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- Jan 1, 2025
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ok i need some feedback
i never thought too hard about how to draw comics and im afraid theres not enough clarity in the image
maybe too much details is a bad thing huh?
thank you thats very helpfulIt's not a matter of too much or too little detail per se...It's a matter of contrast between the figure and the background.
View attachment 7055435
That's a rough example. But, you can achieve clarity by having less light constrast in the background and more contrast in the figure....or by having a contrast between the amount of detail.
EDIT: you can also use colour, but I think that's not the answer you were looking for.
Edit: I'm and idiot and wrote "foreground" instead of "background"
Underrated character, hell yeah.The main man, Lobo! Today is Simon Bisley's birthday so I might do another Lobo drawing to post on my non-Farms hangouts.
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In-fucking-sane. I'd imagine it's hard to make a character stand out against the background in black and white, so maybe more depth is needed to it's more clear to separate the foreground character and background? I haven't read much into it but surely there's a few studies or something that could explain it better.ok i need some feedback
i never thought too hard about how to draw comics and im afraid theres not enough clarity in the image
maybe too much details is a bad thing huh?
View attachment 7055299
and thats how it looks like without transparency on the background (i had it on 40%)
View attachment 7055353
I should be working on my stuff but I'm a master procrastinator.thank you thats very helpful
yeah it looks much better
The trick to clarity is always going to be object recognition and focus. Making excess stuff super detailed shouldn't draw focus from the frame overall, but at the end of the day you just want each panel to do it's job moving the story ahead. If the pivotal point is decapitation, flood that blood etc.ok i need some feedback
i never thought too hard about how to draw comics and im afraid theres not enough clarity in the image
maybe too much details is a bad thing huh?
i originally thought of doing the slash in redI should be working on my stuff but I'm a master procrastinator.
View attachment 7055824
Also, if you're planning on using red...think about it visually and not in terms of...let's say, realism. Red is a very striking colour, and will be the center of attention wherever you put it; so, when using red in a B&W comic, don't think in terms of "where should the blood be", but "what do I want the audience to look at"....idk, hope this helps.
oh i agreeThe trick to clarity is always going to be object recognition and focus. Making excess stuff super detailed shouldn't draw focus from the frame overall, but at the end of the day you just want each panel to do it's job moving the story ahead. If the pivotal point is decapitation, flood that blood etc.
I feel like I'm rambling, but the art is/should be secondary to the story when you're applying it as a comic imo. That being said, looks great and I'd split the difference on the opacity to just dull it a tiny bit rather than a large difference.
If you like copious details, Kentaro Miura is that guy.
Working on page 9
Just to ask if panel 2 is hard to read for you guys