Pokémon (Not-So) Griefing Thread - Scarlet and Violet Released with 10 Million Copies in First 3 Days in Buggy States

@Anonitolia I personally think people thinking Kanto when they see Pokemon is not a good thing and one of the reasons why the series is so stagnant. This is why we have so much gen 1 nostalgia pandering that’s been getting more and more intrusive with each mainline game. I wish fans would just let go of Kanto for awhile and try to get out of their comfort zone to appreciate the themes and designs from other regions. Fans demand the series to innovate and change yet when it does they reject it immediately and crawl back to their favorite older games.

Also in terms of settings gen 7 takes place many years after gen 1 so it’s not unreasonable for the world to shift from a grounded, “normal” setting into a more futuristic utopia over due to technological and scientific advancements, changes in society, etc. I don’t know where SWSH and SV fall in the Pokemon time line though.
 
@Anonitolia I call that more of personal taste also some regional forms and evo like Obstagoon and A-Sandslash play different than there non evo original forms Obstagoon are more slow wall breaker with guts while the original Linoone are Extreme speed spammers the uses gluttony and then there A-Sandslash for being a snow sweeper while there original one is more a defensive utility mon . Maybe some regional forms and evo like Sirfetch'd and A-Muk totally outclassed there prior forms but there some regional that are also outclassed by the originals like Dugtrio and Mr. Mime ( yes Mr. Mime outclassed Mr. Rime due of not being ice type but both are outclassed by G-Mr. Mime for being a pre-evo that can hold eviolite ) and there G-Weezing whose better than Weezing in singles for being part fairy but it worse than it in double VGC for being part fairy . Also I hardly call those bad design the problem for the franchise .
Edit : Also the new trio that alot say look like Yo-Kai watch is hardly a bad thing maybe they are made by some artist from Yo-kai watch did like a megaman artist made some design for them ( Hitoshi Ariga made the Nacli line but not the Charcadet line ) .
 
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@Anonitolia I personally think people thinking Kanto when they see Pokemon is not a good thing and one of the reasons why the series is so stagnant. This is why we have so much gen 1 nostalgia pandering that’s been getting more and more intrusive with each mainline game. I wish fans would just let go of Kanto for awhile and try to get out of their comfort zone to appreciate the themes and designs from other regions. Fans demand the series to innovate and change yet when it does they reject it immediately and crawl back to their favorite older games.
Oh, no, I totally agree. I just mean that Pokemania made sure that this perception would never change for the general public (especially in America). If we're lucky, it might be outgrown after every kid who was alive during it was dead.
Also, to be fair, a lot of the time GF's innovation amounts to "1 step forward 5 steps back". Even Gen 5 (released back when the company gave a bit more of a shit) had this issue- alongside the moving sprites and dynamic music, a lot of side activities were removed (Safari Zone, Contests, Berry Farming arguably walking Pokémon since they directly followed HGSS but those weren't long-running inclusions like the previous three) and the overall region was pretty streamlined (which took away a fair amount of the adventure for most, even if I personally think the route design makes up for it tenfold).

And that's probably the best example of GF actually changing anything without fucking up almost everything else to some extent imo.
You could argue PLA tried too, and I could respect that, though it also took away shit like Abilities, breeding, literally any kind of activity outside of repetitive mostly-fetch-side-quests or battling sparse trainers, held items, etc. I really like PLA, but the game couldn't innovate without stripping away half the features that make the series' combat even vaguely engaging and it suffered for it imo.

Also in terms of settings gen 7 takes place many years after gen 1 so it’s not unreasonable for the world to shift from a grounded, “normal” setting into a more futuristic utopia over due to technological and scientific advancements, changes in society, etc. I don’t know where SWSH and SV fall in the Pokemon time line though.
Also I have no idea where you're getting this from because the closest thing we have to "timelines" for the series is a deleted tweet from someone who used(?) to work there almost half a decade ago (and that tweet itself never placed more than 10 years between the first and most recent games, so that kind of technological advancement in that amount of time is unreasonable). Fanon doesn't count when discussing the changes in the canon games.
 
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@Anonitolia I personally think people thinking Kanto when they see Pokemon is not a good thing and one of the reasons why the series is so stagnant. This is why we have so much gen 1 nostalgia pandering that’s been getting more and more intrusive with each mainline game. I wish fans would just let go of Kanto for awhile and try to get out of their comfort zone to appreciate the themes and designs from other regions. Fans demand the series to innovate and change yet when it does they reject it immediately and crawl back to their favorite older games.
Its so weird to me how Pokemon feels like its constantly made for new players and has been continuously losing good faith from its current fans in the past years, yet this one demographic from over two decades ago is the one that they're trying to appease and keep around so much. I know Pokemania and all but still.
 
