Why do they even visit the locations if the regions don't look like the real places? It's pointless.
I guess gamefreak having a blast with spanish prostitutes is the origin of meowscarada and they learned western world loves their globohomo stuff.
All thi stuff about what Galar could be just motivates me more.
I would still start with a straight port called 'Pokémon Dagger' and 'Pokémon Scute', bu then I would probably do a 'Pokémon Dagger and Scute Plus', or whatever a third version of 'Pokémon Sword and Shield' would be named, that implements those changes.
I actually miss the third versions more and more as time goes on, starting with X/Y. They were essentially modern "ultimate" or GOTY editions of games with all the DLC but you were unable to purchase it separately. I'm not pretending it wasn't just them jewing more money from kids' pockets but they usually had enough to make a replay more than worth it, along with whatever notions you had to finally do a particular thing that gen on a fresh play through.
I actually miss the third versions more and more as time goes on, starting with X/Y. They were essentially modern "ultimate" or GOTY editions of games with all the DLC but you were unable to purchase it separately. I'm not pretending it wasn't just them jewing more money from kids' pockets but they usually had enough to make a replay more than worth it, along with whatever notions you had to finally do a particular thing that gen on a fresh play through.
The added content seemed more worth the 30 for a new game. With SWSH and SV the DLC just doesn’t feel like that. Everything feels sectioned and self contained, the QoL features seem locked to certain areas instead of being available in the base area.
I did not like USUM story stuff but something about it felt at least big enough to pay for it.
And that’s what’s real odd about SV…it’s new content is clearly as much as older games. But it just doesn’t feel the same.
Maybe it’s the fact they clearly had it planned from the jump making it feel like we shpuld have always had it as opposed to early games being ‘while making it we ran out of time/changed our mind on some things and over a period got feedback so here is a better version’, maybe it’s the fact that despite it being planned and everything clearly being one plot SV Teal Mask sends you to the area with 3 nobodies that do nothing instead of the 3 friends you made in the base game that have a vested interest in what’s happening.
Something about DLC just feels disconnected to me.
The added content seemed more worth the 30 for a new game. With SWSH and SV the DLC just doesn’t feel like that. Everything feels sectioned and self contained, the QoL features seem locked to certain areas instead of being available in the base area.
I did not like USUM story stuff but something about it felt at least big enough to pay for it.
And that’s what’s real odd about SV…it’s new content is clearly as much as older games. But it just doesn’t feel the same.
Maybe it’s the fact they clearly had it planned from the jump making it feel like we shpuld have always had it as opposed to early games being ‘while making it we ran out of time/changed our mind on some things and over a period got feedback so here is a better version’, maybe it’s the fact that despite it being planned and everything clearly being one plot SV Teal Mask sends you to the area with 3 nobodies that do nothing instead of the 3 friends you made in the base game that have a vested interest in what’s happening.
Something about DLC just feels disconnected to me.
The teal mask dlc really did hurt from having the three retards. The last story was the only thing approaching competence because of the interactions that honestly should have been happening the whole game and their first DLC was a perfect chance to put them together for more. The only issue? They needed it to be accessible from any point in the game and thus you couldn't have them there. I know I was confused when we didn't see any of them and instead get left with Tsundere Chick and her whiny little brother.
Mark my words: Indigo Disc won't have much of the three supporting characters at the Unova Academy and I can only see a small bone being thrown their way at most in the return to Area Zero.
I actually miss the third versions more and more as time goes on, starting with X/Y. They were essentially modern "ultimate" or GOTY editions of games with all the DLC but you were unable to purchase it separately. I'm not pretending it wasn't just them jewing more money from kids' pockets but they usually had enough to make a replay more than worth it, along with whatever notions you had to finally do a particular thing that gen on a fresh play through.
Yes. Nitter is a frontend of X; anything that disappears from X also disappears from Nitter.
I like Nitter better because of it stability and ability of being archived.
