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What are your expectations for the EU5 release?


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  • Poll closed .
Starting to agree with some that the vassalage system needs to be improved. Having started a Burgundy campaign out of curiosity it's far too easy for France to keep loyal status and thus annex you at a moment's whim. For Burgundy especially this flies in the face of how the duchy played out in real life and probably is what makes France such a BBB powerhouse right now once the annexation doom notification greets you.

I have no idea what the right fix is, but making it hard to keep a swarm of vassals loyal likely would go a long way to balancing the current powers, especially given the Hundred Years War situation provides lots of tools for expansion and development. Also gets into the personal union international organization, but I'd probably enjoy that more once I no longer have the BBB threatening to usurp all my gains at a moment's whim.
I started a game as France on the one stable patch (1.0.4.) to figure out exactly why it's so OP. They get a unique tech and privilege that together add +150% noble levy size, so at least 25% of their noble pops become knights. Their dip cap and accepted culture limit is doubled by unique privileges/techs as well, that doubling applies to the base dip cap before modifiers so they can comfortably hold all their vassals and accept all the cultures in directly-held land. They also get silk, wine and dyes RGOs right in their capital province, and while the appanages do drain their crown power they can annex them at twice the speed of normal subjects with no opinion hit. They do start with a "reform" that gimps their tax efficiency a little bit but those starting RGOs and subject income more than make up for it.
 
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Just in case you wanted a campaign idea.
Aisin-Gioro were the Manchu dynasty that would eventually create the Qing dynasty, just incase you wanted to get rid of the brief window of time when the Han ruled themselves (Ming) and just keep the foreign-rule train running.
>that army size
Good luck.
 
I don't know it's something to do with old code clashing with the new update, but for TNORA I had to increase some variables by up to 800x just to make naval invasions possible.

Mind you this is as America vs a nation with no navy. There was no issue before this update.
They changed the mechanic so you're supposed to have a fleet spend some time in the area to get naval superiority rather than make invasion fleets roll towards England the second you pack the entire Kriegsmarine on a barely-patrolled patch of the North Sea.

In your circumstances it's just a fishing boat harassment tax. If it works as intended.
 
They changed the mechanic so you're supposed to have a fleet spend some time in the area to get naval superiority rather than make invasion fleets roll towards England the second you pack the entire Kriegsmarine on a barely-patrolled patch of the North Sea.

In your circumstances it's just a fishing boat harassment tax. If it works as intended.
The issue is that it caps out at a certain value, and I could never achieve sufficient naval dominance even with 100s of vessels; forcing me to overtune ships to produce tons of naval dominance. Again, it might be due to old code,
 
When I play Vic2, I just tax my peasants and middle class, turn tariffs up to 100, and bump rich-strata tax down to 0.
picture related
View attachment 8202622

HPM is supposed to make doing that abit less optimal. I forget the exact mechanics, but you actually do need to build consumer bases and have competitive prices for your goods.
 
HPM is supposed to make doing that abit less optimal. I forget the exact mechanics, but you actually do need to build consumer bases and have competitive prices for your goods.
It stealth nerfs hoarding money, partly for that, partly because the AI is also prone to it (in the AI's case it just takes it out of its bank account, which is offset by the stealth inflation HPM introduces to keep the economy running). Money latency is the biggest problem in V2's economy.
 
Hardest achievement unlocked:
Screenshot 2025-11-23 173119.png
Took 75 hours in total. Had fun for most of it but I don't think I'm going to play another full campaign anytime soon. The game speed getting slow towards the end aside, age of revolutions seems to be the least thought out of them all. Economy goes out of control and you print more money than you can sensibly spend. Railways work the same way as roads in previous age and you can cover whole map with them within seconds. Revolution doesn't do much. It works slightly different than EU4 but nothing notable. Revolutionary country sits on its ass doing nothing and nobody bothers them. I liked how hard it is to keep your colonies, but I didn't have too many to begin with so I didn't get much out of the mechanic. At this point you also get so many control/proximity and warscore modifiers so you can do more map painting.

