Pokémon (Not-So) Griefing Thread - Scarlet and Violet Released with 10 Million Copies in First 3 Days in Buggy States

To me, Magmar's always sort of been the odd one out in RBY. I'm pretty sure you're correct about no trainer ever using it in-game because I can't remember a single one that does so. On top of that, I didn't where you could catch one off the top of my head, and actually had to google it. You can catch on Cinnabar Island in the Pokemon Mansion like I had been thinking, but only in Blue. I didn't even know that it was a version exclusive. To make matters worse, it has a very low encounter rate and only appears on certain floors of the building.

The way I see it, Magmar is so underused that it is entirely possible for a new player to think that's not a Gen 1 Pokemon at all, and is instead a Gen 2 because that's when you get an almost guaranteed chance of encountering it. The only other Pokemon that comes close to being the same way in my opinion is Electibuzz, but I'm pretty sure at least one trainer uses it in RBY at some point along the way.
The fossil variant of Magmar was OP as fuck in the old days of TCG. Smokescreen could and would stall even the most powerful opponents and do chip damage.

It could probably stand with many of the newer cards despite the massive power creep that has killed Pokemon TCG. Which most older cards cannot claim to be able to do.
 
Has anyone in this thread seen RadicalSoda's videoes on Sword and Shield? I haven't seen them but, if the titles and length of the videos are any indication, he is going way too hard on what boils down to a pretty mediocre entry in the series.
 
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I haven't seen them but, if the titles and length of the videos are any indication, he is going way too hard on what boils down to a pretty mediocre entry in the series.
Yeah but sometimes tims gotta tism, the main problem is the guy didn't separate his videos into sections so it's sorta one giant massive clusterfuck of a vid
 
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Speaking of pokemmos, wouldn't some of them be in some hot water due to making a profit off of the games?
The PokeMMO I played a while ago required ROMs to work. It's essentially a very game specific emulator that skates just this side of legal. Nintendo would probably still win but it's an interesting way to try and keep the big N off their back.
To me, Magmar's always sort of been the odd one out in RBY. I'm pretty sure you're correct about no trainer ever using it in-game because I can't remember a single one that does so. On top of that, I didn't where you could catch one off the top of my head, and actually had to google it. You can catch on Cinnabar Island in the Pokemon Mansion like I had been thinking, but only in Blue. I didn't even know that it was a version exclusive. To make matters worse, it has a very low encounter rate and only appears on certain floors of the building.

The way I see it, Magmar is so underused that it is entirely possible for a new player to think that's not a Gen 1 Pokemon at all, and is instead a Gen 2 because that's when you get an almost guaranteed chance of encountering it. The only other Pokemon that comes close to being the same way in my opinion is Electibuzz, but I'm pretty sure at least one trainer uses it in RBY at some point along the way.
Slugma and Magcargo is similar. You only see them on Cycling Road in Kanto in Gold and Silver, but they're super common in the fire cave in Ruby and Sapphire. Since there aren't a ton of Johto Pokemon in RSE a lot of kids growing up thought the slug was from Gen 3. Don't get me started on Houndour/Houndoom that's in the same boat. I hate it when Pokemon are withheld until late game when your team is set, which is one of the things that Sword and Shield got right for a change.
 
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Has anyone in this thread seen RadicalSoda's videoes on Sword and Shield? I haven't seen them but, if the titles and length of the videos are any indication, he is going way too hard on what boils down to a pretty mediocre entry in the series.
Graphics and arguably story aside, I wouldn't put SwSsh anywhere near the bottom. Probably more like directly slap bang in the middle. Hopefully the Gen 4 remakes adopt some of Gen 8's QOL updates and especially mixes up the pool of Pokemon because lol at you if you didnt' choose Chimchar in Sinnoh and wanted another fire type.
 
Graphics and arguably story aside, I wouldn't put SwSsh anywhere near the bottom. Probably more like directly slap bang in the middle. Hopefully the Gen 4 remakes adopt some of Gen 8's QOL updates and especially mixes up the pool of Pokemon because lol at you if you didnt' choose Chimchar in Sinnoh and wanted another fire type.
I consider Sword and Shield the weakest main series games thus far, but I wouldn't say they're horrible and utterly unsalvageable. There was some good stuff in there, the excellent roster of new Pokemon being chief among them.
 
I consider Sword and Shield the weakest main series games thus far, but I wouldn't say they're horrible and utterly unsalvageable. There was some good stuff in there, the excellent roster of new Pokemon being chief among them.
Soundtrack and characters were the highlights for me. The gym challenge being structured as it was really makes me give a shit about the gym leaders.
 
Soundtrack and characters were the highlights for me. The gym challenge being structured as it was really makes me give a shit about the gym leaders.
Despite their shortcomings and seeming laziness in some of their titles recently the one thing Nintendo always gets right is their Soundtracks.
 