On another note, I wrote up a Pokédex draft of what would be included in a theoretical Pokémon Dagger and Scute:
Grookey
Thwackey
Rillaboom
Scorbunny
Raboot
Cinderace
Sobble
Drizzile
Inteleon
Skwovet
Greedent
Rookidee
Corvisquire
Corviknight
Blipbug
Dottler
Orbeetle
Nickit
Thievul
Gossifleur
Eldegoss
Wooloo
Dubwool
Chewtle
Drednaw
Yamper
Boltund
Rolycoly
Carkol
Coalossal
Applin
Flapple
Appletun
Dipplin
Silicobra
Sandaconda
Cramorant (one form)
Arrokuda
Barraskewda
Toxel
Toxtricity (one form, learns both moves)
Sizzlipede
Centiskorch
Clobbopus
Grapploct
Sinistiea (one form)
Polteageist (one form)
Hatenna
Hattrem
Hatterene
Impidimp
Morgrem
Grimmsnarl
Kantonian Ponyta
Galarian Ponyta
Kantonian Rapidash
Galarian Rapidash
Koffing
Kantonian Weezing
Galarian Weezing
Unovan Darumaka
Galarian Darumaka
Unovan Standard Darmanitan
Unovan Zen Darmanitan
Galarian Standard Darmanitan
Galarian Daruma Darmanitan
Unovan Stunfisk
Galarian Stunfisk
Kantonian Slowpoke
Kantonian Slowbro
Johtonian Slowking
Galarian Slowpoke
Galarian Slowbro
Galarian Slowking
Shellder
Cloyster
Turban
Hoennian Zigzagoon
Galarian Zigzagoon
Hoennian Linoone
Galarian Linoone
Obstagoon
Baby Meowth
Kantonian Meowth
Alolan Meowth
Galarian Meowth
Kantonian Persian
Alolan Persian
Perrserker
Johtonian Corsola
Galarian Corsola
Cursola
Kantonian Farfetch'd
Madame
Galarian Farfetch'd
Sirfetch'd
Mime Jr
Kantonian Mr Mime
Galarian Mr Mime
Mr Rime
Unovan Yamask
Cofagrius
Galarian Yamask
Runerigus
Kantonian Articuno
Galarian Articuno
Kantonian Zapdos
Galarian Zapdos
Kantonian Moltres
Galarian Moltres
Milcery
Alcremie
Falinks
Pincurchin
Snom
Frosmoth
Stonjourner
Eeiscue (Noice)
Indeedee
Full Morpeko
Hangry Morpeko
Cufant
Copperajah
Dracozolt
Arctozolt
Dracovish
Arctovish
Draco(full)
Arcto(full)
(full)zolt
(full)vish
Duraludon
Archaludon
Dreepy
Drakloak
Dragapult
Zacian
Zamazenta
Eternatus
Kubfu
Single-Strike Urshifu
Rapid-Strike Urshifu
Zarude
Regirock
Regice
Registeel
Regieleki
Regidrago
Glastrier
Spectrier
Calyrex
Kantonian Growlithe
Hisuian Growlithe
Kantonian Arcanine
Hisuian Growlithe
Kantonian Voltorb
Hisuian Voltorb
Kantonian Electrode
Hisuian Electrode
Scyther
Scizor
Kleaver
Cyndaquil
Quilava
Johtonian Typhlosion
Hisuian Typhlosion
Teddiursa
Ursaring
Normal Ursaluna
Blood Moon Ursaluna
Stantler
Wyrdeer
Johtonian Qwilfish
Hisuian Qwilfish
Overqwil
Johtonian Sneasel
Weavile
Hisuian Sneasel
Sneasler
Oshawott
Dewott
Unovan Samurott
Hisuian Samurott
Petilil
Unovan Lilligant
Hisuian Lilligant
Basculin (always white)
Basculegion
Unovan Zorua
Hisuian Zorua
Unovan Zoroark
Hisuian Zoroark
Unovan Braviary
Hisuian Braviary
Tornadus
Thundrus
Landorus
Enamorous
Goomy
Kalosian Sliggoo
Hisuian Sliggoo
Kalosian Goodra
Hisuian Goodra
Bergmite
Kalosian Avalugg
Hisuian Avalugg
Rowlet
Dartrix
Alolan Decidueye
Hisuian Decidueye
Snubbull
Granbull
Meltan
Melmetal
This conviniently leaves 39 extra slots in the Dagger/Scute Pokédex.
Most are just official evolutions or taken fro my not-really-theoretical demake of Scarlet and Violet, but here are the new reasonings:
Since Galarian Weezing is less poisonous compared to Kantonian Weezing, I figure that I give Kantonian Weezing the Poison Stone volution. The same applies t Overqwil.
Instead of dealing with ALTernate formes, I either merged them or made them separate. In Darumaka's case, only Unovan Normal Darumaka gets the LV-based evolution, with Zen Darumaka getting the Moon Stone, since Psychic-types tend to have had a strong space motif. (The same is the reason why Stantler evolves into Wyrdeer wi the Moon Stone.) Meanwhile, Galarian Daruma Darmanitan, being on fire, gets the Fire Stone.
The Link Cable replaces all trade-based evolutions.
I wanted to have Galarian Slowbro to have the sam evolution method that Kantonian Slowbro have.
Galarian Slowking, getting a Poison typing, gets the Poison Stone, instead.
I wanted Shellder to also evolve into that cut Pokémon that had the spiral Shellder on Slowpoke's tail. Since Cloyster is an Ice-type while my idea of Turban is not, I gave Turban the Water Stone while Cloyster gets the Ice Stone.
