anything, Muscovy wouldn't throw off the tribute of the Tatars for a over century.
 
I sure hope those little shitter vassal states aren't all seperete tags, that would be awful to play with.

Also seeing the return of the 3 manas which seemed much reduced in the first gameplay demo.
Try to actually pay attention to the development because that isn't mana, which they removed entirely from the game.
 
Community manager's comment on EU5 missions:
"It's important for people to keep in mind that the idea here is that missions serve as a tool for learning, training wheels like you say.

Once you are an experienced player, you are unlikely to interact with them as much (Or at all if you so choose). Instead playing with the new game mechanics in place of late era EU4 style missions."

Johan's comments on them:
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I really don't understand what is it with people's love for mission trees in EU4 is.
They heavily railroaded nations and essentially made every playthrough of a specific nation the same.
99% mission trees were essentially 'conquer these provinces and get overpowered permanent modifier that makes the rest of the game challengeless'
imo all mission trees did was hide how hollow of a game EU4 had become since the moment you finish a mission tree you instantly become bored and stop playing.
 
I really don't understand what is it with people's love for mission trees in EU4 is.
They heavily railroaded nations and essentially made every playthrough of a specific nation the same.
99% mission trees were essentially 'conquer these provinces and get overpowered permanent modifier that makes the rest of the game challengeless'
imo all mission trees did was hide how hollow of a game EU4 had become since the moment you finish a mission tree you instantly become bored and stop playing.

You click shiny button after performing actions, a jingle plays and a reward is given.

1755445437887.webp
 
Eu4 is a game to teach delayed gratification.

No. Do not be retarded and create giant coalitions against yourself... again...

I really don't understand what is it with people's love for mission trees in EU4 is.
They heavily railroaded nations and essentially made every playthrough of a specific nation the same.
99% mission trees were essentially 'conquer these provinces and get overpowered permanent modifier that makes the rest of the game challengeless'
imo all mission trees did was hide how hollow of a game EU4 had become since the moment you finish a mission tree you instantly become bored and stop playing.

Perhaps this is silly, but I like to see somewhat of a historical outcome in most games (other than stuff affected by my choices) and these trees do a good job at doing that. It also makes randomly seeing the AI make a giant Ulm or Tver far more interesting.

Gameplay wise some of them are wildly overpowered and probably should have more specifications. Hoi4's focus system has a similar problem where some of them are just overpowered, but I actually do want the world to follow a historical path at least up till 1939. One thing I really hated by Hoi2: Darkest Hour is that random stuff would happen that would completely ruin the game.
 
Krakow.webp

My Krakow playthrough in Victoria 2 GFM. First time playing a minor nation in V2.
I though it would be worse experience but I had some fun. I had to restart 3 times because I got to a point I was out of Austria SoI(thanks to the event which turns you into monarchy but makes neighbors hate you) but Prussia/Russia refused to sphere me. On my 3rd playthrough Russia got me out and sphered me quite fast. I didn't even have time to take a decision to turn me into monarchy which meant first conservatives fucked me(low taxes, no factories) and then liberals fucked me(no subsidizing). After that I waited until Austria got rebellion events and made Russia work for me. At some point Super Germany formed and ate Austria automatically while leaving Hungary free. I thought it's game over because Germans were allied to Hungary and I had Hungarian cores. Luckily Germany didn't join the war when Hungary declared on me and I was able to take some stuff from them with the help of Russia. At some point Germany managed to sphere me and do the dirty work against Russia. It's 1894 because there was lots of waiting for things to happen and Germany refused to go on Russia because GB was allied to Russia.

For some reason when I declared on Russia for all my cores CB at the end of the war I had to release Zapadoslavia which didn't exist before and it became German satellite. When I took only one core at the time it didn't happen. Some GFM event? It really fucks you because it takes 80% of your land and the event just says "such is life of a sphereling" lmao.

Not sure if I am going to continue. Siccing Great Powers on each other gets old fast and I will probably get owned by Germany once I become GP. Currently rank 15.

Eu4 is a game to teach delayed gratification.

No. Do not be retarded and create giant coalitions against yourself... again...
You just got to have couple routes of expansion for instant gratification. When one is on cooldown you go to the other.
 
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