Pokémon (Not-So) Griefing Thread - Scarlet and Violet Released with 10 Million Copies in First 3 Days in Buggy States

Well I’ve been playing through the leaked ROM and possible emulation-related jankiness aside, this is easily the best post-3D Pokémon game… not that that’s saying much. But it’s at least the first 3D game that actually justifies it.

Big negatives so far are:
- World graphics vary from passable to god-awful depending on the area, which… isn’t a great thing for an open-world game. Breath of the Wild came out in 2017, this game has no excuse.
- Basically no outfit customization, playing dress-up with my character was pretty much the only fun part of Gen 8 so it kinda sucks that you’re stuck between 4 boring school uniforms in this game
- Animations are obnoxiously slow, if there’s an option to change this I haven’t found it. Pokémon battles even against tall grass fodder take friggin forever thanks to this. It’s possible this is an emulation issue, but I’m not counting on it.
- Not really a fan of the human designs, they’re really uncanny valley and lean too “realistic” for my liking. Pokémon is better with more animesque/cartoony character designs.

Main positives:
- THE biggest issue with SwSh, the awful shallow linear map design, has been completely reversed.
- New encounter/catch/auto battle mechanics are great, level-grinding is no longer a boring slog but something that just happens semi-passively as you explore new areas,
- The prospect of having 3 different quest lines actually makes me excited to play a new Pokémon game for the first time in a long time. Whether it delivers on those expectations we’ll have to see.

This game definitely isn’t gonna be perfect, the graphics can be REALLY rough at times and there’s no excuse for that in 2022, but it’s a huge step in the right direction after the massive disappointment of Sword and Shield.
So what you're saying is Scarlet/Violet is the Sonic Frontiers of Pokemon?
 
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Bottle Caps can also be purchased, and it appears that PP Ups and Ability Capsules can also be purchased in the same way. Still no word about Ability Patches though, maybe those will be added either in the later patches, or in the DLC.
 
I found a YouTube video discussing new moves for returning Pokemon and lo and behold, there's a couple pastebins with the Base Stat Totals, Abilites and Moves for each Pokemon.

 
More S/V game spoilers below:

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GF appears to have carried over the BDSP (even though it was due to how ILCA programmed that game) and PLA clauses, in regards to movesets.

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So Scald is effectively removed from the game now.
Wait, so egg moves are non-transferrable now? For what purpose? Between this and not including the full roster of mons (again), I think I'll sit this one out.
 
I found a YouTube video discussing new moves for returning Pokemon and lo and behold, there's a couple pastebins with the Base Stat Totals, Abilites and Moves for each Pokemon.

-Despite being a Physical Attacker, Sprigatito can't learn any Physical boosting moves, but it can Special, and its Special movepool is borderline better than its Physical one if the two new moves are also Special-based.
-Fuecoco's strongest Ghost STAB is Shadow Claw, and it can't learn Phantom Force despite it seemingly being tailor-made for that move while the new dog Ghost can.
-Quaxly can't learn any of the Elemental Punches while Sprigatito can. It also has the worst overall movepool.
-Dunsparce remains a mono-Normal-type upon evolution.
-Girafarig's evo makes it slower by over 20 points.
-Primape's, and Bisharp's evos have really good names that stick with their themes; being Annihilape, and Kingambit respectively. Bisharp's new evo is a lot slower tho, and it still can't learn Earthquake.
 
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-Despite being a Physical Attacker, Sprigatito can't learn any Physical boosting moves, but it can Special, and its Special movepool is borderline better than its Physical one if the two new moves are also Special-based.
-Fuecoco's strongest Ghost STAB is Shadow Claw, and it can't learn Phantom Force despite it seemingly being tailor-made for that move while the new dog Ghost can.
-Quaxly can't learn any of the Elemental Punches while Sprigatito can. It also has the worst overall movepool.
-Dunsparce remains a mono-Normal-type upon evolution.
-Girafarig's evo makes it slower by over 20 points.
The Pikachu clone line is Electric/Fighting, has base 115 attack and 105 speed, gets Iron Fist as its hidden ability, can learn all elemental punches by TM and has a signature move that can revive a fainted Pokemon in your party by half its health. Wtf...

Edit: It also seems like the Paradox Pokemon are actually called by their code names in game. Maybe it's one of those situations where naming them is up to the players?
 