Sinc evolution per LV and time simultaneously do not exist in the old games, I gave Obstagoon its closest equivalent. That also applies to both Sneasel.
Baby Meowth's evolution woul determine the forme. Normally, baby Pokémon evolve through friendship, which applies to Kantonian Meowth. However, since Galarian Meowth is more combat-oriented, Galarian Meowth gets a LV-based evolution. On Alolan Meowth, since I did not want any redundant evolutions... I decided to give Alolan Meowth the most annoying leveling method, which fits how spoiled Alolan Meowth is.
The LV 33 refers to the 3 critical hits Galarian Farfetch'd should have and still fits the comba theme.
Mime Jr would evolve into an Ice type wi the Ice Stone.
Evolutions that are based on having the mon take a certain amount of damage appear abusive, hence I gave them evolutions based on low friendship, which also would involve letting your mon faint frequently.
Milcrey needs fruit, which comes from plants, which have leaves. Even then, th is a bit forced.
Because Kubfu's evolutions reminded me of Tyrouge's, I decided to give Urshifu its evolutions. Single-Strike Urshifu, which emphasises ingle strong strikes, gets th emphasis on Attack.
Kleavor is also forced a little: the Moon Stone physically resembles the Black Augurite. I am not going to code an entire item over a singl evolution.
I gave Hisuian Typhlosion the Poison Stone (since poison and ghosts are both adjacen to death) and Hisuian Samurot the Moon Stone (because of darkness). I gave Hisuian Decidueye the Sun Stone because Grass types are associated wi the Sun Stone, though that also makes a sort of trilogy, since the Sun, Moon, and Poison Stones are Gen 2 stones.
Hisuian Lilligant, which is based on a dancing style that emphasises balance, also gets a balance-based evolution.
I decided to get rid of the rain requirement regarding both Goodra, though Kalosian Goomy evolving wi the Water Stone is an allusion to the original idea.
Kalosian Avalugg ets the Ice Stone, since Hisuian Avalugg is not pure Ice-Type the way Kalosian Avalugg is.
The LV 40 is based on the 400 Meltan Candy.
I wanted to includ every Gen VIII Pokémon, even the Hisuian ones.
I wonder if putting them there is a good idea or how am I going to integrate the Hisuian mon in the story.
Then again, that is a task after I complete the Scarlet and Violet demakes.
EDIT: I am just going to give Alcremie and Kleavor the Dawn/Shiny Stone, which will be my 'last catch-all' volution Stone a this point.
The teal mask dlc really did hurt from having the three retards. The last story was the only thing approaching competence because of the interactions that honestly should have been happening the whole game and their first DLC was a perfect chance to put them together for more.
I’m ok with how they handled the story honestly. I like how it’s you making friends with 3 very different people that really wouldn’t interact or be friends without you and because of you they are happily willing to jump into madness at the end and end up just getting on with each other as a result.
Considering the Indigo Disc requires you to have done the Teal Mask to do it and stuff is brought up in Teal Mask that ties back to the base…I really don’t know why they went with that approach. Games been out for months, everyone’s done the game anyway. And those that haven’t? It would be something to look foward to. As it is the story feel weaker for not having them.
In fact the setup for the dlc seems like it was designed with you and your buds going on the trip together.
Trip to go explore and have fun and party, we absolutely needed that after the base games plot. And then stuff goes funny and stuff happens and it all ties back to Area Zero.
I almost think it might have been intended to have bern MC and buds and then that got noped.
You + 3 others is a very exact number for a school trip. And you just so happen to have 3 really good friends…
BUT NOPE!
Seaking of, kid not actually being Orgepon and that’s why everyone was all hush hush around him was a missed opportunity
Orge Oustin not being able to be played with anyone online is real dumb. Only having some of the evo items infinitely obtsinable from it is also annoying.
The Mega Rayquaza itself looks amazing but it made me realise how good the battle animations in Legends Arceus were.
I miss the mons hitting the opponent when using physical moves. This was also a thing in Battle Revolution and should be implemented into future games.
Okay that's proof enough.
Nobody right in his head would defend "minor attraction" even as a joke or trying to come off as progressive.
Why has he be so autistic to make his children with feet mods when roasting modern pokemon games tho?
It's basically saying "Please bully me." and people will.
Just shut your mouth about your sackshuality, nobody cares.
Fucking pedo.
The Mega Rayquaza itself looks amazing but it made me realise how good the battle animations in Legends Arceus were.
I miss the mons hitting the opponent when using physical moves. This was also a thing in Battle Revolution and should be implemented into future games.
That takes me back all the way to 2013 when X and Y were announced. I was expecting battles to look more like they did in the home console games and was so autistically mad when a Pokemon used Superpower and summoned a drawing of a fist instead of actually punching the opponent.