Gen 1 had teleporters and Gen 2 has a time machine, people shouldnt think too hard about the technology level of the games

It's a fantasy world they shouldn't have gradually adjusted the technology to real life technology. It replaces the experience playing a game with the one watching a commercial
 
Gen 1 had teleporters and Gen 2 has a time machine, people shouldnt think too hard about the technology level of the games
It's not the technology level that's the problem, it's the way it's presented. It's hard to really clarify without sounding like i'm beating around the bush: I just mean the shift in aesthetics, I guess. Compare both pics with each other, hopefully that gets across what I mean. The first picture is gen 1's PC, the second is Pokémon GO's. The first is far far more grounded- very similar to a real-world PC- while the second looks more like something out of sci-fi or an extremely advanced hospital. Even when the old anime portrayed futuristic stuff like (at the time) video calling, it was done in a very grounded manner in which Ash basically just used a computer to do it and all he could do was see the other person through the screen. In more modern pokemon, I'm pretty sure something like that would be portrayed with a hologram showing an entire body and facial movements instead. Why am I so sure of this? Because XY already did it with the Holocaster!
Why must adequately describing changes in style without sounding like an ineloquent schizo be so hard for no good reason...
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Its so weird to me how Pokemon feels like its constantly made for new players and has been continuously losing good faith from its current fans in the past years, yet this one demographic from over two decades ago is the one that they're trying to appease and keep around so much. I know Pokemania and all but still.
I think they've just been having a marketing mid-life crisis since Gen 5. I'm pretty sure those games convinced them that all anybody cared about was Kanto (due to the aforementioned complaining about a lack of old Pokémon), and GO blowing up amongst normal people while including exclusively Kanto (alongside XY selling much better than BW while having far more explicit Kanto pandering (yes I realize that's a buzzword, it still applies here)) only solidified that perception.
They know that the Kanto crowd have more disposable income and are a big market of theirs, but are simultaneously trying to rope in new fans to try and keep the brand alive instead of coasting off the money of nostalgia-addled 30 year olds who waste all their money on TCG sets.
 
21 Pokemon who are queer
It's not the technology level that's the problem, it's the way it's presented. It's hard to really clarify without sounding like i'm beating around the bush: I just mean the shift in aesthetics, I guess.
Bro, they barely knew what they were doing with the franchise, back then. They actually included the GBA games within the anime as part of an massive hint for the viewers, along with referencing levels and movesets.

The technological advancements is just the writers chasing new trends instead of just sticking to the original setting
 
While I do get the issue of the tech aesthetic changing, this is mainly because the definition of "futuristic" tech has also changed over the years.

Ace Attorney is riddled with the same problem, in a different style. They constantly used rl modern-day tech for their near-future series and evidence, which results in things like nokia-esque cell-phones and old hokey-style radios being used in 2018 by literally everyone. Then on the other extreme you have pretty much sentient robots only a few years later and everything about Great Ace Attorney.

And the less said about Digimon, the better.

This is less some huge aesthetic failure and more the result of wanting your tech to feel just a little bit futuristic at all times. Over time, the definition of futuristic will change.

Do you think people today wouldn't find it jarring that computers that look like they're several decades old in design would have functionality that modern computers are far, far from having?

Also: re: the timeline thing, we do know the Gen 7 games are sometime past the Gen 1 games, because the protags of gen 1 are in gen 7 as adults, or at least late teens. So there'd at least be enough modernisation to bring it up to our level today.

And to throw them one more bone, there's the whole multiverse thing. Y'know, where every Pokémon game is stated to be their own universe in a multiverse, which is why, for example, you can have some hoenn adventures with Mega Evolution and some hoenn adventures without them.
 
This is less some huge aesthetic failure and more the result of wanting your tech to feel just a little bit futuristic at all times. Over time, the definition of futuristic will change.
I understand that, though the fact that all the games are typically treated as separate entities in the same universe will hurt cohesion and the large clash between the Pokémon that blew up among kids in the 90s and the Pokémon of today is a large part of why the whole "new Pokémon suck" thing exists. It also really doesn't help that the names for these things never change (ie the PCs I referenced before are both PCs, despite one looking completely different to the other). Because of the shift in aesthetics in the world, alongside the shifts in art style and Pokémon design, people no longer recognize the franchise as what it once was, which creates confusion and irritation among the people the brand is trying to pander to with the excessive kowtowing to Kanto. It also irritates the fans by reminding them of how much the series has changed as the games continue to degrade, and creates the identity crisis I was talking about because of them trying to appeal to every single group.
They're trying to market to most people by shoving Kanto into everything because they know that's what's recognizable, while simultaneously being proud of making "bold strides" with their newer games that greatly remove the setting from what it once was to catch the praise of journalists and fans who criticized the series for not changing in the past (they've been pulling this since Alola, with the Trials, and are only being louder about it considering SV's marketing), alongside attempting to appeal to younger kids to keep the brand alive at all with greatly simplified gameplay and a lot more focus on kids through their multimedia endeavors (especially every mobile app that isn't Masters or arguably GO).

