Pokémon (Not-So) Griefing Thread - Scarlet and Violet Released with 10 Million Copies in First 3 Days in Buggy States

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Oops. I should have been mor explicit.

I never considered this even more when I believe that elite 4 should NEVER be based on a single type pokemon. I prefer literally any concept other than type. The gyms already does this part in the game, the Elite 4 should be varied.
I did not mean a literal 'Water Elite 4', much less a replacement of the true and honest Elite 4. Rather, I realised that, if Brawly became a Water-type trainer, then that would lead to three Water specialists. I then realised tha they would form a group that, while no the literal Elite 4, would remind the player of one.

it is the same decision that the world got flooded, this idea that humans should decide if there is more or less land or eater is what caused this. The thematic balance would be weird.
You are taking my commen the wrong way. Instead, put aside Tea Magma's actions and go to their stated intentions. Even if Maxie's idea was havin Groudon reshape the world to Maxie's liking, one stated intention might be 'Since overpopulation is a problem, expanding the landmass would alleviate the population problem.' Keep taking their stated intentions and you have the start of a team that can be taken to a heroic angle. Tying back to the situation you mentioned, they could pull an Old Team Plasma then realise that, even if their justifications were asonable, reshaping th Earth went way beyond arrogance. Therefore, they would take their stated intentions more seriously while aiming towards more harmony with nature. (I now realised that Fortree City is a form of this ideal.)
 
A perfect remake would be just a single-screen version of those games, same sprite system, with Fairy type and Megas added.
Can we not just leave these games unmarred by modern Pokemon? We all saw what happened with Diamond and Pearl. Keep the Tranny Type and stupid gimmicks out of older games too, thank you.
 
Can we not just leave these games unmarred by modern Pokemon? We all saw what happened with Diamond and Pearl. Keep the Tranny Type and stupid gimmicks out of older games too, thank you.
I'm still mad about this.
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Can we not just leave these games unmarred by modern Pokemon? We all saw what happened with Diamond and Pearl. Keep the Tranny Type and stupid gimmicks out of older games too, thank you.
Fairy type is legitimately great, regardless of any unsavory hangers-on, and was implemented to fix issues that had arisen
with Gen V specifically. I also think Megas were a reasonably well developed addition to the series, especially when things were at risk of becoming stale (like they have today). The only reason it could be considered a gimmick rather than an established element of the series is because Game Freak took the wrong lesson from its reception.
 
with Gen V specifically. I also think Megas were a reasonably well developed addition to the series, especially when things were at risk of becoming stale (like they have today). The only reason it could be considered a gimmick rather than an established element of the series is because Game Freak took the wrong lesson from its reception.
Megas killed pokemon.

Pokemon never grows and never evolves because it's entirely built around gimmicks now. Keep everything the same but add a new gimmick to sell the new toys. Give a few kanto pokemon the gimmick and the usual popular ones. Then do it again the next game. Megas is what stopped pokemon growing as a game series because it literally set the foundation of Get hyped for the next thing every single release.
 
Megas killed pokemon.
Megas was DOA for me, personally, due to how shittily-written the Genesect movie was (like it was shit even by Pokémon movie standards). Mewtwo having the ability to Mega Evolve to an ugly new form for some mysterious reason but the name wasn't properly given at the time really soured the experience for me, and not just because I'm a Mewtwo fan who hated that this was a second, female Mewtwo for no reason whatsoever (except it was due to copyright issues with the Shudo estate the company found out about at the last second). Origins showing it off in the last episode tried, I'll give it that, but it was too late for me.

Also the idea was too reminiscent of Digimon that it only made me more resentful towards the gimmick, even though it was (thankfully, if not stupidly) optional to use in the game play of X and Y which I never implemented and so beating up Mega Evolved Pokémon with my normal ones was just hilarious to me. That GameFreak dropped it for the Z-moves gimmick while also never stopping someone from putting into the PokéDex entries the Mega process hurts the Pokémon was the final nail in the coffin of it ever appeasing my skepticism. Also Mew never getting a Mega Evolved forme but has instead an exclusive Z-move was all I needed to know that Mega Evolution was an abomination and a huge mistake.

Also forgoing a Mega Flygon because Sugimori and co couldn't figure out a design is astonishingly inept. Really bit off more than they could chew there.
 
Megas killed pokemon.

Pokemon never grows and never evolves because it's entirely built around gimmicks now. Keep everything the same but add a new gimmick to sell the new toys. Give a few kanto pokemon the gimmick and the usual popular ones. Then do it again the next game. Megas is what stopped pokemon growing as a game series because it literally set the foundation of Get hyped for the next thing every single release.
It was Z-moves that did all this. Mega evolution had the merit of attempting to keep Pokémon, especially older ones, that had been power crept out of relevancy back to being relevant. It was Z-moves where GF decided every new generation needed a gimmick to slap on and then abandon. It was, honestly, the last attempt GF made at growing the series.
 
It was Z-moves that did all this. Mega evolution had the merit of attempting to keep Pokémon, especially older ones, that had been power crept out of relevancy back to being relevant. It was Z-moves where GF decided every new generation needed a gimmick to slap on and then abandon. It was, honestly, the last attempt GF made at growing the series.
Megas are the first gimmick, they are responsible.

How do you fix power crept mons? By changing their stat numbers and adding to their abilities and move pools. Game freak have updated stats between generations before. If we're not doing national dexs any more there is no reason you could not update stats between generations. New TM access, remove bad abilities and replace them with good ones.