I've been thinking about downloading a Minecraft mod known as Cobblemon to spice up my Minecraft games.
Oh, and I managed to catch a Shiny Flabébé in Scarlet via the new event Mass Outbreaks (the Eevees were pissing me off) and I can understand why people really don't like to Shiny hunt them in SV.
That takes me back all the way to 2013 when X and Y were announced. I was expecting battles to look more like they did in the home console games and was so autistically mad when a Pokemon used Superpower and summoned a drawing of a fist instead of actually punching the opponent.
Agreed, SWSH’s Dynamax Raids may have their issues but you could at least tell the difference between a standard one and a rare one. The closest thing SV has to that is the aura that shows up on event raids.
Agreed, SWSH’s Dynamax Raids may have their issues but you could at least tell the difference between a standard one and a rare one. The closest thing SV has to that is the aura that shows up on event raids.
and well they look different on the map as do 6 stars. But it’s still a needless chore.
With Tera Raids you could be looking for a Water Pokemon and actually find it in a Fire Crystal. This is not at all helpful when looking at the map. Made even worse by the fact that I don’t think the Pokemon are even restricted to areas were their evo lines spawn.
So you could end up finding what you want in a crystal of a completely different type at the complete other end of the map.
I've been playing Cobblemon with a friend lately. Its still incomplete, like there are only like 450ish mons that actually have models so far and its missing Pokemon riding and breeding, but I do think it is generally better than Pixelmon. Its less buggy and the blocky renditions look so much more natural than Pixelmon's janky homemade 3d models. It also has a block that I really like that lets you store Pokemon and then they will wander around so you can make like a cute farm or zoo of your Pokemon. Pixelmon used to have this feature as part of breeding but they removed it for ??? reason.
It will be by far the better mod eventually but I do hope they steal some of Pixelmon's stuff like the Pokemon themed villages and the herds/flocks/schools whatever thing that some wild Pokemon will do where several of the same evo line will travel together.
The friends from SV were way better than the cardboard cutouts from XY. Even Nimona was ok, I play the games to get strong pokemon and battle with them so she didn't bother me. Cheren was more annoying as a rival who just wants to fight, they made him too formulaic by showing up on every route and saying nothing but "you have # badges, let's battle!"
I bring up XY because quantity is not quality, and they tried a bit of the overworld conversations you see in Area Zero in the forest at the beginning.
When I first came upon the musician trainer class in Violet I thought it was a man. That hulking creature is female? Looks more like a tranny. Meanwhile the backpacker class, despite the beard, is more feminine. If you removed the beard and gave him some bewbs he'd be far more womanly than that shebeast in a cowboy hat. Good lord. I am 100% convinced those trainers are trannies.
The friends from SV were way better than the cardboard cutouts from XY. Even Nimona was ok, I play the games to get strong pokemon and battle with them so she didn't bother me.
It’s legit nice that for once there seems to be a character the age of the intended playetbase that likes battling as much as the game thinks the people playing the game should. Bonus points for basically being an MC that had done her game and is like ‘i like you, going to make you strong so we can have an equal fight and I’m going to start again to be fair and honestly doing it again would just be fun.’
Also literally has an arm brace because she canonically sucks at throwing. That’s just funny. I prefer however my initial interpretation when I didn’t know that however and she actually has it because she’s thrown so many poke ball she straight crippled herself. Because that’s absolutely the kind of thing she would fo
I bring up XY because quantity is not quality, and they tried a bit of the overworld conversations you see in Area Zero in the forest at the beginning.
Funny thing is, XY and SV gave you both 3 friends. XY did nothing with them. They felt very much like your Rival on OG RS were they just stopped being relevent halfway through for no reason.
And then XY never really had aspects of the plot or thd gane where the friends did anything.
Honestly it’s hard to decide which games needed a third version more XY or SWSH
It’s legit nice that for once there seems to be a character the age of the intended playetbase that likes battling as much as the game thinks the people playing the game should. Bonus points for basically being an MC that had done her game and is like ‘i like you, going to make you strong so we can have an equal fight and I’m going to start again to be fair and honestly doing it again would just be fun.’
Also literally has an arm brace because she canonically sucks at throwing. That’s just funny. I prefer however my initial interpretation when I didn’t know that however and she actually has it because she’s thrown so many poke ball she straight crippled herself. Because that’s absolutely the kind of thing she would fo
Funny thing is, XY and SV gave you both 3 friends. XY did nothing with them. They felt very much like your Rival on OG RS were they just stopped being relevent halfway through for no reason.
And then XY never really had aspects of the plot or thd gane where the friends did anything.
Honestly it’s hard to decide which games needed a third version more XY or SWSH
XY, full stop. You can tell they were planning on having the Zygarde forms in that game until the third game was killed based on how they were blatantly shoehorned in for SM.