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The only consolation for all the dev time wasted on New World retards, societies of pops (a "society" without writing lol), is that the anbennar trannies can steal it for their adventurer tags.View attachment 8098610
Mod selection shown off more, reloads very quickly and there is no need for the game to restart. Modders have liked this very much because it's allowed for much faster testing as was previously mentioned.
Musketeer one is pretty lit, nglI think it's an overall paradox mascot? Last year they had a limited run of plushies themed for Vic 3, EU4,HOI4 and CK3
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SoPs are not applicable to adventurers (if anything, adventurers would be Army Based Countries); they are just coherent societies without a centralized government or leadership. Also writing as an institution has only been independently invented three times that we know of; it is hardly a valuable barometer to judge a civilization for not having originated its own system ex nihilo.The only consolation for all the dev time wasted on New World retards, societies of pops (a "society" without writing lol), is that the anbennar trannies can steal it for their adventurer tags.
The classic PDX experience. Fuck up MP so bad it ruins it.Bad new on the MP front its so bad even Shillkonoen is having issues.
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I thank them for including the New Delhi time, very useful for me.Global release times
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I think they should make an option that buffs AI countries that did well historically, and have the AIs prioritise what they went for IRLOn the topic of AI not forming historical nations
They do have a historical AI game rule but I'm not sure how it worksI think they should make an option that buffs AI countries that did well historically, and have the AIs prioritise what they went for IRL
jesus christ, how horrifyingSNAP BACK 2 REALITY
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Very disappointingBad news on the MP front its so bad even Shillkonoen is having issues.
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It's such a simple thing, but it changes a fundamentally, decade-plus assumption I've had about interacting with modded Paradox games to the point I'm struggling to actually envision it.HOly shit, that's incredible, I don't have to restart constantly.
There's gotta be a catch-22, if you know HOI4 modding then you'll know that the "reload" command which reloads whole game folders only reloads select ones at that and even something as simple as changing the value of a single localisation key in a .yml loc file can take up to 5 seconds to register since the game has to read the whole file again. Since the game presumably also runs on the Clausewitz engine, I don't think load times will change at all, I imagine you'll just be waiting in the main menu rather than the loading screen.It's such a simple thing, but it changes a fundamentally, decade-plus assumption I've had about interacting with modded Paradox games to the point I'm struggling to actually envision it.
Better than having to reload the whole thing, which can take a long time.There's gotta be a catch-22, if you know HOI4 modding then you'll know that the "reload" command which reloads whole game folders only reloads select ones at that and even something as simple as changing the value of a single localisation key in a .yml loc file can take up to 5 seconds to register since the game has to read the whole file again. Since the game presumably also runs on the Clausewitz engine, I don't think load times will change at all, I imagine you'll just be waiting in the main menu rather than the loading screen.