Ace Attorney is at least stuck in a courtroom setting for the most part (correct me if I'm wrong? the most I've played of it was the first two cases of the first game on DS) so very little changes outside of the occasional show of tech. Digimon is unfortunately a victim of being based on technology while also being from the fucking 90s, so it was doomed from the start lol. Pokémon is (or was) a series focused on exploring its world and raising creatures, in which you very regularly interact with tech to do so. PC boxes are called the same thing despite Kanto and Paldea having completely different-looking ones. Healers at Pokémon Centers are also deemed identical despite the newer ones having outright holographic displays while the old ones were obviously clunky boxes with very little flair to them. Pokedexes used to look encyclopedias or game consoles- they now look like or outright are mobile phones.

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These aesthetic differences don't come with any differentiation in naming, they're not given model numbers or anything, and the universe is treated the exact same.
Pokémon designs are also having the weird reverse of this problem with Paradox Pokémon being near-identical to existing Pokémon in visual aesthetic (Violet's exclusives especially) but completely different in function, while still being deemed different from their older design counterparts, which is only making the situation even more confusing.

Do you think people today wouldn't find it jarring that computers that look like they're several decades old in design would have functionality that modern computers are far, far from having?
They wouldn't, because it'd just be how they work in Pokémon. Kids probably wouldn't know that these are old computers (and if they were i'm certain they wouldn't care), older people can chuckle at the fact that they are- they certainly wouldn't think it's "jarring". Both groups would easily get used to the iconography and just take it as a given part of the setting. By your logic, people in the 90s would've been jarred by the fact that computers in Pokémon were used for storing living creatures and video-calling (in a genuine and distracting sense, not the facetious webcomic way where "oh em gee you're digitally storing creatures in a computer isn't that weird and Totally Not Digimon Guys").

Also: re: the timeline thing, we do know the Gen 7 games are sometime past the Gen 1 games, because the protags of gen 1 are in gen 7 as adults, or at least late teens. So there'd at least be enough modernisation to bring it up to our level today.
And to throw them one more bone, there's the whole multiverse thing. Y'know, where every Pokémon game is stated to be their own universe in a multiverse, which is why, for example, you can have some hoenn adventures with Mega Evolution and some hoenn adventures without them.
That's fair enough, I forgot about that. That only applies to the Mega timeline, though, which doesn't take into account all the changes that gens 3-5 made to their own presentation that can also be blamed for this (if less-so).
Supposedly there's also a Gigantamax timeline now, too, or whatever? I haven't followed the multiversal bullshit since USUM, I just think it's really dumb and doesn't warrant being focused on ever.
None of this really matters because the games never ever mention it, outside of like two mentions of 'Fallers' in that unfinished Anabel sideplot. All these differences are never explained or acknowledged in the games, they're just taken as read.
 
These aesthetic differences don't come with any differentiation in naming, they're not given model numbers or anything, and the universe is treated the exact same.

...I mean, there are differentiations in naming.

Just looking at the image you posted, you can see the tech progress from "Pokédex" to "Rotom Pokédex" to "App on the Rotom Phone". Sure, we're not always given exact model numbers, but there's clear progression in tech.

And the reason I say we're not always given model numbers?

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I think you're thinking of the name "Pokedex" as something similar to "iPhone", when it would be more accurate to consider it similar to "Phone" or "Smartphone". It's a colloquial term for a variety of different tools that serve the same core function - indexing Pokémon data. Making super public clearly different names to different things that serve the same purpose would muddy the fact that these are meant to serve similar to the exact same function as each other in each game. It'd confuse things, and - to be blunt - most people don't really care. A pokemon center is a pokemon center, regardless of how the thing is set up, as long as it heals Pokémon. A barbecue is a barbecue.

I still call my alarm clock my alarm clock, even though it's now an app on my smartphone rather than a physical clock.

I'm also gonna circle around and challenge the baseline which you're talking from. How many series do you know where this rule of tech aesthetic is held, being at a specific modern tech level consistently throughout a decade or two of both real-life in-game and out-game time? Or, maybe that description is a little off, but the core point is: what is a series that does this "right" in your eyes?
 
from "Pokédex" to "Rotom Pokédex" to "App on the Rotom Phone".
*from Pokedex to Rotomdex to Pokedex
the app is still called a Pokedex, which adds to my point imo
the only one with any change is the Rotomdex (when referring to naming scheme)

I think you're thinking of the name "Pokedex" as something similar to "iPhone", when it would be more accurate to consider it similar to "Phone" or "Smartphone". It's a colloquial term for a variety of different tools that serve the same core function - indexing Pokémon data.
Also, I had no idea about the other dexes actually having model numbers or considered the possibility that "Pokedex" is just a colloquialism, my bad.
...or, it would be, if this was ever brought up in the games. Literally ever. I've put tens of thousands of hours into this series and spent years writing for its setting but not once have I known about this.
And they stopped giving out these model numbers in Sinnoh, despite HGSS' dexes still having differences to GSC's and the following ones being even more drastically different.
Not to mention, the Pokedex is repeatedly and explicitly stated to be the name of that specific device, on multiple occasions in multiple different mediums (but mainly the anime if I remember correctly). Ash and the Special (manga) trainers don't get "a new pokedex", they got "new models of the pokedex".
So I think my point still stands.
Also, I'm stealing the tidbit about model numbers for a bad joke someday and you can't stop me

