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What are your expectations for the EU5 release?


  • Total voters
    83
  • Poll closed .
CK3 is just... meh. HOI4, I can’t even bring myself to play. Stellaris used to be fun even though it was heavily flawed, but after the economic reworks, I can’t stand it anymore, and the warfare is absolute garbage. I hate it more than any other Paradox game. The random research system and all those arbitrary limitations that make zero sense drive me insane. And don’t even get me started on Megastructures, the design is unbelievably stupid. By the time you’re finally able to build one, the game’s basically already over. They should’ve made them available much earlier, maybe weaker or limited at first, but actually usable during the main part of the game instead of just being a victory lap feature.
 
The Ming couldn't even force the Toyotomi out of Korea with conventional warfare and relied almost exclusively on the Korean navy because they banned private maritime trade and travel.
And even then it was the Koreans who did the bulk of the fighting. Between the first and second invasions they reformed their military and thanks to a shipwrecked European were able to learn how to create actual muskets instead of the giant shotguns-on-a-stick everyone else in mainland Asia used, including the Chinese.
Sun Tzu is great because it is foundational, simple and direct. As Saint Terry said "A idiot admires complexity, a genius admires simplicity."

The Art of War is not the be all end all of military stratagems and theories, but it is so simple and basic it is timeless and always relevant.
The issue though comes from people treating it as the greatest work of military wisdom ever, when in reality it was just a list of basic military advice for people with zero practical knowledge. Why, it even has a chapter dedicated to what happens to prices when a large body of soldiers moves into a region. Spoiler: they go up, and everyone living there gets poorer as a result.
 
CK3 DLC is out, are you guys ready to be disappointed?
The shill brigade has already been activated.
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I imagine the reviews are gonna be flooded by Chinks who'll be happy that they can finally LARP their nation being of any importance outside of being a silk sweatshop.
 
The shill brigade has already been activated.
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I imagine the reviews are gonna be flooded by Chinks who'll be happy that they can finally LARP their nation being of any importance outside of being a silk sweatshop.
This is to be expected, people are initially wowed by the introduction of visually new things, but let's see how it actually feels a week to a month from now. From what I gather from people I have talked to, it is just Admin but Chinese. Also, they managed to make it so that one's housse title is a county instead of a duchy like Admin or Adventurer has, and no they did not backport this innovation to Admin or Adventurer.
 
I imagine the reviews are gonna be flooded by Chinks
NI HAO
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I held my nose and RVTVRNVD to t./vst/ to see what the imageboard brethren have been getting up to, and it's about what you'd expect to witness from a day 1 DLC release:
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To pdox's credit it seems to run well enough, actual gameplay status? Fair and Balanced ™️ per usual.
 
Played a couple hours of new AUH expansion. It runs fine, but I have a 14900KF and a 4090, so your results may vary. I did notice my GPU got up to nearly 80 degrees at one point, but that was because I had mistakenly cranked up resolution scaling like a retard. Putting it back at 100 percent and capping the frame rate at 60 brought temps back down under 50. No crashes during my first ten years of play in China. No bugs that I noticed, but its a huge game, so I very likely missed or overlooked things. On the whole though, at least for me, performace seems to be more or less stable. Again though, my system is not a typical one.

As for how it plays...its...okay. I started an original character at 18 yrs old and had them take the exams. Then I waited for about three years to get some kind of assignment. I wondered if the game was bugged since I did fairly well on the exam, but yeah...you just wait until the game deigns to give you some kind of governorship. Finally I got a post in the west and was given a county. Im a military governor, which basically means you are stationed in the north and western provinces and you can raise provincial troops using your treasury funds (Very similar to admin). There are no provincial troops in the eastern provinces, so rebellions require the emperor to call troops over to deal with it. Anyway, from there it was pretty standard stuff. You earn merit as a governor by building shit and doing random tasks (again, like admin). The point is to acquire Merit to get better posts. Its kind of an okay system since there is a clear goal to incentivize you, but unless you have a retarded character, I dont see you ever really failing at it as long as you're doing stuff in game.

A couple years went by and I got to join in a conquest war. My character has great military stats, so he ended up being the hero of the campaign and earned quite a bit of Merit for his contributions. Shortly after the war, he was relieved of his county tier post and granted a duchy tier one in the north. This felt nice as it did actually seem like my actions and success drove my promotion forward, but again, I fail to see a path where any halfway skilled player will fail to earn merit without intentionally kneecapping themselves. For a game thats notorious for being too easy, this doesnt help that reputation.

Anyway. I called it a night there, I havent touched Japan and will probably never play SE Asia, so I cant speak to those. My overall thoughts? Its...meh. The new map is very pretty. Everywhere looks much better, and the new shaders make the characters look a bit nicer as well. Performance was always going to be an issue, but this seems to be reasonably stable, at least for me. I need more than a decade in game before Im comfortable saying for sure that the game runs well, but I am confident in saying it isnt a Stellaris level disaster. The big problem is that Im just not sure how engaging the game will be once the novelty of the new stuff wears off. As it stands, China feels like an admin government with more steps. It isnt abysmal, but it isnt great either. It just feels like a different flavor of the same sludge that is CK3.

