"Post your Art" Thread

Asking for tips, I honestly don't know if either I'm stumped or just distracted. Doing two or more characters is nice since they're interacting in some form, but doing a character solo brings me to a stop. Sure, I can draw him/her standing, sitting, whatever under the sun, but it feels like I failed on creating characters if I can't make them solo- since it feels like I can't bring their traits up to form if they're solo, but it's fine if they're hitting it off with another character. "Okay, I drew him fishing because he likes fishing, now what? Uh..." I can't even tell if I'm autistic over nothing or actually failed on creating character traits. How the fuck do I beat this mindset?
 
Asking for tips, I honestly don't know if either I'm stumped or just distracted. Doing two or more characters is nice since they're interacting in some form, but doing a character solo brings me to a stop. Sure, I can draw him/her standing, sitting, whatever under the sun, but it feels like I failed on creating characters if I can't make them solo- since it feels like I can't bring their traits up to form if they're solo, but it's fine if they're hitting it off with another character. "Okay, I drew him fishing because he likes fishing, now what? Uh..." I can't even tell if I'm autistic over nothing or actually failed on creating character traits. How the fuck do I beat this mindset?
So, if I understand your problem correctly, you like drawing two characters interacting because it helps you show their personalities, but with a solo character you can't show their personality. This isn't a failure in creating character traits; I think the problem is that you don't know how to make a scenario a "character," so to speak.
So, to use the example you brought up: the character likes fishing. Okay, how do they react if the fish aren't biting? How do they react if they caught something really unusual (a shark/whale/treasure chest/ghost ship/bicycle)? Where and why do they like to fish? Now, don't tell me the answer in words; once you've figured out the answer, translate it into a drawing. Fish aren't biting? Maybe they're glaring at the water and strangling the rod. They caught something unusual? Maybe that's just another day in their life, and they're wistfully imagining catching a fish instead of the usual nonsense. Was the world ravaged by giant robots? Maybe they like to fish from atop the ruins of a giant robot. Does fishing remind them of someone they once knew? Maybe while fishing, they're looking a the clouds and just happen to see a cloud that looks like that someone.
A lot of solo character artwork on the internet is just pinups, so I can understand why you think it's tough to draw characters on their own. Just remember, the environment and the situation are "characters" themselves, and demand just as much attention.
That's my take. I'll take my puzzle pieces if I overthought this.
 
Asking for tips, I honestly don't know if either I'm stumped or just distracted. Doing two or more characters is nice since they're interacting in some form, but doing a character solo brings me to a stop. Sure, I can draw him/her standing, sitting, whatever under the sun, but it feels like I failed on creating characters if I can't make them solo- since it feels like I can't bring their traits up to form if they're solo, but it's fine if they're hitting it off with another character. "Okay, I drew him fishing because he likes fishing, now what? Uh..." I can't even tell if I'm autistic over nothing or actually failed on creating character traits. How the fuck do I beat this mindset?
The simplest way to put this is 'try imagining yourself as the character in the scenario you want to put them in.' You created the character, so a part of you already knows what would feel right for them to do and what would feel wrong, so it's just a matter of applying it.

If it's hard to draw the character without it looking off, then don't start by drawing the character, start by drawing a stickman or something similar doing the action that you want the character to do, and draw it small enough that you can fit lots of them on one page. That way if you don't like the first pose, you can just keep drawing poses until you get one that feels right.

As a final note, don't be afraid to rip off character poses from other artists you like. photo reference is OK but it's often quite stiff, so if you can find artistic reference then use that instead.
 
  • Thunk-Provoking
Reactions: Sexy Senior Citizen
Figuring out digital painting, I'm very much a traditional artist and there's a weird disconnect for me when I'm trying to make something on the computer. I'm good with likenesses usually, I'm having issues here. (Though now that I'm looking at this screenshot I'm seeing what I can do to improve!)
This is a picture of Bela Lugosi from a 1916 play in which he played Jesus. When I get further along I'd like to add a halo in the style of some earlier Renaissance paintings.
Bela Christ WIP.png
 
After some ostensible and lengthy sketching in a sketchpad to got the shape and outfit down for this little muppet, I've then done a final render sketch in Sai paint tool.
View attachment 1752017
Dragon boi. His outfit is based on a mix of outlaw and pirate, thus the buccaneer sleeves, It's probably obvious but he's fairly young.
Some of you may remember this.

Well, I got around to making a full color digital render of him at last.
1607959935314.png

I probably spent more time on the background than the character itself but all in all I'm happy with the turn out.
 
Productive week again, finished a home-made tileset today, as all I had left to do was bedroom clutter. I decided to personalize each bedroom to the characters who would be dwelling in it.
1608325768727.png

1608325779624.png


I also have some close ups of other parts of the Ship (it's massive but not as massive as it's old much less radical self) such as the meeting room and the kitchens.
1608325844312.png

1608325874232.png

Outside of the character sprite with green hair you'll see a few times all of this is by yours truly.
 
Back