Final outcome of the campaign:
2025_11_23_2.png
Overall pretty fun experience. Two main issues is of course AI and stuff not working as intended. For the whole game I haven't been attacked once. From around age 4 I haven't seen two major powers going against each other. I've seen people arguing that giving free claims to countries ala EU4 would solve the issue. Putting any other arguments against the claims aside, I don't think it would do much. AI keeps fabricating their own claims. I keep getting notifications all the time. It just doesn't act on them. It will attack only much weaker countries, and even then it won't always take anything. I had Hungary and Bulgaria take all the Greece and Serbia but for example Castile had fought hundreds of wars in the east Iberia, but usually refused to take any land. I wish AI tried to consolidate region/culture group or aim for good trade goods with good proximity modifier rather than take random land all over the map and use liberate country when they don't want any land. I also think AI country with high belligerent value should always aim to go to war against equal or weaker state they have negative relations with. Even if they lose the world would be more dynamic.

Re things not working as intended, reformation is extremely underwhelming. Only I, Bohemia and Scandinavians went Lutheran, nobody went Calvinist. Religious wars never fired as protestant league was outnumbered 6:1. Earlier in the game, Italian wars situation fired. Ninety percent of Italy was split between Two Sicilies and I. Two Sicilies after few months disbanded their league and joined mine resulting in immediate victory without a single war fought.

Anyway, off to the next campaign...
 
I’m gonna be building a new pc soon, my computer i have currently is too slow to run hoi4 and victoria 2, im really excited to be able to play both of those games without it lagging once i get my new pc. I wanna play the mod the fire rises on hoi4 because it seems really good and i havent been able to play it.
 
I’m gonna be building a new pc soon, my computer i have currently is too slow to run hoi4 and victoria 2, im really excited to be able to play both of those games without it lagging once i get my new pc. I wanna play the mod the fire rises on hoi4 because it seems really good and i havent been able to play it.
You will find Victoria 2 is a lot more fun than HOI4
 
Okay, new critique, the naval rework sucks. I am literally locked out of the Bay of Bengal even though me or my allies control every piece of land in the area, but still my 10k naval dominance fleet can't do any tasks in the area. Apparently they can't reach it, even though my ally controls naval bases in the area, and the navy is set to always engage. This makes it impossible to eliminate British presence from the area. Also, not a fan of the nerf of the number of divisions you can navaly invade with. I have all the techs (bar one special ops tech which would give me an extra one division to use in naval invasions) and I only have a capacity of 17

EDIT:

YOU HAVE TO CLICK THE "AUTOMATE MY ANUS" BUTTON FOR THE NAVAL INVASIONS TO WORK. How the hell was I supposed to know that?

Pro tip, if your ships can't naval, press this:

hoibullshit.png
 
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I WILL NOT STAND FOR THIS

I just got EU5 and opened it up and immediately got eye cancer looking at the HRE. Its also night here so I'm going to bed. In the meanwhile, does anybody have any suggestions on what country to start as? I've played like 780 hours of EU4.
 
Nukes seem much faster to get now
But they seem to require intercontinental bombers in addition to strat bombers, so that means you won't get to use nukes in your playthrough. Given this, I'd probably suggest ignoring nukes until its fixed.

Okay, new critique, the naval rework sucks. I am literally locked out of the Bay of Bengal even though me or my allies control every piece of land in the area, but still my 10k naval dominance fleet can't do any tasks in the area. Apparently they can't reach it, even though my ally controls naval bases in the area, and the navy is set to always engage. This makes it impossible to eliminate British presence from the area. Also, not a fan of the nerf of the number of divisions you can navaly invade with. I have all the techs (bar one special ops tech which would give me an extra one division to use in naval invasions) and I only have a capacity of 17

EDIT:

YOU HAVE TO CLICK THE "AUTOMATE MY ANUS" BUTTON FOR THE NAVAL INVASIONS TO WORK. How the hell was I supposed to know that?

Pro tip, if your ships can't naval, press this:

View attachment 8207413
I just can't get over how stupid this is. Paradox literally starts your fleeets broken (and the newly built ships also start broken) until you find every single fleet and toggle the "I want a working fucking navy" button.

Like holy fucking shit.
 
View attachment 8207749

I WILL NOT STAND FOR THIS

I just got EU5 and opened it up and immediately got eye cancer looking at the HRE. Its also night here so I'm going to bed. In the meanwhile, does anybody have any suggestions on what country to start as? I've played like 780 hours of EU4.
Do a Wales run then. Break free of England and plant your Welsh dragon on the English flag (yes apparently there's a variant of the UK flag that's exactly this).
 
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