ProjectMoon Megathread - Lobotomy Corporation, Library of Ruina, Limbus Company, etc.

Bingo for things I hope for in the new season:
1. EGO and ID uptie 5 stories.
2. New uptie art.
3. Negative coin characters.
4. Better status balancing.
5. Farm Watch ID.
6. Good 000 Id for Sinclair.
7. More than one canto.
8. More puzzle bosses.
9. Another chance to get previous battle announcers.
 
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Ugh...
 
Well, that's gonna get changed in a week after everyone complains about it.

edit: Eh, wasn't that bad, not really any more annoying or time consuming than Calendar or Beat Hurtily in the first place.
Honestly I'll take the bull anyday I'll prefer fighting the Brazen Bull over the alternative, even if he is a damage sponge, at least he is one with a known progress bar.

Also yay, I can get the narrators from season 1. And we have pirates, yuri voice and Ryoshu with a shotgun. Sad that Shotgun Ryoshu is only a 00. It is interesting only her 3 rank uses ammo.
 
Pirate Gregor looks so cool. That all I wanted to comment.
 
The new EXP tickets feel like that don't give that much.
Feels nice to beat up thugs that aren't N-Corp knights for daily EXP grind.
 
Okay finished all the content plus weekly dungeon. Overall it's steps in the right direction, 6 characters fights flow better and the plot goes into an interesting direction with Ish going crazy, Outis trying to usurp Dante and Rodion goes tard wrangling. U corp is a new breath of air and the mechanics of the lake is really cool (would be amazing if there was a dungeon based around it). I feel like the statistics of coin toss changed since I got way less heads even with max sanity, also the service connection isn't very good but it might just be local from my end.
 
I start with LCCB Ish, KK Hong, R Heath, N Sinclair, and W Ryo. Depending on gifts I'll add in EGO/W Yi Sang, W Don, or D Rodya. Hong Lu switches to K Corp usually, and Ish is either changed to Molar or R Corp. I don't usually bring in IDs for passives but I think I'm going to start.
 
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What teams are you all bringing for Mirror Dungeon: Hard Mode?
R Ishmael, W Ryoshu, W Faust, W Hong Lu, filler, usually Cockroach Commander Outis
add R Heathcliff, R Mersault, W Don in shops
Gets you pretty comfy runs, as long as you don't accidentally mind whip your Heathcliff to death.
All uptie 4'd though, because I really like R Corp and W Corp. Nikolai ID when, PM?

I also like the Liu meme team. Just all four Liu IDs and then whatever, pick up all burn items, print 99🔥99
 
What teams are you all bringing for Mirror Dungeon: Hard Mode?
starter team of R heath, W ryo, N sinclair, L remnant faust, Hook Lu
if my luck is shit I just build a charge team.
if my luck isnt shit I build a bleed or rupture team.

I still havent unlocked all the buffs and its smooth sailing. (as long as floor 3's boss isnt the k corp glowniggers)
 
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What teams are you all bringing for Mirror Dungeon: Hard Mode?
R Heath, N Faust (though I now replaced her with Regret Faust), 7 Outis, LCCB Ish and Kuro Hong. It's a good mix of clashing, damage and tankiness without a need to micromanage (which is an issue with N Sinclair and R Ish). In general, once you open enough of the bonuses you can play around without worrying.

Also there are stats for Middle Don and Meursault. They have Envy boost, which is currently the most powerful sin in the game (Wrath in second place), sanity gain and the ability to make their counter into a rank 3.
 
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Woah. This early access game I bought years ago that felt like a total scam after it left early access, is actually a complete universe with multiple games? Damn. I'm out of touch.
My guy, you have to play library of ruina 10/10, way better than Lob corp.
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Did I miss something, this is new information right???
 
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Okay finished the new story content, pretty fucking cool boss fight. I didn't know it was unwinnable and at some point I just went "fuck it, here goes 15 minutes because I didn't understand the puzzle boss, at least let's get to the lose screen" and was pleasantly surprise, I swear I remember seeing it had the usual 10 turn limit EX-clear.

Really having fun with N Sinclair, the amount of crazy damage he can pull off is amazing and even without succeeding in all coin tosses you are usually staggering your enemies. Molar Ish is really pulling her weight with the buff. I think I'll get Cinq Don up to speed to use for the upcoming dungeon since pierce is the name of the game this chapter.
 
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Okay finished the new story content, pretty fucking cool boss fight. I didn't know it was unwinnable and at some point I just went "fuck it, here goes 15 minutes because I didn't understand the puzzle boss, at least let's get to the lose screen" and was pleasantly surprise, I swear I remember seeing it had the usual 10 turn limit EX-clear.
My railway kongfu is too strong. Aside from the first two turns, I had him constantly staggered even on the AoE turn. Unfortunately he is hard coded to win that turn, so you can't beat him legit :(
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Screenshot 2023-11-23 222245.png

Wow, Xwitter exists in universe. The city truly is a hellish dystopia.
 
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Finished story mode. It is an overall improvement from the previous canto, that was too much filler until the dungeon. There was a good variety of enemies, locales and tone. With a good conclusion. Kind of a shame that the difficulty is non-existent, and that you can't change characters midway to bank on some of the ego gifts you get. Also a great ending.

I expect we can look forward to Queequeg Outis/Heathcliff, I don't expect any Ish identites.
 
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