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There is no world in which Greninja needed a Mega Evolution.Kalos starters
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There is no world in which Greninja needed a Mega Evolution.Kalos starters
Part of me does wish that they did a little more with that "power bond" mechanic. Hell, I wish they did more with mega evolution instead replacing it with all these different gimmicks.There is no world in which Greninja needed a Mega Evolution.
Part of me does wish that they did a little more with that "power bond" mechanic. Hell, I wish they did more with mega evolution instead replacing it with all these different gimmicks.
While I do agree with you, the conventions are a little weird here. Regice has always been spelled Regice, but pronounced Regi-ice. So there's sorta precedent either way?Honestly either regileki or regeleki would’ve been fine but I just think regieleki sounds dumb because of the repeated vowel in the middle.
That's the thing though, while I understand why Ithey used this gimmick (although, given that giganto-maxing exist I doubt that balancing was the reason). I feel like they could have easily used power bonding to circumvent that problem.Well Dynamax is basically a Fixed combination of Z-moves and Mega Evolution, the biggest issue with the two is that you give up your item slot and are basically locked into using one specific pokemon. Being able to just upgrade any member of your team at any time makes for a cool strategy game. Giving certain Pokemon Gigantimax is faggotry though.
That's the thing though, while I understand why Ithey used this gimmick (although, given that giganto-maxing exist I doubt that balancing was the reason). I feel like they could have easily used power bonding to circumvent that problem.
The issue with bonds is instead of being a full mechanic they tied it to a ability, meaning it being a full mechanic is kinda already past the point of an idea were every pokemon can use it.That's the thing though, while I understand why Ithey used this gimmick (although, given that giganto-maxing exist I doubt that balancing was the reason). I feel like they could have easily used power bonding to circumvent that problem.
you know disagree isn't a neg rate right?Also Rotollo is a butthurt because I like the gameplay to being actually interesting as opposed to "Are you going to be a Rain team? Or a Sun Team"
What were they thinking with skybattles anyway, was it just "We want to show off our flying animations we made for most flying type pokemon" right?along with Sky Battles, which lazily prevent Pokemon that aren't flying or levitating in their idle animation from participating
Oh i don't care if ratings are positive or negative, I couldn't care less about that gamification bullshit, but you deserved to be called out for rating every single post I made without putting out a counter point.you know disagree isn't a neg rate right
What IS the point of Gigantomaxing anyway? All that changes on a statistical level is one of the user's STABs gets a slightly different property than usual. No other difference compared to Dynamaxing (aka no other changes in stats, typing or ability), just a Totally Not Mega redesign. Feels like an utter waste of a gimmick beyond being an excuse for extra lines of merchandise honestly.That's the thing though, while I understand why Ithey used this gimmick (although, given that giganto-maxing exist I doubt that balancing was the reason). I feel like they could have easily used power bonding to circumvent that problem.
What IS the point of Gigantomaxing anyway? All that changes on a statistical level is one of the user's STABs gets a slightly different property than usual. No other difference compared to Dynamaxing (aka no other changes in stats, typing or ability), just a Totally Not Mega redesign. Feels like an utter waste of a gimmick beyond being an excuse for extra lines of merchandise honestly.
Don't know much for the mechanical reason but I think I can infer the design one. Game freak seems like they want to make sure that some of the designs this time around were complement by it instead of having a full evo line (see say, Alcremie for example). I also guess it's sort of a way to freshen up old designs as well as they tend to want to do, somewhat for merch and also to try to give galar it's own feel compared to other regions.What IS the point of Gigantomaxing anyway? All that changes on a statistical level is one of the user's STABs gets a slightly different property than usual. No other difference compared to Dynamaxing (aka no other changes in stats, typing or ability), just a Totally Not Mega redesign. Feels like an utter waste of a gimmick beyond being an excuse for extra lines of merchandise honestly.
What were they thinking with skybattles anyway, was it just "We want to show off our flying animations we made for most flying type pokemon" right?
It's just a shame that some mons in particular like Butterfree, who's been wanting the treatment Beedrill got for years, got stuck with the gimmick mechanic that didn't help it out competitively whatsoever.Pretty much the Exclusive attacks.
There are some that have differences that matter (G-max fireball vs Max Flare) and...the stupid Steel/Dragon thing's G-max move actually looks to be worse than a normal Max Dragon type attack (Attack Reduction vs draining 2 pp)
it isn't like Mega-evolution helped Beedrill.It's just a shame that some mons in particular like Butterfree, who's been wanting the treatment Beedrill got for years, got stuck with the gimmick mechanic that didn't help it out competitively whatsoever.
UU is a far cry from untiered purgatory.it isn't like Mega-evolution helped Beedrill.
Mega-Bedrill has a stat pool shallower than most good non Megas (495, which is less than most 3rd stages of Starters) and Bug is a shit type to be honest. Butterfree's Typing is even more unfortunate. It is weak to..basically all the good offensive typings(with 4X weakness to Stealth Rock, which is almost a no-go on it's own) and..offense has been the name of the pokemon game since weather got nerfed.
And there is very little that is ever going to take butterfree from Untiered.UU is a far cry from untiered purgatory.
I heard it's explained that it's due to nintendo deleting streams after they are finished uploading to cut them out into chunks, so due to Presents and federation being the same video all the way through (fed being uploaded separately while presents was just a premiere of an upload) it was able to accrue dislikes quickly.
Tencent in the wake of the Wu Flu + Mobile-based Moba + people expecting much more of a core game for this second announcement + the fledgling optimism after the better IoA and the beautiful New Snap = perfect storm of bullshit.