Z moves aren't really a gimmick in the same way all the form changing stuff is. Getting 1 stronger attack isn't the same getting special forms.

Between Gen 5 and Gen 6, a variety of Pokemon experienced direct base stat changes. The list of these Pokemon, according to Serebii, can be found below:

  • Butterfree's base Special Attack was increased from 80 to 90.
  • Beedrill's base Attack was increased from 80 to 90.
  • Pidgeot's base Speed was increased from 91 to 101.
  • Pikachu's base Defence and Special Defence was increased from 30 to 40 and 40 to 50 respectively.
  • Raichu's base Speed was increased from 100 to 110.
  • Nidoqueen's base Attack was increased from 82 to 92.
  • Nidoking's base Attack was increased from 92 to 102.
  • Clefable's base Special Attack was increased from 85 to 95.
  • Wigglytuff's base Special Attack was increased from 75 to 85.
  • Vileplume's base Special Attack was increased from 100 to 110.
  • Poliwrath's base Attack was increased from 85 to 95.
  • Alakazam's base Special Defence was increased from 85 to 95.
  • Victreebel's base Special Defence was increased from 60 to 70.
  • Golem's base Attack was increased from 110 to 120.
  • Ampharos' base Defence was increased from 75 to 85.
  • Bellossom's base Defence was increased from 85 to 95.
  • Azumarill's base Special Attack was increased from 50 to 60.
  • Jumpluff's base Special Defence was increased from 85 to 95.
  • Beautifly's base Special Attack was increased from 90 to 100.
  • Exploud's base Special Defence was increased from 63 to 73.
  • Staraptor's base Special Defence was increased from 50 to 60.
  • Roserade's base Defence was increased from 55 to 65.
  • Stoutland's base Attack was increased from 100 to 110.
  • Unfezant's base Attack was increased from 105 to 115.
  • Gigalith's base Special Defence was increased from 70 to 80.
  • Seismitoad's base Attack was increased from 85 to 95.
  • Leavanny's base Special Defence was increased from 70 to 80.
  • Scolipede's base Attack was increased from 90 to 100.
  • Krookodile's base Defence was increased from 70 to 80.

Once again, between Gen 6 and Gen 7, base stat changes occurred. They are listed as follows (credit Kaphotics):


  • Arbok's base Attack was increased from 85 to 95.
  • Dugtrio's base Attack was increased from 80 to 100.
  • Farfetch'd's base Attack was increased from 65 to 90.
  • Dodrio's base Speed was increased from 100 to 110.
  • Electrode's base Speed was increased from 140 to 150.
  • Exeggutor's base Special Defence was increased from 65 to 75.
  • Noctowl's base Special Attack was increased from 76 to 86.
  • Ariados's base Special Defence was increased from 60 to 70.
  • Qwilfish's base Defence was increased from 75 to 85.
  • Magcargo's base HP and Special Attack was increased from 50 to 60 and 80 to 90 respectively.
  • Corsola's base HP, Defence and Special Defence was increased from 55 to 65, 85 to 95 and 85 to 95 respectively.
  • Mantine's base HP was increased from 65 to 85.
  • Swellow's base Special Attack was increased from 50 to 75.
  • Pelipper's base Special Attack was increased from 85 to 95.
  • Masquerain's base Special Attack and Speed was increased from 80 to 100 and 60 to 80 respectively.
  • Delcatty's base Speed was increased from 70 to 90.
  • Volbeat's base Defence and Special Defence was increased from 55 to 75 and 75 to 85 respectively.
  • Lunatone's base HP was increased from 70 to 90.
  • Solrock's base HP was increased from 70 to 90.
  • Chimecho's base HP, Defence and Special Defence was increased from 65 to 75, 70 to 80 and 80 to 90 respectively.
  • Woobat's base HP was increased from 55 to 65.
  • Crustle's base Attack was increased from 95 to 105.
  • Beartic's base Attack was increased from 110 to 130.
  • Cryogonal's base HP and Defence was increased from 70 to 80 and 30 to 50 respectively.
  • Mega Alakazam's base Special Defence was increased from 95 to 105.
 
How do you fix power crept mons? By changing their stat numbers and adding to their abilities and move pools.
You and I both know that this approach by itself is lack luster and, after a point, a betrayal of having varied monster concepts in itself. If we lived in this world you retards would still be bitching about how uncreative Game Freak is because “they just keep adding to old ‘mons stats.”

Z moves aren't really a gimmick in the same way all the form changing stuff is. Getting 1 stronger attack isn't the same getting special forms.
The former is a gimmick; it just lazily slaps a generic spectacle on your move list, with a fucking long animation to boot. The former had to have thought put into how to exaggerate whatever theme of the onstage involved. Not to say there aren’t lemon mega designs, especially from the new batch, but the core concept worked well and was even given interesting story implications as far as USUM.
 
If we lived in this world you retards would still be bitching about how uncreative Game Freak is because “they just keep adding to old ‘mons stats.”
You would not hear a peep from me if they decided to give some older forgotten pokemon some new love in better stats/abilities.

Delibird would be prime example #1, as it has two abilities that do the same thing with stats it can't do diddly-dick with. The most it ever shined was Gen7 with Z-Splash, but that in itself was a gimmicky gamble due to how god-awful it's defenses are.
 
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