Catgirl Tyranid
kiwifarms.net
- Joined
- Jan 29, 2021
Not when you were a kid with kid sized hands.It was still way too small.
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Not when you were a kid with kid sized hands.It was still way too small.
I installed it, was horrified at the 500MB installation and screwing around with it for 10 minutes as I can't even get enough to battle, just makes me wish that there was a modern version of the Game Boy game. It was great—almost every card released at the time, easy to get into, good single-player campaign, and some really catchy music.Alright, is this new pocket TCG actually a legit fun little version of it or is it just the usual endless/vacuous gacha wank?
I really like the look of this. No other commentary to add; just this really caught my eye.I owned the kyogre sp, bought it on a flea market but sold it later sadly.
Would be rich if I kept it.
Then they were all perfectly sized.Not when you were a kid with kid sized hands.
making it part steel kinda makes sense, since appearance-wise it looks like it's made out of metal.I still recall a time when Magnemite and Magneton were pure Electric types.
>Guardians would act as a 5th move slot
They thought about adding 5th or even 6th slot for moves in Gen 3, but decided against it as it would be too different from the norm and be a nightmare to balance.>Guardians would act as a 5th move slot
Now that I think about it, there should have been more moveslots opened up with each (or every other) new generation instead of keeping it locked to 4. There's like, what, a thousand of these things now? 4-move slot syndrome is more of a curse than it ever was because of this. There's too many variables to think about because the meta has gotten way too complex. Having one or two more back-up moves would have been a lifesaver, especially for type weaknesses.
Then again, gameFreak decided to remove a lot of moves like Hidden Power, which was a godsend for most pokemon that don't see the light as often.
I liked the change to Electric/Steel, though they really should've made the Magnemite evolutions have Levitate. It even says they levitate in the Pokedex entries.making it part steel kinda makes sense, since appearance-wise it looks like it's made out of metal
I always forget they don't have Levitate.I liked the change to Electric/Steel, though they really should've made the Magnemite evolutions have Levitate. It even says they levitate in the Pokedex entries.
The only thing Magnemite line is good for is Magnet Pull. You take that away, and it's yet another shitmon with a stupid gimmick(4x weak ground pokemon immune to ground moves). I'm just fine with it being a Skarmory killer that it is.I liked the change to Electric/Steel, though they really should've made the Magnemite evolutions have Levitate. It even says they levitate in the Pokedex entries.
Beedrill and Venomoth should've had the Levitate ability too.
There's also evil corporations as well, although Greater Mauville Holdings is only hinted at in ORAS. Despite that they're probably one of the more interesting additions to the lore, being the company that created that created all the stuff named after them, the rival of the Devon corporation before the company was shut down due to environmental concerns, and presumably the 'team' Maxie and Archie were apart of before the formed team Magma and Aqua.Wouldn't be a stretch, we've already had (((NGOs))) (Aether Foundation, Team Galactic, Plasma) & (((billionaires))) (Lysandre, Chairman Rose) as villains. "X-Files"–style feds being the evil team for Gen 10 could unironically be kino.
Between your full party you have potentially 24 moves which is plenty. You could throw in another 6 with Z-moves.>Guardians would act as a 5th move slot
Now that I think about it, there should have been more moveslots opened up with each (or every other) new generation instead of keeping it locked to 4. There's like, what, a thousand of these things now? 4-move slot syndrome is more of a curse than it ever was because of this. There's too many variables to think about because the meta has gotten way too complex. Having one or two more back-up moves would have been a lifesaver, especially for type weaknesses.
Then again, gameFreak decided to remove a lot of moves like Hidden Power, which was a godsend for most pokemon that don't see the light as often.
The leaked beta content all but confirms that they were both businessmen before they became eco-terrorists. Note that in the original games, both Maxie and Archie wear a suit.There's also evil corporations as well, although Greater Mauville Holdings is only hinted at in ORAS. Despite that they're probably one of the more interesting additions to the lore, being the company that created that created all the stuff named after them, the rival of the Devon corporation before the company was shut down due to environmental concerns, and presumably the 'team' Maxie and Archie were apart of before the formed team Magma and Aqua.