Making super public clearly different names to different things that serve the same purpose would muddy the fact that these are meant to serve similar to the exact same function as each other in each game. It'd confuse things, and - to be blunt - most people don't really care. A pokemon center is a pokemon center, regardless of how the thing is set up, as long as it heals Pokémon. A barbecue is a barbecue.
You say they don't care, but I think they do- they just don't really say it or notice it consciously because why would the general population think of a game's issues and immediately go to the style of the Pokémon center.
People recognize that the thing is very different from what they remember, but it doesn't affect them too badly until combined with everything else. The newer "bad" designs, the newer focus on story, etc etc. It all adds up, that's what i'm trying to say here. Someone's not going to point out an outdated barbecue at someone's lower-class house, but if that barbecue is sat on the porch of a house that's from the 50s or otherwise noticeably old then people will take notice of it being an old house. They might not explicitly comment, but they will definitely notice. Same goes for a super sleek barbecue at a middle-class house compared to a mansion (except that you'd actually comment on that irl, so the metaphor doesn't hold up as well.)

How many series do you know where this rule of tech aesthetic is held, being at a specific modern tech level consistently throughout a decade or two of both real-life in-game and out-game time? Or, maybe that description is a little off, but the core point is: what is a series that does this "right" in your eyes?
Tough question, honestly. Not many video game series have even lasted long enough to be candidates for that, and of those that have I probably haven't played plenty. Maybe, to stray away from gaming a bit, I think I'll bring up Dr Who.
It's got an honestly similar aesthetic: a lot of its iconography is centered around clunky grey tech or relatively grounded objects being "sci-fi'd". It's lasted for 50-some years- longer now- and yet, throughout that, through countless redesigns and Doctors and even a full-on reboot- it's always kept its level of technology around the same kind of theme. No matter how many times Cybermen are redesigned, they're still boxy robots with stupid antennae and funny walks. No matter how many times the Daleks are redesigned, they always rely on that traffic-cone base with the whisk-hands and tacky orbs down their torsos. No matter how many times the Sonic Screwdriver is redesigned, it's always a funny doohickey with lots of mechanical bits and a glowy thing at the end (even if it varies in design a lot more than the other two I mentioned).
This is a show centered on cool alien dudes taking modern-day girls (and boys sometimes) to different time periods while always returning to the present-day. There is constant change, constant and drastic differences even between individual seasons, and yet the show keeps its aesthetics very consistent and cohesive without changing too much (save for that one time with the Daleks but we do not speak of that time). You could argue that the mercurial setting is exactly why Dr Who keeps its design consistent and Pokémon doesn't- because all the change in Who requires that anchor of cohesive stability to prevent the audience from being lost, whereas Pokémon still has its old designs wandering the same old earth-like world to keep their audience aware- but now that Dexit is in full effect, and plenty of old Pokémon outright cannot exist in the newer games, I would argue that this isn't much of a counter anymore.
 
Specifically, the Pokédex numbers are brought up in the tcg, to denote different cards with similar but slightly different effects.

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The Gen 5 Pokédex card doesn't have a model number, and has the same effect as the original. Gen 4 and 5 are when a variety of other devices and doodads were introduced, so it's very likely any other similar cards they want to make they can allocate to a different device or a different card. Even on the english-speaking cards, they didn't always use the model numbers - the first two pokedex models used as cards are called "Pokédex" and "New Pokédex".

Which also handily explains why we don't know the model numbers for the others. If it serves the same purpose, what point is there in adding it? If anything, adding more model numbers could make the rules around the number of Pokédex cards complicated. As for the games, keep in mind the games are ultimately for children, and you only ever get like one model per game. Adding some kinda label or prefix to each Pokédex model wouldn't really affect them at best, and would likely cause confusion if they did register it.

Now, onto the doctor who stuff. Keep in mind I only know the basics. Firstly, everything you mentioned was far-future tech, not modern tech, albeit that's a bit nitpicky, and it should be subject to the same shifting definition of "futuristic". Secondly, two of those are species, not technologies per se, which might mean their aesthetic changes a lot less.

But third, the one that precludes both my arguments and by far the most damning, is that most of these things don't actually have the consistent aesthetics you claim.

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Early Cybermen: wearing soft full-head masks, and having oodles of shit stapled to them all over.
Modern Cybermen: Sleek robot with little to no visible external machinery.

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Sonic screwdrivers over the years. Note the ones on the far right, Jodie Whitaker's screwdriver, as well as the crystaline one fifth from the left.