The Pikachu clone line is Electric/Fighting, has base 115 attack and 105 speed, gets Iron Fist as its hidden ability, can learn all elemental punches by TM and has a signature move that can revive a fainted Pokemon in your party by half its health. Wtf...
This new pikaclone is really going above and beyond to be unique from the rest.
 
Found this online, so may not be true:

To evolve Bisharp into Kingambit, you first need to make yours hold the Leader's Crest item. Once you've done that, you just need to have it defeat three other Bisharp that also happen to be holding a Leader's Crest, too.

what is this nonsense lmao. I guess its better than evolving by level up like i expected.
 
Found this online, so may not be true:

To evolve Bisharp into Kingambit, you first need to make yours hold the Leader's Crest item. Once you've done that, you just need to have it defeat three other Bisharp that also happen to be holding a Leader's Crest, too.

what is this nonsense lmao. I guess its better than evolving by level up like i expected.
If they’re going to do retarded gimmick evolution methods like this, there REALLY needs to be some hints in-game such that you can reasonably figure it out without needing to (a) randomly try shit without a strategy or (b) just look it up online.
 
Wait, so egg moves are non-transferrable now? For what purpose? Between this and not including the full roster of mons (again), I think I'll sit this one out.

Fortunately, it appears that the egg move transfer method that was introduced in SwSh, was simplified even further in S/V:

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Unfortunately, if the move wipe does happen with transfers, Event-only moves will still get deleted.
 
Ooooooh! Interesting! Fidough's evolution, Daschbun, gets an ability called "Well-Baked Body." From pokemon.db:

"Immune to Fire-type moves, and Defense is sharply boosted."

If that defense boost takes the form of a temporary in game battle boost like Iron Defense, you can lead with Daschbun and baton pass that boost on your first turn.
 
I fucking love Kilowattrel, rain teams look like they're eating really good this gen. My only worry is that Sun teams outright overpower them because of how the past paradox pokemon all use it to buff theirselves. Though holy fuck, Basculegion is going to fucking slaughter everything that looks at it funny whenever rain is up
 
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Bottle Caps can also be purchased, and it appears that PP Ups and Ability Capsules can also be purchased in the same way. Still no word about Ability Patches though, maybe those will be added either in the later patches, or in the DLC.
I've heard from some people playing the game early that Ability Patches are available in 6-star Raids.
 
Well I’ve been playing through the leaked ROM and possible emulation-related jankiness aside, this is easily the best post-3D Pokémon game… not that that’s saying much. But it’s at least the first 3D game that actually justifies it.

Big negatives so far are:
- World graphics vary from passable to god-awful depending on the area, which… isn’t a great thing for an open-world game. Breath of the Wild came out in 2017, this game has no excuse.
- Basically no outfit customization, playing dress-up with my character was pretty much the only fun part of Gen 8 so it kinda sucks that you’re stuck between 4 boring school uniforms in this game
- Animations are obnoxiously slow, if there’s an option to change this I haven’t found it. Pokémon battles even against tall grass fodder take friggin forever thanks to this. It’s possible this is an emulation issue, but I’m not counting on it.
- Not really a fan of the human designs, they’re really uncanny valley and lean too “realistic” for my liking. Pokémon is better with more animesque/cartoony character designs.

Main positives:
- THE biggest issue with SwSh, the awful shallow linear map design, has been completely reversed.
- New encounter/catch/auto battle mechanics are great, level-grinding is no longer a boring slog but something that just happens semi-passively as you explore new areas,
- The prospect of having 3 different quest lines actually makes me excited to play a new Pokémon game for the first time in a long time. Whether it delivers on those expectations we’ll have to see.

This game definitely isn’t gonna be perfect, the graphics can be REALLY rough at times and there’s no excuse for that in 2022, but it’s a huge step in the right direction after the massive disappointment of Sword and Shield.
Tell me about the sheer amount of dialogue. I hear this game basically took inspiration from Persona, but it seems like it wasn't in the right ways.
 
Tell me about the sheer amount of dialogue. I hear this game basically took inspiration from Persona, but it seems like it wasn't in the right ways.
I only played up until the first gym and while there’s quite a bit of dialogue in the beginning like any modern Pokémon game, that mostly ends once the actual game starts (e.g. once you leave the school). There’s also an option to skip cutscenes that’s available right from the start, though I haven’t tried it so I couldn’t say how it works.
 
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