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Don't get me started on Houndour/Houndoom that's in the same boat. I hate it when Pokemon are withheld until late game when your team is set, which is one of the things that Sword and Shield got right for a change.
Putting Houndour/Houndoom into Kanto only was such a fucking mistake that I still can't believe they actually did it, and didn't even fix it in the remakes.
 
Putting Houndour/Houndoom into Kanto only was such a fucking mistake that I still can't believe they actually did it, and didn't even fix it in the remakes.
Reminds me that I should make that a goal of mine to trade over a Houndour to one of my games (probably Gold) so I can test it out in the main game.

I haven't touched my Silver Nuzlocke in a while now, but I finally got my own 3DS and was able to download them from Virtual Console, so I'm probably going to start it over since I guess there's nothing I can do to transfer over save files as such (which would've been convenient). I mentioned it as such when I first started it anyway that I didn't expect to actually finish it, so my second attempt will be more serious.
 
It's also nice that it's made competitive more accessible than ever. You can basically turn any pokemon into a viably competitive one if you know what you're doing.

Finally, taking your starter into the battle tower is not necessarily a noob move.

Graphics and arguably story aside, I wouldn't put SwSsh anywhere near the bottom. Probably more like directly slap bang in the middle. Hopefully the Gen 4 remakes adopt some of Gen 8's QOL updates and especially mixes up the pool of Pokemon because lol at you if you didnt' choose Chimchar in Sinnoh and wanted another fire type.
It really is the most baffling mistake of Sinnoh. I mean, it'd be one thing if it was just a minor detail that never brought attention to it, but there's a fire type elite 4 member!

I mean, it's probably because there's more fire types in in Stark Mountain (still only barely enough) and they realised too late that there wasn't enough in the main game to adjust, but it's still just a weird ass thing for a game in the prime of the series to forget.
 
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I haven't touched my Silver Nuzlocke in a while now, but I finally got my own 3DS and was able to download them from Virtual Console, so I'm probably going to start it over since I guess there's nothing I can do to transfer over save files as such (which would've been convenient).
Funnily enough, it is actually possible to transfer your GBC mons to the 3DS now, but it's kind of a drawn out process.
 
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Funnily enough, it is actually possible to transfer your GBC mons to the 3DS now, but it's kind of a drawn out process.
I was talking about the Virtual Console files themselves, but I don't think it's possible to transfer the save files to someone else's 3DS without just outright jacking the SD card for yourself. Eh.

Been playing Pokémon Puzzle Challenge now that I bought it off VC. Outside of having to reposition my thumbs a bit due to how the 3DS controls are laid out, it's fun. Literally no different from Pokémon Puzzle League, just no voice-acting outside of Pokémon cries, and you whittle down the opponents' HP with chains and combos instead of stacking garbage blocks on their end (think 2P is the closest to that for this version). The graphics are pretty cute, I have to say, and the thumbnail Pokémon victory and defeat animations are pretty great. I actually felt bad for defeating Lance because his Dragonite's defeat animation is it crying into its hands and looking like a big baby.
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I kinda want to bring this up, like it's been something I've wondered about for a long while and playing Pokémon Puzzle Challenge has helped me draw to a conclusion Jynx' design is entirely misunderstood and that true art is incomprehensible.

So in the tragic case of Jynx, I think the species was always meant to be some kind of otherworldly being, as in the only tangible part of the body is her hair. I mean, just look at the slap animation in Stadium:
jynx_slap.gif

The hair is more like a wig than something actually coming out of her head. The hands could be her actual hands or they could be like gauntlets (much like arms) since the color's not the same as what's in the void, but they got recolored to purple suggesting that is Jynx' natural skin color. It's weird, too, as early sprites and artwork show that it's possible Jynx' arms are purposefully hidden in the hair, showing detachment.
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It's also worth noting that the games canonically show she has no footprint despite an episode of the anime showing her with feet (although it's pretty much a filler episode).
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Then there's the fainting animations:
Ho96x0.gif

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A few years ago, Chuggaaconroy made a remark about this in the TheRunawayGuys' collab of Pokémon Snap in that although he didn't name the source he got the word from, it suddenly makes sense why it is Jynx looks "black". (Timestamped.)
EDIT: Also, you can see that the eyes and lips are not attached to anything.
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It's really just a void where only eyes and lips can be seen. Even the rest of the body appears to be some kind of armor to protect whatever is in the void. So why does Jynx only leave behind the wig upon fainting? Where does she go where we can't follow?