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Of course, Jodie Whitaker's series is wildly unpopular for many reasons. How about the tardis itself? Are you gonna look at these two images and tell me the aesthetics don't change?
And I am going to laugh at that fucking dexit line, because it's pathetic and assuming that it's not a joke would be an insult to your intelligence. Not only are Pokémon from older games always present in these reduced dexes, but they are often shoved in your face, to the point other people complain about that. And just as a conversation point, of the two Pokémon lines that are in every single dex, one of them is the Magnemite line.

Your dexit line actually applies far more strongly to Pokémon Black and White, than it does to Scarlet and Violet.

But I think I've actually taken us a little off track. Your original argument was that the original Pokémon tech was grounded "modern" tech, and it's accelerated into high-tech/near futuristic tech over time. My original counterargument was that it's always been high-tech/near future tech, it's just that the definition of such has changed over time.

Getting nitpicky about Pokédex models and their names doesn't really address that as well as posting a single screencap from each Pokémon Stadium.

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See that bulbous, swollen machine on the back left, that green dial on the machine in the back-right, that laptop with two screens? All of these look like what people thought futuristic technology would look like at the time. It was bulbous and had dozens of screens built in.

To say nothing of the borderline-fucking-pod-racers of the Gamecube games.
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This is a game series where I can pick up a little red golf ball, press one button and make it expand to the size of a tennis ball, then throw it and summon a 34kg living polygonal bird created by humans. Pokémon tech has always had a foot in the near-future aesthetic. Always.

Edit: Oh, and one last thing. Nearly every picture I've got up on this post from a Pokémon game, and the bit of information about the known model numbers?

Come from the same bulbapedia page you took the image of all the Pokedexes from.
 
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Just gonna leave this here since it relates to the recent Tera Raid. While it's embarrassing GF can't put any kind of security on their game or servers to prevent this from happening (just force kick everyone offline or turn off the server for a second when the patch uploads ffs), I don't feel sorry for this idiot in the slightest. If you managed to go into the new raids without updating (being online already when the patch launched), you would encounter a bad egg. Well this dummy caught it, because apparently the egg fighting IN THE RAID wasn't enough of a red flag to say "something isn't right here". I have a hard time wagging my finger at GF when someone is  this dumb.
 
It's not the technology level that's the problem, it's the way it's presented. It's hard to really clarify without sounding like i'm beating around the bush: I just mean the shift in aesthetics, I guess. Compare both pics with each other, hopefully that gets across what I mean. The first picture is gen 1's PC, the second is Pokémon GO's. The first is far far more grounded- very similar to a real-world PC- while the second looks more like something out of sci-fi or an extremely advanced hospital. Even when the old anime portrayed futuristic stuff like (at the time) video calling, it was done in a very grounded manner in which Ash basically just used a computer to do it and all he could do was see the other person through the screen. In more modern pokemon, I'm pretty sure something like that would be portrayed with a hologram showing an entire body and facial movements instead. Why am I so sure of this? Because XY already did it with the Holocaster!
Why must adequately describing changes in style without sounding like an ineloquent schizo be so hard for no good reason...
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I think they've just been having a marketing mid-life crisis since Gen 5. I'm pretty sure those games convinced them that all anybody cared about was Kanto (due to the aforementioned complaining about a lack of old Pokémon), and GO blowing up amongst normal people while including exclusively Kanto (alongside XY selling much better than BW while having far more explicit Kanto pandering (yes I realize that's a buzzword, it still applies here)) only solidified that perception.
They know that the Kanto crowd have more disposable income and are a big market of theirs, but are simultaneously trying to rope in new fans to try and keep the brand alive instead of coasting off the money of nostalgia-addled 30 year olds who waste all their money on TCG sets.

bw only sold not so well because the pokemon crazed kids from the late 90s and early 2000s grew out of it mostly after RSE/DP and the next generation of fans discovered XY on the 3ds and stuck to it. The millenials then picked up pokemon again when go came out, as they have passed the age span where you try to avoid anything "uncool" and were going for nostalgia. Since GO, pkmn is so mainstream everybody can play it and nobody needs to be ashamed to do so any more.

The aforementioned Gireum Red describes Ed Sheerans Pokemon Song as the point of no return at the evolution from a gamer franchise that also creates merch to a big consoomer industry, shoving down new, unfinished games down the audiences throat every year, while generating billions through merch like cards and plushies.


