Odie Esty
kiwifarms.net
- Joined
- Apr 24, 2016
so with the last batch of videos we've now got a fairly complete narrative. There's still a lot of mystery but it's not the opaque monolith it's been for the last two years, and these new videos more or less confirm a lot of theories. Today and yesterday I dived into petscop anew. Below is what I've pieced together from the videos, and I've verified it by looking at other resources and other interpretations. I'm posting this here in the hopes of showing those interested that it's got some real meat to it and isn't purely spooky for spooky's sake, but also to try and get all my thoughts in order.
Petscop appears to be a living entity. In petscop 13 after catching all the available pets the game reveals It's a growing organism. Your controller inputs are useful, but your feedback will be even more useful. Please leave the Playstation on when you leave. In Petscop 14 Paul is shocked to find a scene from his own life recreated in the game, and Petscop 16 seems to show the game is monitoring it's owners. The game seems to be watching the family drama unfold and integrating it into it's own gameplay. Petscop 12 reveals the game has been running nonstop for 17 years, and there's a warning in 16 not to turn off the system no matter what, directed at law enforcement. It seems Petscop can only learn when plugged in and turned on. Petscop may be some sort of strange self building game, Video descriptions reveal some group has taken over the channel and Paul only uploads at their insistance, it's possible Giralina is still trying to develop Petscop for some reason. The game has been stated to be created by Rainer, who went missing from 1997 to 2000. Rainer seems to be personally responsible for many aspects of Petscop and leaves direct messages for some characters in the game, but it's hard to know how exactly these were implemented in the game is 'alive'.
most of petscops actual story is about the Mark family. In 1977 9 year old Lina Lezkowitz was visiting a windmill with Marvin Mark and her sister Anna. All that's known is that day both she and the windmill disappeared, and it's implied Marvin had a hand in it. Petscop 17 implies she was run over. Marvin then married Anna, and they had a daughter named Carrie (or Care) in 1992. Secretly, Marvin began abusing Care, both physically and emotionally. He would shave off her eyebrows, then make her look at her reflection in a vase and berate her for how ugly she was. In an early episode Anna confides in Mark that she's worried Care doesn't seem to be growing eyebrows, which Marvin seems to get a thrill out of. "You're in the bathtub thinking about her."
Petscop 17 reveals a lot more connections and shows nearly all characters in Petscop are part of a larger family. Care has an Aunt named Jill and an Uncle named Thomas, though which is a relative and which married in is unclear. Petscop 17 shows that Care has a cousin named Daniel, like Jill and Thomas' son. Petscop 19 features several recordings of previous players, one of whom calls Petscop "Daniels game" implying Daniel and Rainer are one and the same. Presumably, Daniel/Rainer were using his cousins/siblings to test the game ince it was aimed at young children. Notably, the name of one of the testers, Mike, is the same of a young boy whose grave is found in an early entry, Michael Hammond who died in 1995. It's implied through his association with one of the pets that Mike may have been run over, similar to lina. It's also implied he has a half brother, possibly Daniel.
Marvin is revealed to be a teacher in Petscop 12, specifically a music teacher. he also introduces the player to a girl named Belle, but after he leaves belle reintroduces herself as Tiara. One theme of Petscop is that of rebirthing, an extremely controversial therapy in which a child (often adopted) undergoes an intense struggle and is 'reborn' as a new person. It's possible Marvin is a
psychologist' who performs rebirthings to satisfy his own sadistic urges. "Belle" is presumably Tiara's 'rebirthed' name, but the procedure didn't take and she still identifies as Tiara. At some point, Marvin was kicked out of the house, and then kidnapped Care and brainwashed her at his school for several months. Several characters, including Paul himself, note the similarities between protagonist Paul and Care. They look a lot alike, and were born on the same day. A common theory is that Care was 'rebirhted' into Paul, or that the two are twins.
Here's what I've gleamed from all this: marvin is a sadist, who who gets off on abusing children primarily, and killed Lina in 1977. he married into her family through her sister, and then began abusing his own daughter when she began to resemble Lina. He then began preying on the children of extended family once he couldn't get his kicks at his job as a psychologist. Daniel, a young game developer who used his family as testers, got his hands on a self learning game that then revealed to him his uncle Marvin was a killer who may have been responsible for his brothers death. Daniel then began to use the game to confront Marvin.
