I was wondering why this thread had the hoi4 drama when there's already a
dedicated hoi4 tranny mod drama thread.
Related to hoi4, I found
this thread while searching for reasons the AI practically never builds tanks (in other words, why is the AI retarded).
In summary of the
dev responce, the AI is
purposely handicapped because the majority of the playerbase plays on easy difficulty.
Obviously the AI isn't perfect, but it is competent enough
tactically to challenge the player. For example, it tries to avoid encirclement, uses naval invasions, utilizes CAS, evacuates ports, etc.
However, the devs have decided the only way to make the game fun (?) is to make the AI "believable". Which translates to "the AI doesn't utilize most of the powerful tools in the game". All their division templates and tank/plane designs are hardlocked to
"historical" configurations, which are intentionally shit. To compound issues, the AI hardly produces anything other than inf. eq. since they have mostly infantry divisons. Generally, the AI economy management is bad.
That being said, do they have any incentive to fix it? Not really, the untermensch will revolt and flood the forums/review bomb. Can you imagine the seethe if AI paratrooper drops were enabled? Retards playing minor nations instantly get the stat screen popup.
Anyway, I thought it was interesting to design your game around people who
don't want to learn how to play it.
ah well I'll just fake it till I make it then
You can mostly fuck around in the game as a major nation, I would recommend looking up division templates though. You can copy them without needing to understand the stat autism right away.
There's also shorter combat tutorials on youtube, along with paradox's long tutorials. Not sure if they're all good, only watched the bittersteel one