Update on my Sun Nuzlocke

I'm currently at melemele meadows.
Some of my encounters were really lucky, so i hope i'm able to keep them around for as long as possible.
Sadly i accidentally killed the magnemite I met at Trainer School (i'm treating route 1 as three different areas) with a Water Gun crit,
this would've been one of the best encounters in the game.
You don't have many good electric types in Alola, Vikavolt is cool but its too slow and evolves at the end of the game.
The Magnemite line is not too fast, but for alolas generally slow pokemon, it's speed is perfectly fine.
Also, my team lacks on the physically defensive side.

my team looks like this
- Misdreavus Lv. 14 (my MVP with those stats, Silk Scarf and echoed voice its just OP early game, but beware of bite and pursuit users)
- Popplio Lv. 14
- Trumbeak Lv. 14
- Sleepy Joe Slowpoke Lv. 13
- Cutiefly Lv. 12
- Cottonee Lv. 12 My newest catch, with prankster it has the potential to be a really good utility mon

Deaths (this game feels hard after ORAS):
Smeargle - > Died to Donald Trumps Totem Gumshoos Tackle attack, but managed to get off two super fangs i earlier sketched
from Trump Jr. in the cave.
Zubat -> Died to a wild Digletts Metal Claw crit
Rattata -> The Cutiefly i caught finished it off with a highroll Struggle Bug
 