Unfortunately for Game Freak, that intention wasn't fully utilized thanks to sprite limitations nor did they give any hints in the PokéDex and such that that's not Jynx' actual face, all that was focused on was that she communicates through seductive dance and a language that is almost human. It's possible the hair being more-or-less a wig was something they came up with later on to try and stave off accusations of blackface, but it was too late and it was never shown to be such in the anime.

I still think the woman who wrote the article accusing Jynx to be racist jumped the gun for taking it at face-value, but I guess to be fair, no one really understood what Jynx even was supposed to be. Game Freak not telling anyone of her origins in the design department to leave it up for mass speculation didn't help.

Really is too bad that whatever they were going for with Jynx has been thrown out the window. Could've been a neat little mystery for fans to speculate on like with Tangela in wondering what it looks like under all those vines.
 
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My God has all these rumors about DP remakes brought all the insufferable Sinnoh stans out of the woodwork. Am I the only one who thinks Mt. Coronet was a horribly designed area? It isn’t an epic or challenging place to explore, it is tedious and boring. Yet fans like to confuse badly designed tedious dungeons with actual challenge. I remember back in the day nobody liked Mt. Coronet, it seems all the fans praising it are those who started the series with the games.

Also I love how VP trashes the shit out of gen v for being the downfall of Pokemon yet whenever a tier list thread comes out BW and BW2 are on the top of most lists. I recently replayed the games and honestly Unova isn’t a badly designed region. It is linear and has some questionable design choices like the route 4 desert but it isn’t anything deal breaking. I wonder if there is a way to fix Unova’s linearity without sacrificing the story.
 
My God has all these rumors about DP remakes brought all the insufferable Sinnoh stans out of the woodwork. Am I the only one who thinks Mt. Coronet was a horribly designed area? It isn’t an epic or challenging place to explore, it is tedious and boring. Yet fans like to confuse badly designed tedious dungeons with actual challenge. I remember back in the day nobody liked Mt. Coronet, it seems all the fans praising it are those who started the series with the games.
The problem is that the recent games have cause game freak to go the complete opposite direction to where they are forgettable straight as a rail gun. HMs gave you at least abit of progression that have only been replicated with the pokeride stuff in gen 7. It's not perfect but again at least I remember it unlike any other area gen 6+, tho again I am a sinnoh fetus so take that as you will.
Also I love how VP trashes the shit out of gen v for being the downfall of Pokemon yet whenever a tier list thread comes out BW and BW2 are on the top of most lists. I recently replayed the games and honestly Unova isn’t a badly designed region. It is linear and has some questionable design choices like the route 4 desert but it isn’t anything deal breaking. I wonder if there is a way to fix Unova’s linearity without sacrificing the story.
The thing is, in comparison to the newer games, Unova isn't even that linear theres hidden side shit out the ass in BW2 at least, the amount of optional stuff in BW2 unova already made it much less linear than BW was
Also I wouldn't say Gen 5 is the "downfall of pokermang" or whatever, but I do think alot of the newer game's issues are them taking design decisions that worked in gen 5, not understanding what made it work there, and somehow making the flaws of that design much more apparent by being in a much worse overall package
Don't forget Gen IV's HM bloat requiring two entire Pokemon as HM slaves just to finish the game. If the newer games got one thing right it's deleting that shit from the game forever.
I just find it weird they made a prefect replacement with pokerides, only to remove it the next generation and leave the only traversal upgrade to the bike. Make that shit key items or something IDK anything to make the wild area feel less like a barren wasteland
 
My God has all these rumors about DP remakes brought all the insufferable Sinnoh stans out of the woodwork. Am I the only one who thinks Mt. Coronet was a horribly designed area? It isn’t an epic or challenging place to explore, it is tedious and boring. Yet fans like to confuse badly designed tedious dungeons with actual challenge. I remember back in the day nobody liked Mt. Coronet, it seems all the fans praising it are those who started the series with the games.
The good music in the upper levels of Mt. Coronet helps to at least salvage it.

Don't forget Gen IV's HM bloat requiring two entire Pokemon as HM slaves just to finish the game.
We're lucky that they didn't decide to make Flash an HM again. Imagine 9 HMs...
 
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For the remakes they should make HMs separate abilities from attacks that don't take up a moveslot, but keep the option to let them do that since surf and waterfall are kinda essential. Then they could go nuts on HMs and nobody would care. You wouldn't need HM slaves anymore because your main mons could cut down trees and move rocks around without ruining a moveslot. If they just give you a superbike that can climb mountains and shit it would be pretty boring.

I don't expect anything like that though. They're gonna take the easiest route they can and make a plain version of Diamond and Pearl with none of the Platinum bonuses and less content than the original releases. Maaaaaybe they'll simplify the caves and routes to be more like the caves in Sword and Shield since japanese kids complained about that back in the day, but they wont add or improve anything. I'd love to be proven wrong but I'm not holding my breath.
 
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