If I had to give it a far too early grade, Id say a 6/10. Better than I feared it would be, but nothing amazing. Its impressive it isnt a technical dumpster fire, but what's here really doesnt feel like its gonna make me not want them to FIX THE FUCKING CORE SYSTEMS AND MAKE EUROPE FEEL AS COMPLETE AS IT DID IN CK2. Anyway. pirate it or buy it on sale. Its just more CK3 at the end of the day.
 
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Played a couple hours of new AUH expansion. It runs fine, but I have a 14900KF and a 4090, so your results may vary. I did notice my GPU got up to nearly 80 degrees at one point, but that was because I had mistakenly cranked up resolution scaling like a retard. Putting it back and 100 percent and capping the framerate at 60 brought temps back down under 50. No crashes druing my first ten years of play in China. No bugs that I noticed, but its a huge game, so I very likely missed or overlooked things. On the whole though, at least for me, performace seems to be more or less stable. Again though, my system is not a typical one.

As for how it plays...its...okay. I started an original character at 18 yrs old and had them take the exams. Then I waited for about three years to get some kind of assignment. I wondered if the game was bugged since I did fairly well on the exam, but yeah...you just wait until the game deigns to give you some kind of governorship. Finally I got a post in the west and was given a county. Im a military governor, which basically means you are stationed in the north and western provinces and you can raise provincial troops using your treasury funds (Very similar to admin). There are no provincial troops in the eastern provinces, so rebellions require the emperor to call troops over to deal with it. Anyway, from there it was pretty standard stuff. You earn merit as a governor by building shit and doing random tasks (again, like admin). The point is to acquire Merit to get better posts. Its kind of an okay system since there is a clear goal to incentivize you, but unless you have a retarded character, I dont see you ever really failing at it as long as you're doing stuff in game.

A couple years went by and I got to join in a conquest war. My character has great military stats, so he ended up being the hero of the campaign and earned quite a bit of Merit for his contributions. Shortly after the war, he was relieved of his county tier post and granted a duchy tier one in the north. This felt nice as it did actually seem like my actions and success drove my promotion forward, but again, I fail to see a path where any halfway skilled player will fail to earn merit without intentionally kneecapping themselves. For a game thats notorious for being too easy, this doesnt help that reputation.
All this makes me want is an actual management RPG where you play a Chinese Imperial striver.
 
Hey is your pfp Victor Borge?

On topic CK3 is the only game I've bought that I've grown to actively resent.

CK3 is just... meh. HOI4, I can’t even bring myself to play. Stellaris used to be fun even though it was heavily flawed, but after the economic reworks, I can’t stand it anymore, and the warfare is absolute garbage. I hate it more than any other Paradox game. The random research system and all those arbitrary limitations that make zero sense drive me insane. And don’t even get me started on Megastructures, the design is unbelievably stupid. By the time you’re finally able to build one, the game’s basically already over. They should’ve made them available much earlier, maybe weaker or limited at first, but actually usable during the main part of the game instead of just being a victory lap feature.
I love its obligations
that's it
the cultures representing tech sucks, the realm borders look incredibly ugly, the levy/retinue changes suck, the education perk trees are half-assed, and the dynasty powers or whatever the fuck are stupid

its only saving grace is the prince of darkness mod
 
The final Tinto Flavor has released, and is a summary of all the flavor in EU5:

So, one of the main questions that you’ve had in the past few months is: How much content does the game have? Well, now I can tell you that we’ve gone slightly ballistic, and here are the final numbers that we have in the 1.0 (Release) version of the game - I’ll be comparing them with EU4, to get a matter of scale:
  • 7,022 Events (about 2,000 generic, 5,000 DHEs) -> 6,351 in EU4 1.37
  • 22 Situations -> NEW!
  • 33 Disasters -> 41 in EU 1.37 (Half are now portrayed via new systems, such as Civil Wars)
  • 35 International Organizations -> NEW!
  • 16 Societal Values -> 9 in EU3
  • 63 Cabinet Actions -> NEW!
  • 289 Government Reforms -> 617 in EU4 1.37
  • 190 Laws & 790 Policies-> 203 in EU4 1.37
    • You might have noticed that there was a swap in numbers between Reforms and Policies, so better to consider them as a block
  • 256 Estate Privileges -> Approx. 200-250 in EU4.1.37
  • 2,534 Advances -> NEW!
  • 434 Buildings -> 36 generic, 10 unique
  • 267 Units -> Difficult to compare, since now they’re buildable
  • 20 Works of Art types, 11 Artist types, c. 250-300 WoAs in setup -> NEW!

In an hour there will be a dev diary on loading screens and achievements, and an hour after that the pre-release stream
 
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Johan is the new Todd, I hear his lies and I want to believe them so bad even though I know they're lies.

Please don't fuck up EUV. It seems to have the most potential out of all of the Paradox games and I say that as someone who didn't like EUIV one bit.
 
Johan is the new Todd, I hear his lies and I want to believe them so bad even though I know they're lies.

Please don't fuck up EUV. It seems to have the most potential out of all of the Paradox games and I say that as someone who didn't like EUIV one bit.

At least it's hard numbers. It's not like Todd going 'High Hrothgar has all 7000 steps, I counted them myself' and then having barely 10% of that.
 
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