In light of the new video, I updated the list.
  1. Sprigatito (Grass)
  2. Floragato (Grass)
  3. Meowscarada (Grass/Dark)
  4. Fuecoco (Fire)
  5. Crocalor (Fire)
  6. Skeledirge (Fire/Ghost)
  7. Quaxly (Water)
  8. Quaxwell (Water)
  9. Quaquaval (Water/Fighting)
  10. Lechonk (Normal)
  11. Oikologne (Normal)
  12. Dunsparce (Normal)
  13. Dudunsparce (Normal)
  14. Tarountula (Bug)
  15. Spidops (Bug)
  16. Nymble (Bug)
  17. Lokix (Bug/Dark)
  18. Rellor (Bug)
  19. Rabsca (Bug/Psychic)
  20. Greavard (Ghost)
  21. Houndstone (Ghost)
  22. Flittle (Psychic)
  23. Espathra (Psychic)
  24. Tsuinzu (Normal/Dark)
  25. Beta Girafarig (Normal/Dark)
  26. Johtonian Girafarig (Psychic/Normal)
  27. Farigiraf (Psychic/Normal)
  28. Kantonian Diglett (Ground)
  29. Kantonian Dugtrio (Ground)
  30. Alolan Diglett (Ground/Steel)
  31. Alolan Dugtrio (Ground/Steel)
  32. Wiglett (Water)
  33. Wugtrio (Water)
  34. Dondozo (Water)
  35. Veluza (Water/Psychic)
  36. Finizen (Water)
  37. Zero Palafin (Water)
  38. Hero Palafin (Water)
  39. Smoliv (Grass/Normal)
  40. Dolliv (Grass/Normal)
  41. Arboliva (Grass/Normal)
  42. Capsakid (Grass)
  43. Scovillain (Grass/Fire)
  44. Tadbulb (Electric)
  45. Bellibolt (Electric)
  46. Varoom (Poison/Steel)
  47. Plain Revavroom (Poison/Steel)
  48. Segin Revavroom (Dark)
  49. Schedar Revavroom (Fire)
  50. Navi Revavroom (Poison)
  51. Ruchbah Revavroom (Fairy)
  52. Caph Revavroom (Fighting)
  53. Orthworm (Steel)
  54. Tandemaus (Normal)
  55. Maushold (Normal)
  56. Cetoddle (Ice)
  57. Cetitan (Ice)
  58. Frigibax (Ice/Dragon)
  59. Arctibax (Ice/Dragon)
  60. Baxcalibur (Ice/Dragon)
  61. Curly Tatsugiri (Water/Dragon)
  62. Droopy Tatsugiri (Water/Dragon)
  63. Stretchy Tatsugiri (Water/Dragon)
  64. Cyclizar (Normal/Dragon)
  65. Pawmi (Electric)
  66. Pawmo (Electric/Fighting)
  67. Pawmot (Electric/Fighting)
  68. Wattrel (Electric/Flying)
  69. Kilowattrel (Electric/Flying)
  70. Bombirdier (Flying/Dark)
  71. Squawkabilly (Normal/Flying)
  72. Flamigo (Fighting/Flying)
  73. Klawf (Rock)
  74. Nacli (Rock)
  75. Naclstack (Rock)
  76. Garganacl (Rock)
  77. Glimmet (Poison/Rock)
  78. Glimmora (Poison/Rock)
  79. Shroodle (Poison/Normal)
  80. Grafaiai (Poison/Normal)
  81. Fidough (Fairy)
  82. Dachsbun (Fairy)
  83. Maschiff (Dark)
  84. Mabosstiff (Dark)
  85. Bramblin (Grass/Ghost)
  86. Brambleghast (Grass/Ghost)
  87. Chest Gimmighoul (Ghost)
  88. Roaming Gimmighoul (Ghost)
  89. Ghouldengo (Ghost/Steel)
  90. Phanpy (Ground)
  91. Donphan (Ground)
  92. Past Donphan (Fighting/Ground)
  93. Foongus (Grass/Poison)
  94. Amoongus (Grass/Poison)
  95. Past Amoongus (Grass/Dark)
  96. Magnemite (Electric/Steel)
  97. Magneton (Electric/Steel)
  98. Past Magneton (Electric/Ground)
  99. Magnezone (Electric/Steel)
  100. Igglybuff (Normal/Fairy)
  101. Jigglypuff (Normal/Fairy)
  102. Past Jigglypuff (Psychic/Fairy)
  103. Wigglytuff (Normal/Fairy)
  104. Gastly (Poison/Ghost)
  105. Haunter (Poison/Ghost)
  106. Gengar (Poison/Ghost)
  107. Past Gengar (Ghost/Dark)
  108. Abra (Psychic)
  109. Kadabra (Psychic)
  110. Alakazam (Psychic)
  111. Past Alakazam (Psychic/Ice)
  112. Misdreavus (Ghost)
  113. Past Misdreavus (Ghost/Fairy)
  114. Mismagious (Ghost)
  115. Larvesta (Bug)
  116. Volcarona (Bug/Fire)
  117. Past Volcarona (Bug/Fighting)
  118. Bagon (Dragon)
  119. Shelgon (Dragon)
  120. Salamence (Flying/Dragon)
  121. Past Salamence (Dragon/Dark)
  122. Future Donphan (Ground/Steel)
  123. Future Volcarona (Poison/Fire)
  124. Makuhita (Fighting)
  125. Hariyama (Fighting)
  126. Future Hariyama (Electric/Fighting)
  127. Deino (Dragon/Dark)
  128. Zweilous (Dragon/Dark)
  129. Hydreigon (Dragon/Dark)
  130. Future Hydreigon (Flying/Dark)
  131. Larvitar (Ground/Rock)
  132. Pupitar (Ground/Rock)
  133. Tyranitar (Rock/Dark)
  134. Future Tyranitar (Electric/Rock)
  135. Delibird (Ice/Flying)
  136. Future Delibird (Water/Ice)
  137. Ralts (Psychic/Fairy)
  138. Kirlia (Psychic/Fairy)
  139. Gardevoir (Psychic/Fairy)
  140. Gallade (Fighting/Psychic)
  141. Future Gallade (Fighting/Fairy)
  142. Yanma (Bug/Flying)
  143. Yanmega (Bug/Flying)
  144. Future Yanmega (Bug/Steel)
  145. Golett (Ground/Ghost)
  146. Golurk (Ground/Ghost)
  147. Future Golurk (Ground/Steel)
  148. Dreepy (Ghost/Dragon)
  149. Drakloak (Ghost/Dragon)
  150. Dragapult (Ghost/Dragon)
  151. Past Dragapult (Ice/Dragon)
  152. Bellsprout (Grass/Poison)
  153. Weepingbel (Grass/Poison)
  154. Victreebel (Grass/Poison)
  155. Tsubomitto (Grass/Poison)
  156. Past Victreebell (Poison/Rock)
  157. Venipede (Bug/Poison)
  158. Whirlpede (Bug/Poison)
  159. Scolipede (Bug/Poison)
  160. Future Scolipede (Poison/Steel)
  161. Zubat (Poison/Flying)
  162. Golbat (Poison/Flying)
  163. Crobat (Poison/Flying)
  164. Future Crobat (Flying/Steel)
  165. Ting-Lu (Ground/Dark)
  166. Chien-Pao (Ice/Dark)
  167. Wo-Chien (Grass/Dark)
  168. Chi-Yu (Fire/Dark)
  169. Koraidon (Fighting/Dragon)
  170. Miraidon (Electric/Dragon)
  171. Tinktank (Steel/Fairy)
  172. Tinkatuff (Steel/Fairy)
  173. Tinkaton (Steel/Fairy)
  174. Charcadet (Fire)
  175. Armarouge (Fire/Psychic)
  176. Ceruledge (Fire/Ghost)
  177. Tentacool (Poison/Water)
  178. Tentacruel (Poison/Water)
  179. Toedscool (Grass/Ground)
  180. Toedscruel (Grass/Ground)
  181. Pawniard (Dark/Steel)
  182. Bisharp (Dark/Steel)
  183. Kingambit (Dark/Steel)
  184. Beta Wooper (Water)
  185. Johtonian Wooper (Water/Ground)
  186. Johtonian Quagsire (Water/Ground)
  187. Paldean Wooper (Poison/Ground)
  188. Clodsire (Poison/Ground)
  189. Mankey (Fighting)
  190. Primeape (Fighting)
  191. Annihilape (Fighting/Ghost)
  192. Kantonian Tauros (Normal)
  193. Combat Tauros (Fighting)
  194. Blaze Tauros (Fire/Fighting)
  195. Aqua Tauros (Water/Fighting)
  196. Kantonian Magikarp (Water)
  197. Kantonian Gyarados (Water/Flying)
  198. 'Paldean' Magikarp (Ground)
  199. 'Paldean' Gyarados (Ground/Dragon)
  200. Past Magikarp (Water/Dragon)
  201. Future Magikarp (Water/Steel)
  202. Kotora (Electric)
  203. Raitora (Electric)
  204. Gaotora (Electric)
  205. Ditto (Normal)
  206. Animon (Normal)
  207. Flambear (Fire)
  208. Volbear (Fire)
  209. Dynabear (Fire)
  210. Past Dynabear (Fire/Rock)
  211. Wolfman (Ice)
  212. Warwolf (Ice)
  213. Squirtle (Water)
  214. Wartortle (Water)
  215. Blastoise (Water)
  216. Future Blastoise (Water/Steel)
  217. PM2F_305.png
    (Grass/Ice)
  218. PM2F_306.png
    (Grass/Ice)
  219. PM2F_307.png
    (Grass/Ice)
  220. PM2F_308.png
    (Grass/Water)
  221. PM2F_313.png
    (Grass/Flying)
  222. PM2F_314.png
    (Bug/Rock)
  223. PM2F_378.png
    the baby (Fairy)
  224. PM2F_378.png
    the mother (Fairy/Flying)
  225. PM2F_403.png
    (Bug/Flying)
  226. PM2F_405.png
    (Bug/Flying)
  227. Gyarth (Rock)
  228. Gyaoon (Rock)
  229. Raikou (Lightning)
  230. Entei (Fire)
  231. Suicune (Water)
  232. Tenshou (???/???)
  233. Past Suicune (Water/Dragon)
  234. Cobalion (Steel/Fighting)
  235. Terrakion (Rock/Fighting)
  236. Virizion (Grass/Fighting)
  237. Keldeo (Water/Fighting)
  238. Future Virizion (Grass/Psychic)
  239. Ogerpon (???/???)
  240. Okidogi (???/???)
  241. Munkidori (???/???)
  242. Fezandipiti (???/???)
  243. Terapagos (???/???)
That leaves nine spaces, though I can squeeze an extra space if I move th Egg.
If @Disc 's theory of t Heroes of Kitakami actually being split-starter-prototypes is true, then I would end up using all of the remaining space: each starter has three stages, which would split into two final stages. Since there are three starters, then, if you do not count Okidogi, Munkidori, and Fezandipiti (which were already in the list), then they add up to nine.