A lot of this stuff is still new and things I've only picked up here and there, but it shows there's more to petscop than just good atmosphere and nostalgia. Really looking forward to what people find in the videos over the next week.
Petscop appears to be a living entity. In petscop 13 after catching all the available pets the game reveals It's a growing organism. Your controller inputs are useful, but your feedback will be even more useful. Please leave the Playstation on when you leave. In Petscop 14 Paul is shocked to find a scene from his own life recreated in the game, and Petscop 16 seems to show the game is monitoring it's owners. The game seems to be watching the family drama unfold and integrating it into it's own gameplay. Petscop 12 reveals the game has been running nonstop for 17 years, and there's a warning in 16 not to turn off the system no matter what, directed at law enforcement. It seems Petscop can only learn when plugged in and turned on. Petscop may be some sort of strange self building game, Video descriptions reveal some group has taken over the channel and Paul only uploads at their insistance, it's possible Giralina is still trying to develop Petscop for some reason. The game has been stated to be created by Rainer, who went missing from 1997 to 2000. Rainer seems to be personally responsible for many aspects of Petscop and leaves direct messages for some characters in the game, but it's hard to know how exactly these were implemented in the game is 'alive'.
most of petscops actual story is about the Mark family. In 1977 9 year old Lina Lezkowitz was visiting a windmill with Marvin Mark and her sister Anna. All that's known is that day both she and the windmill disappeared, and it's implied Marvin had a hand in it. Petscop 17 implies she was run over. Marvin then married Anna, and they had a daughter named Carrie (or Care) in 1992. Secretly, Marvin began abusing Care, both physically and emotionally. He would shave off her eyebrows, then make her look at her reflection in a vase and berate her for how ugly she was. In an early episode Anna confides in Mark that she's worried Care doesn't seem to be growing eyebrows, which Marvin seems to get a thrill out of. "You're in the bathtub thinking about her."
Petscop 17 reveals a lot more connections and shows nearly all characters in Petscop are part of a larger family. Care has an Aunt named Jill and an Uncle named Thomas, though which is a relative and which married in is unclear. Petscop 17 shows that Care has a cousin named Daniel, like Jill and Thomas' son. Petscop 19 features several recordings of previous players, one of whom calls Petscop "Daniels game" implying Daniel and Rainer are one and the same. Presumably, Daniel/Rainer were using his cousins/siblings to test the game ince it was aimed at young children. Notably, the name of one of the testers, Mike, is the same of a young boy whose grave is found in an early entry, Michael Hammond who died in 1995. It's implied through his association with one of the pets that Mike may have been run over, similar to lina. It's also implied he has a half brother, possibly Daniel.
Marvin is revealed to be a teacher in Petscop 12, specifically a music teacher. he also introduces the player to a girl named Belle, but after he leaves belle reintroduces herself as Tiara. One theme of Petscop is that of rebirthing, an extremely controversial therapy in which a child (often adopted) undergoes an intense struggle and is 'reborn' as a new person. It's possible Marvin is a
psychologist' who performs rebirthings to satisfy his own sadistic urges. "Belle" is presumably Tiara's 'rebirthed' name, but the procedure didn't take and she still identifies as Tiara. At some point, Marvin was kicked out of the house, and then kidnapped Care and brainwashed her at his school for several months. Several characters, including Paul himself, note the similarities between protagonist Paul and Care. They look a lot alike, and were born on the same day. A common theory is that Care was 'rebirhted' into Paul, or that the two are twins.
Here's what I've gleamed from all this: marvin is a sadist, who who gets off on abusing children primarily, and killed Lina in 1977. he married into her family through her sister, and then began abusing his own daughter when she began to resemble Lina. He then began preying on the children of extended family once he couldn't get his kicks at his job as a psychologist. Daniel, a young game developer who used his family as testers, got his hands on a self learning game that then revealed to him his uncle Marvin was a killer who may have been responsible for his brothers death. Daniel then began to use the game to confront Marvin.
A lot of this stuff is still new and things I've only picked up here and there, but it shows there's more to petscop than just good atmosphere and nostalgia. Really looking forward to what people find in the videos over the next week.