@Lizard Machine Bugs
You are just straight up indecisive.
Every single change in the game made in a hack changes the gameplay in one way or a another.
This idea of "purest experience" is a falsehood for two clear reasons:
GF themselves already doesnt enforce that, since Kanto was remade 3 times already with changes in the gameplay that alters the "pure experience".
A hacked version no matter the change made, be it in mechanics or location, movepool, leveling system already alters the game for it not to be a pure experience. Yellow did it by making pikachu not able to evolve and couldn't be removed from parties, FRLG did it by using abilities and other held itens. And lets go already changed the game.
These in the official games, any hack would do the a slight change in gameplay and the purest experience is gone already. It isn't even a matter of bringing in megas or even a foreign pokemon. The game is already changed and that is fine. But claiming that this change is fine but this isn't while holding this idea of "pure experience" is just straight up bullshit. Because it isn't fucking real, be it in official remakes or hacked games.
In gen 1 (RGB), Pinsir doesn't have a single bug move. And the game already has the bonus given to the same type as the pokémon. If you add a bug move to his set, the gameplay is already improved and better. This isn't even a matter of the game being bugged, it is a matter of the game not being made well when some types are clearly stronger and have stronger moves than others. Its not balanced at all. It is straight up a bad game.
Wanting your new player to play a bad game because of of the pure experience excuse is already an idiotic thing, even more when most of the times it will not even be on the original hardware.
Players knows this, devs know it, and this apply to any old game being released in new platforms, how many flashback features did we get so we can try again the mistakes? How many games dropped the point system for other types of measuring performance?
To try to even offer this experience to a new player for him to have a worse experience is completely idiotic.
It is the same that if you want own a new cup, instead of buying a glass one, is to offer a clay cup broken and dirty and smugly claim: "this is the pure water drinking experience". And if you fill the leaks of the shitty cup with an artificial lglue, now it is too different, but if you mash leaves enough and fill in, it is still supposedly pure.
"A good remake improves upon the original meaningfully while keeping it's identity intact, while a bad one either does nothing at all or isn't recognizable as the thing it's remaking."
What you want is a remaster then.
Let me ask you this: what is the identity of gen 1? Is the map, npcs, gameplay, limited options, bugs, shitty sprites?
Another example: you cant evolve your golbat into crobat until you get the National dex in FRLG, this choice is a good one or not?
"And while I emulate, I don't play the games at 400% speed, emulating any game at 400% speed is just going to ruin the experience for yourself and turn it purely into a test of mechanical skill while not being able to enjoy the feel or atmosphere of the game because it's at fucking 400% speed. But yeah Platinum's battle system is slow it could be faster and I would prefer it that way, but 400% is insane."
You are a clown. How many games allows you to skip a cutscene? does this ruins the experience? Pokemon having options to disable the attack animation is "ruining the atmosphere"? Get the Fuck out here. So people complaining about modern games stopping you at anymore are wrong because that is the feel and afmosphere of the game
Mainline pokémon games are turn battle rpg, you literally lose nothing about it if you speed in 400% because the imput of the game in your turn will wait regardless of how many times it takes. It isn't an action game where it is in real time and if you play at faster speed, any action game, you would be a better player if you have better coordination and the very few cases in pokémon games where timing is key and playing at normal speed is like making poffins or fishing or even dancing.
The mainline games doesn't offer any RTM that could change your gameplay if your imputs were faster.
Legend arceus, ranger and mystery dungeon does it, not the RPG in turns that the mainline games are.