MichałDrzymała
kiwifarms.net
- Joined
- Apr 10, 2022
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
I've recently discovered that you can redirect clashes by setting bad matchups on defense.More like Ruina but you'll feel like you have no control over combat.
Sadly, no playtesting seems to be a common issue with ProjectMoon. In fact, when this game came out and a number of bugs where found, many of them were fixed by the player base because PM not only forgot to encrypt their code, but also still hasn't learned that, depending on the country, dots and commas are read differently in code. Players ended up fixing the dlls themselves.More like Ruina but you'll feel like you have no control over combat.
Looked through the announcements and there are a lot of apologies, an interesting one was that people were able to claim dupes of the compensations gifts they sent out. The director admitted they don't have the technical ability to retract them all evenly or distribute more to everyone else who didn't get them. Now they're going to run live bug fixes with the mail system just by sending people small amounts of currency. Its neat they're honest but it seems like they had no expectations for a playerbase or didn't do much testing.
So what's the rundown/tl;dr on Limbus? Asking before I fire it up and get disappointed that it's shit. Is it more like Library of Ruina or Lobotomy Corporation?
I second what Dongs said: the clashing, damage type, and speed systems are the same as LOR, with the ability to pick your target (manually) being limited to vs Abnos. Instead of rolling a dice range, cards now consist of Coins that flip either Heads or Tails to give (or take away) extra power on top of a base value.More like Ruina but you'll feel like you have no control over combat.
Looked through the announcements and there are a lot of apologies, an interesting one was that people were able to claim dupes of the compensations gifts they sent out. The director admitted they don't have the technical ability to retract them all evenly or distribute more to everyone else who didn't get them. Now they're going to run live bug fixes with the mail system just by sending people small amounts of currency. Its neat they're honest but it seems like they had no expectations for a playerbase or didn't do much testing.
Still seeing a lot of people having to change their language to English to fix the dungeon issue lol.Sadly, no playtesting seems to be a common issue with ProjectMoon. In fact, when this game came out and a number of bugs where found, many of them were fixed by the player base because PM not only forgot to encrypt their code, but also still hasn't learned that, depending on the country, dots and commas are read differently in code. Players ended up fixing the dlls themselves.
Also, before release, Limbus had ridiculous minimum settings, likely because they only tested with the weakest computer they had on hand.
@MichałDrzymała
Limbus' UI and some game mechanics are not explained at all in the game. If you want to play, I think it'd be better if you searched online for an explanation of everything first.
The "recommended level" is 30, but I was able to beat 3-22 with my main units around level 20 and Uptie 3. You don't really need to grind all the way to level 30.I think they'll double down on the Mirror grind; 3-22 (the final stage atm) is asking for level 30 (yes, the max), and that's not accounting for dice roll increase you'd have to get from Uptying, which would also mean more Mirror grind...
The unique abnormalities and especially the 3-22 boss can be quite fun to do, though I don't think they have much replay value. They have very fixed patterns, and once you figure out how to abuse them, the puzzle is solved and doing them again is a bit tedious. The nerfed versions in mirror dungeon usually get steamrolled before they can do anything.What do you guys think about Abnormality fights? I found that the only gimmick I've had to consistently put up with was You Must Become Strong since it was "infinite" revives (actually 5 if I understand the Surgery passive) if I didn't destroy the factory.
Wew.I remember trying to get into LC and Ruina a few years ago. LC stopped being fun when it relied too much on employees surviving in a game where evry other scp will instagib the entire map just looking in their general direction.
Ruina was the most nihlistic and chinese piece of shit I have ever read parts of. Like holy shit if life is so bleak just fuck off and kill yourself already pussy. Dont bring that shit into your work. God forbid people feel happy at least once in a while. Around the halfway point it just devolved even further into rng hell and naruto edgelord bs with the characters and worldbuilding. So I dropped it
The fanbase is largely nothing but the same banhappy discordniggers and edgelord weens that infest everywhere else. They especially love to bitch and moan ad nauseum about how things are shit and can never be better. While of course, actively going after anyone who disproves their bullshit with their own fan mods that arent retarded shitposts or earrape.
