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kiwifarms.net
- Joined
- Dec 17, 2019
Finally finished Refraction Railway 2. I played around with team composition but eventually settled into a charge team. MVP is Deer Ish with Mind Whip trivializing every skill check and having skills with great clash value. Meursault is also useful for great EGOs with binding and healing. W Don and Ryoshu are fantastic for DPS. Rabbit Heath is good for everything until he runs out of ammo. And finally Spice Yi and Grip Faust for support. I ended up with 187 turns which is good enough for what is essentially Unga Bunga. A rupture/sinking team could probably hit sub 150 with their broken mechanics.
Sadly my luck with the pulls hasn't been as good and I'm 93 in with nothing to show for it. Hopefully I'll get something before I hit the pity.
Sadly my luck with the pulls hasn't been as good and I'm 93 in with nothing to show for it. Hopefully I'll get something before I hit the pity.