- Joined
- Apr 16, 2017
Trumpets.
Also if we're gonna gonna go into details on the "whys", what's your reasoning?
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Trumpets.
Well, for me, I think Gen V overall is the best gen because I think they just about reached the peak for everything in the series. The story, the music (THE FUCKING MUSIC), the unique gameplay, fun gyms, actually well-developed characters, good challenge, and just fucking everything. It actually felt as if Gen V gave the series its all. It feels like there was a lot of care and thought put into what was essentially a soft reboot of Gen I. It's the perfect Pokemon game for RPG perusers such as myself who want a good game for story and gameplay. Gen III is pretty great, but for me, it didn't have as strong of a story as I would've wanted in a Pokemon game and it needed more oomph in some areas (rivals suck).Trumpets.
Serious answer is that I think both are equally great for me, but I give III 2 bonus points for having more designs I liked and because I liked some of the mechanics it introduced which were hardly ever used again outside of remakes (secret bases, contests, poffins, Nincada's method of evolution, more diving options, etc). But that's not saying 5's designs are shit, by no means (except Keldeo and Beartic, fuck 'em), in fact it has some of the best designs in the series, but some in Gen III really clicked way more for me.
Also if we're gonna gonna go into details on the "whys", what's your reasoning?
>III that high
>hating on the Chad Gen III>III that high
IV kinda sucks.>IV that low
II doesn't have as strong of a story and some of the mechanics are dated.>II anywhere below V
IV is a very mixed bag for me, but I wouldn't say it sucked. It just felt like it needed more "oomph".IV kinda sucks.
Doesn't help with how broken Gen 1 was with Psychic types.4 > 5 > 3 > 2 > 8 > 6 > 1 > 7
Wanted to put 1 at the bottom at first, but decided against it just because many of its problems just boil down to "It aged poorly".
Time for a fun story. You know a game that isn’t talked about much? Hey You, Pikachu!
The current ones are definitely the first batch of starters that had no appeal for me. I do think, if any core element needs overhauled, the starter selection is one of them.There is no post game until I download the Expansion pass, huh? Doesn't matter, I plan on restarting the game anyway. I need to feel that adrenaline at gym battles with "RA RAH RAH RAH RA RAH RAH RAH RAAAAAAA RA RA RAAA RAA" again.
This time I'm gonna start with Sobble. I think Grookey and his evolutions are so lame.
There is no post game until I download the Expansion pass, huh? Doesn't matter, I plan on restarting the game anyway. I need to feel that adrenaline at gym battles with "RA RAH RAH RAH RA RAH RAH RAH RAAAAAAA RA RA RAAA RAA" again.
This time I'm gonna start with Sobble. I think Grookey and his evolutions are so lame.
Eh. The only tracks I really like are the wild pokemon and Oleana's theme in the base game. The only tracks that are really good imo are in the DLC.On that note, I have to say that the music in Sword and Shield was absolutely phenomenal. If they put as much work into the rest of the game that they did the music, then we would have had an amazing game. Sadly though, that wasn't the case.
*coof*serebii.net*coof*there are a few images floating around the internet (I haven’t seen it since mind you) of a completely inaccurate “PokéEarth” that just throws all the game regions (spinoffs included) in hodgepodge areas without reference to a proper atlas.
We should never forget that the interim between Gens 1 and 2 was a weird era full of uncertainty. Gold/Silver was gonna be the "only sequel" before Nintendo/Gamefreak moved on, and it was still a chaotic hodgepodge of half-assed ideas as per the Spaceworld demos; also the anime had just been uncancelled at the last minute, the Mewtwo movie was turned into just a sidestory, they made Ash lose the Kanto League, and improvised a filler story arc while they figured out what to do. It doesn't surprise me that Lugia was supposed to be one of these "post-ending promo materials" without regards for the game since the "sequel" was envisioned as something that didn't coexist with the show.To be fair on Lugia's lore, Lugia was designed for the second movie, and not by Game Freak themselves. They made it to be an anime-original Pokemon. Ho-oh was originally the mascot for both Gold and Silver according the the 1997 Beta of the game, Lugia or anything resembling a counterpart didn't exist. Even the person that made Lugia was surprised Game Freak decided to add it to the game as a "real" Pokemon. It was basically the same deal years later with Battle Bond Greninja, but in that case they approached Game Freak to deisign Ash-Greninja for them to give Ash a super-special anime-only(at the time) form.
Oh god. It's like Regigigas being useless from its very reveal because of Slow Start. The nerf didn't need to be that strong or last that long.Not only that, but Gen 5 introduced team previews, meaning that Zoroark's ability was extremely neutered competitively, while also not being as competitively viable as Lucario (which outclassed it even harder in Gen 6 thanks to its Mega), adding another set of nails to its coffin.
I was never able to use the link features because of emulator only back then, yet they felt really impractical. And looking at the pages detailing features, it seemed to me that the Entralink never amounted to more than a tech demo feature "see you can walk into your friend's game" that had no real incentive for at all.I think the real problem is TPCi trying to work a game specifically made for JP audiences to the western crowd in the first place; it’s really evident in the backwards way specific communications features like Join Avenue and Entralink/Funfest work; the former’s a sort of proto-StreetPass that operates similarly to TWEWY’s Mingle mode, the latter being a resource light multiplayer mode that’s able to support 100 simultaneous players (good luck hitting that cap anywhere other than Japan).
"They say its divine melody can be loud enough to be heard all over the heavens when played in a very high place...." and the Spear Pillar is the highest place in the region.I think they might have called it too difficult because it gave zero hints about where it should be played in the item itself. The others either explicitly tell you where to go (Member's Card, Oak's Letter) or give a fairly specific hint (Secret Key), and you run into these locked doors before. The Azure Flute has none of that going for it.
Still could have fixed that with a descriptive label for the event distribution or a few minutes of forethought.
and in the process defeating the biggest purpose of keeping your old trained mons.Gen VI introduced the Origin Marker mechanic in order to prevent people who have been playing the series longer to have inherit advantages like having prior-gen exclusive moves.
Haha, so the Legendary Wolves ("legendary dogs" is taken) are fucking post game content like the Delta Episode. Now this is gonna be autistic, but Eternatus is one of the most uncreative legendary pokemon name localizations ever. The original name was "Mugendyna" (infinite dynamic) but they wasted the dynamax reference.Finished the main campaign last night
So turns out Zacian and Zamazenta aren’t even the stars of the main story after all, it was Eternatus. I don’t know how I missed that that was supposed to be a Pokémon. I thought it was some human figure. I don’t spoil entire Dex’s for myself like that. Since it appears that Eternatus gets its power from Dynamaxing, which the NPCs have linked to Wishing Stars, does that mean that all along, Sword & Shield was “Pokémon Stars?”
Also, what exactly was Rose’s motives? He never truly seemed evil, just a Pokémon-take on a philanthropist. It let me down that his entire team was Steel type. I wiped his floor with my Cinderace. I got a chuckle when the NPCs confirmed that he turned himself in.
On that note, I have to say that the music in Sword and Shield was absolutely phenomenal. If they put as much work into the rest of the game that they did the music, then we would have had an amazing game. Sadly though, that wasn't the case.