Looks like they are trying to get the hunger games crowd with the city districts in that mobile game? Idk, haven’t kept up with PM since the woke art style “wonderlab” comic.
I also beat 3-22 with sub 30 (but max uptying) but I'm feeling the level recommendation is gonna get even higher and with how PM handles stuff, they'll turn that into a level requirement soon enough. The difficulty spike is vertical, after all.The "recommended level" is 30, but I was able to beat 3-22 with my main units around level 20 and Uptie 3. You don't really need to grind all the way to level 30.
The unique abnormalities and especially the 3-22 boss can be quite fun to do, though I don't think they have much replay value. They have very fixed patterns, and once you figure out how to abuse them, the puzzle is solved and doing them again is a bit tedious. The nerfed versions in mirror dungeon usually get steamrolled before they can do anything.
The generic filler abnormality fights are quite boring, though. They don't really pose any sort of threat as long as you know their abilities.
Chill, it's just a game. I for one really enjoy nihilistic settings.Ruina was the most nihlistic and chinese piece of shit I have ever read parts of. Like holy shit if life is so bleak just fuck off and kill yourself already pussy.
It's easy until you decide to click that one random choice in event node.Chill, it's just a game. I for one really enjoy nihilistic settings.
-----
Idk if I'm just stupidly lucky or my go to team is broken but, mirror dungeons seem really easy.
The gifts snowball really quickly, yeah. Getting both Battery and Crown of Roses for example: Rupture everywhere. Even when my team was lvl 15-ish with no uptie I'd only die on the final abno of Floor 3.Idk if I'm just stupidly lucky or my go to team is broken but, mirror dungeons seem really easy.
Those same units will probably become useful in the future as the enemies have stronger resistances and less weaknesses. Not to mention, you'll probably get those resources back after a bit of grinding.3 is rough for the EX, especially the 3 wave stages. I had to dump most of my exp tickets into units I never really used, its worked out but I feel like I wasted resources.
Oh shit I am gonna extracttttttThose same units will probably become useful in the future as the enemies have stronger resistances and less weaknesses. Not to mention, you'll probably get those resources back after a bit of grinding.
Edit:
https://twitter.com/LimbusCompany_B/status/1631980480693432321
View attachment 4696161
The 9th's extractions have been revealed.
3⁰ Big Hammer Meursault
2⁰ Middle Hammer Rodion
It seems that what allowed Guido to be so persistent was a constant dose of K serum, or something like it.
Yeah, can't disagree with you here. PM Games are one of those things where the gameplay is fun and engaging but the story is Urobutcher tier of badI remember trying to get into LC and Ruina a few years ago. LC stopped being fun when it relied too much on employees surviving in a game where evry other scp will instagib the entire map just looking in their general direction.
Ruina was the most nihlistic and chinese piece of shit I have ever read parts of. Like holy shit if life is so bleak just fuck off and kill yourself already pussy. Dont bring that shit into your work. God forbid people feel happy at least once in a while. Around the halfway point it just devolved even further into rng hell and naruto edgelord bs with the characters and worldbuilding. So I dropped it
The fanbase is largely nothing but the same banhappy discordniggers and edgelord weens that infest everywhere else. They especially love to bitch and moan ad nauseum about how things are shit and can never be better. While of course, actively going after anyone who disproves their bullshit with their own fan mods that arent retarded shitposts or earrape.
Looks like they are trying to get the hunger games crowd with the city districts in that mobile game? Idk, haven’t kept up with PM since the woke art style “wonderlab” comic.
Pretty sure it was implied already, since before we set off for the town the LCCB people tell us that KCorp and NCorp (who the Nails people either work for or are affiliated with) had signed some sort of underhand deal.It seems that what allowed Guido to be so persistent was a constant dose of K serum, or something like it.