- Joined
- Apr 4, 2018
yes its like Hidden abilities except we don't know if it passes onSo, you don't just Dynamax a Corviknight and get the new form, you specifically have to catch a Gigantomaxable Corviknight?
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
yes its like Hidden abilities except we don't know if it passes onSo, you don't just Dynamax a Corviknight and get the new form, you specifically have to catch a Gigantomaxable Corviknight?
Swap USUM with the original Crystal and I agree 100%
Meh, I'd put Crystal at least in B Rank - It was the first game to offer actual animated sprites, you could play as a girl, and frankly, was an overall better game than Gold and Silver.
The kanto half is TERRIBLE, HALF THE GAME IS TERRIBLE!Swap USUM with the original Crystal and I agree 100%
I just thought of something, if Gigantimaxing is gonna be around for a gen. And D/P are getting a remake possibly, you think Gigantimaxed Torterra will be like those giant Torterra from detective Pikachu?
The kanto half is TERRIBLE, HALF THE GAME IS TERRIBLE!
I just thought of something, if Gigantimaxing is gonna be around for a gen. And D/P are getting a remake possibly, you think Gigantimaxed Torterra will be like those giant Torterra from detective Pikachu?
Black 2 and White 2 are in S tier. I see nothing wrong with this.
It could maybe tie into Sinnoh somewhat. After all, it's easier to see a 100 foot Regigias towing continents than some 12 foot thing that's stuck in a temple.
Black 2 and White 2 are in S tier. I see nothing wrong with this.
It could maybe tie into Sinnoh somewhat. After all, it's easier to see a 100 foot Regigias towing continents than some 12 foot thing that's stuck in a temple.
tbh if you're already going to have a Grass type, you don't really need Electric. I'd go with a Rock, Ground and/or Steel type instead for that slot unless you REALLY want to try Electrode. Aggron would be my personal recommendation. As for Water, I'd suggest Tentacruel if you want something bulky (I used one recently in a mono-Poison run of Y and it didn't even take half damage from AZ's Sigilpyh's Psychic). For something more offensive, Sharpedo and Azumarill are also a good choices.To throw us slightly off-topic for a second, I’m about to start my run through of Omega Ruby, but I’m struggling to decide on my team. When I played Alpha Sapphire, my team consisted of Swampert, Gardevoir, Mightyena, Swellow, Manectric and Roserade.
I’m going to choose Torchic as my starter, I will probably get another Ralts, simply because Psychic/Fairy was a really useful combo last time around (I thought of maybe getting a Gallade, but Blaziken will have fighting covered). I think I’ll have Crobat as my flying type.
The place I run into trouble is my electric slot. I don’t want to use Manectric again, but that only really leaves me with Magnemite and it doesn’t evolve into Magnezone until quite late in the game. Plus, I used Magnezone in Ultra Moon. The remaining two slots will be water and grass. No idea what I’m going to do for water, but for grass I’m thinking either Tropius, Cacturne or Shiftry. Any thoughts/advice?
Pretty much just copy paste pokemon but get the character designer from digimonSo, here's a question to change the mood - If you could design a PKM game, or a PKM esque game, what features would you choose?
Personally, I'd like there to be different rivals, but your 'starting' rival would be different based on which starter you chose, and the story would be slightly more tailored to that rival. Give some replay value, ya know?
I would make three versions instead of the usual two to go full jew and have the starters be the older ones instead of making newer ones, have the story have three villain teams that has a connection with each other by having a puppet master, have the team villain story be choosable and not interact with the gym/elite four/champion story (but still necessary to complete)So, here's a question to change the mood - If you could design a PKM game, or a PKM esque game, what features would you choose?
Personally, I'd like there to be different rivals, but your 'starting' rival would be different based on which starter you chose, and the story would be slightly more tailored to that rival. Give some replay value, ya know?