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- Jan 22, 2018
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I kinda feel ya on that. I wanted to get into drawing for coomer reasons as well but time made me chill the fuck down about it. Still, i gotta say you make damn amazing feet and you should get commended for that. You still have a lot of work to do but so do i. But you have a good basis to work with, you just need more practise and study.Tis the life of a fetish artist. Can't wait to come back to the thread with either more feet or some non fetish stuff this weekend!
RISKY CLICK OF THE DAY thank god I was on mobile. I'll probs check that out behind the scenes. Thank you!I kinda feel ya on that. I wanted to get into drawing for coomer reasons as well but time made me chill the fuck down about it. Still, i gotta say you make damn amazing feet and you should get commended for that. You still have a lot of work to do but so do i. But you have a good basis to work with, you just need more practise and study.
Like i said a few times, if you want to learn about anatomy and musculature, body charts are your best friend. learning the differences between male and female body are the first step and from there, things will go smoothly. As well, sports and bodybuilding mags can help both with anatomy and gesture drawing. Personally, i got a pinterest and i look for a lot of reference in it, as well as checking out Senshistock every once in a while for pose reference. Also, i'll hook you up to some manuals i've been using. There are plenty of resources there that can help you with studies as well as starting out in new projects, be it porn or not.
This week has been stressful, but i got some nice stuff to show at least, and i'm satisfied with it.
Last week some people in the SJW art thread made a proposal about drawing some of the artists that get usually posted on the thread. I took the offer to do it since it seemed very fun and did a few of them.
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First is StrawberryLind. The hairstyle gave me a lot of trouble as well as being probably the first time i draw someone with a round face. Still, i like the results.
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Toytle is the second one. She's asian, so the sleek black hair was a nice change of pace and i liked it. And i need to get better at making glasses from a perspective.
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Third one is 001Tea. Again, the hairstyle gave me some trouble and she has her hair dyed pink, but her natural color is dark brown. In this one i feel like i skewed the face distribution. But i still like it.
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Last one is RDCart, someone that got pretty infamous. I tried to make her with glasses, but like i said, i suck at making them from a perspective. I also keep struggling with the forearms and clothes like a damn retard, specially because Rory is a petite woman with stick arms. Still i think it looks decent enough for an attempt. And yes, she has a long neck.
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I keep going for arms, hands and goat legs. I need to find the proper formula, and at least i figured it out for hands through a very easy method. And i keep struggling with arms and legs a lot, but i need to study more on the subject.
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More gesture drawings. I'm finally getting a proper feel of how the flow of the body goes. Next time i better start filling the stick figure and see the results. I think i can attempt to a couple of things that don't look like unholy abominations.
My advice with sketches is to always rough in very basic, flat shading. I find it helps me a lot with proportions and posing, because having the shadows there gives you a much better idea of your subject in three dimensions. In the current line art I'm having trouble telling how the legs are placed. Is she running with the left knee behind the right leg? Or is that knee actually in front of the leg? Without a rough shading it's impossible to tell.Second time working on a big human/elf gal piece. what started out as 1920x1920 has become a 2800x2800 monster.
Only done the draft so far which took three hours and a half, and yet again, because fuckning LEGS
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Tomorrow I'll likely line it, color it and finish it all off. Now that the linework is done and dusted I'm looking forward to having some fun with this bewitching character.
I'm open to feedback still, a draft is still a draft and if there's anything i can do to make it look even better I'm down to hear you out.
I want to stress to every artist that its always okay to use references. My phone has so many that I gotta delete a few to make room. My computer has more.Also, the most important thing that's helped me is to always use a reference.
It's a three step process.I literally don't know how to develop mannequins from poses and have to freehand everything because it was beaten into my head that using references is bad.
This is the kind of stuff that makes me feel autistic because I have no idea where to start with this crap.It's a three step process.
1. Identifying the 3D geometry of the human body. You start by drawing the geometrical structure on top of reference images, with special attention being paid to the orientation and perspective of various components. Break down the very complex geometry and musculature into more basic forms.
2. Reproducing the 3D geometry of the human body. Once you've drawn enough cubes and cylinders on top of reference images, you should be able to move on to looking at a reference, identifying the geometry in your head, and reproducing it on another canvas. Once you get good enough at this, you'll be able to make minor tweaks and modifications from the reference photo so that you're not following it 100%.
3. Understanding the geometry of the human body. After enough practice, you'll start actually understanding how the body should be moving, and be able to draw more stuff without needing a reference. But the thing is, unless you're naturally gifted, this step only comes after a lot of practice with the previous two.
Improving your ability to identify and reproduce the underlying basic geometry of objects - to think of them not as "things" but as "composites of different shapes" - is probably THE most important skill you can learn in art.
As someone in the process of learning in their later-than-teenage years, I think it's not the hardest thing. Just seems overwhelming.This is the kind of stuff that makes me feel autistic because I have no idea where to start with this crap.
I actually have a deviantArt with a bunch of prints for sale but ive never made a sale this way mostly due to the fact DA is... kind of shitSo, any of you guys sells or ever tried selling their art work online or something? I am thinking on maybe doing that just to get a bit extra money outside of work, but I really have no idea where to start
Also I dont wanna post anything here because I dont have any drawings that I havent posted some other places already
Personally I've developed my skills in a very weird way, in that mostly I don't use references (mostly for vain and petty reasons) and I could never get construction drawing to work, so I just make a rough draft of what I want and then after feedback is gathered I build onto it.This is the kind of stuff that makes me feel autistic because I have no idea where to start with this crap.