Speaking of space, since the old GameBoy Color games only have 10 letters per name, some reductions are necessary:
  • Meowscarada → Meowcarada
  • Dudunsparce → Dudunsprce
  • Zero Palafin → 0. Palafin
  • Hero Palafin → H. Palafin
  • Kilowattrel → Kilowatrel
  • Squawkabilly → Squakabily
  • Brambleghast → Bramblgast
  • Fezandipiti → Fezandipti
  • Scream Tail → ScreamTail
  • Brute Bonnet → BruteBonet
  • Flutter Mane → FluterMane
  • Slither Wing → SliterWing
  • Sandy Shocks → SandyShock
  • Roaring Moon → RoarinMoon
  • Walking Wake → WalkinWake
  • Iron Treads → IronTreads
  • Iron Bundle → IronBundle
  • Iron Jugulis → IronJuglis
  • Iron Thorns → IronThorns
  • Iron Valiant → IronValian
  • Iron Leaves → IronLeaves
  • Dunsparce → Dunsprce (matching 'Dudunsprce')
  • Weepingbell → Weepingbel (matching 'Victreebel')
The different forms of Revavroom, Tatsugiri, Gimmighoul, and regional variations will keep the same name.
Wait...
*notices that Past Suicune and Future Virizion have new moves*
*remembers the struggle from trying to reduce the number of moves to 254*
 
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okay, judging from the puzzle pieces on all of our posts, I'm going to assume that we're derailing the thread a bit @Disc
I won't argue further, even though I want to, since the constant paragraph-flinging is probably starting to annoy others and it's also tiring me out. I think my argument is relatively sound and have reason to dismiss yours, even if yours is also somewhat well put-together, and I'll leave it at that.


Just gonna leave this here since it relates to the recent Tera Raid. While it's embarrassing GF can't put any kind of security on their game or servers to prevent this from happening (just force kick everyone offline or turn off the server for a second when the patch uploads ffs), I don't feel sorry for this idiot in the slightest. If you managed to go into the new raids without updating (being online already when the patch launched), you would encounter a bad egg. Well this dummy caught it, because apparently the egg fighting IN THE RAID wasn't enough of a red flag to say "something isn't right here". I have a hard time wagging my finger at GF when someone is  this dumb.
Finally someone said it lmao
I've been seeing people complain about the bad egg everywhere as if it's GF's fault while proudly showing off its summary screen, and all I can think about is how easily that could've been prevented. Ffs, if you're gonna call out GF on anything, why focus on a raid that you yourself could've easily joined by just updating your damn game? It's like complaining about GF not fixing bugs while still being on 1.0.0. Not like GF has fixed any since (save for the Duplication glitch and eyes remaining open while a Pokémon is asleep), but it's still retarded.

[in response to @The Ultimate Ramotith, whom Kiwifarms is not letting me quote]
nice to see Squawkabilly and Kilowattrel getting the Victreebel treatment lol
this is for a recreation hack of gen 9 in gen 1's style, right? Or is it something else?
 
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