ProjectMoon Megathread - Lobotomy Corporation, Library of Ruina, Limbus Company, etc.

Did anyone pass season level 1000? Wonder how that looks like.
Screenshot 2024-09-24 172042.png
I'll probably make it by the end of the season.
@ProfDongs probably has though, he plays way more than me.
 
I'd hate to tell you guys this but, you do know it's way more efficient to just farm luxcavations right?
Also
Lux doesn't give me 5k worth of crates to end the season on.
 
Lux doesn't give me 5k worth of crates to end the season on.
I only do 1 lux, 1 exp, and 1 MD daily.
The MD takes about 30~ minutes due to me using an optimized Bleed team and depending on RNG it can get as fast as 20 min.
Unless you don't have every ID/ego, consider this.
I do 7 xp, 17 thread, 3 md a week (which is enough to t4 and lvl 45 an id every 2 weeks and a +15 module gain rate per week)
At my play rate I'll end the season at a little over 1.2k boxes (I ended last season with 1k boxes)
1 md is a little under 2 thread per module which is less than lux on top of taking more time, and if the pattern holds next season, lux will get a buff to 5/6 thread per 2 modules instead of 4.
If you're ending a season with more than 600 boxes you are kind of just burning resources and time for no reason.
 
Unless you don't have every ID/ego, consider this.
I do 7 xp, 17 thread, 3 md a week (which is enough to t4 and lvl 45 an id every 2 weeks and a +15 module gain rate per week)
At my play rate I'll end the season at a little over 1.2k boxes (I ended last season with 1k boxes)
1 md is a little under 2 thread per module which is less than lux on top of taking more time, and if the pattern holds next season, lux will get a buff to 5/6 thread per 2 modules instead of 4.
If you're ending a season with more than 600 boxes you are kind of just burning resources and time for no reason.
Now I'm no mathemagician but I think MD is around 3.6 per module if you're on BP, is yours as F2P? For me its about minimizing lunacy expense while still being able to get everything I want even if it means I'm lower on thread during the season or spending a little more time in the game.

S5 I'm going to have around 7K thread in surplus from crates, shards plus what I have already, and enough EXP tickets to max out at least 17 characters right away. I could dispense at least 11 characters If I'm not uptying them all the way, or at least 6-8 if they were going to be uptied to 4. If somehow I need more thread or tickets I'll still have 450~ modules to burn through to get whatever I want.
 
Maybe Im just retarded
I could be completely wrong, I'm not great at math. Most of the crate math I've seen for shards/thread for the game is that you'll end up with an average of 2 per crate in the long run, and that's mostly been my experience. I based my number off of that with 9 crates for (3*1)+(3*2)+(3*3)=18/5=3.6. If its straight up modules to crates its 9/5=1.8 crates per module which gets you 10.8 threads/shards for an MD run if its the same average as the previous one, which would be less than you'd get from the same module expenditure on lux. Again I'm not great at math or statistics and could be confusing things.
 
I'll leave the spreadsheets to others. I am more than happy to just do my dailies and weeklies. I am a bit low on the shard boxes department, mostly because I use them to get new units without pulling, but I am fine with that. The only tedious part of the grind is the XP luxcavatuon (Since I always feel short on XP tickets) and managing the energy resources.
 
I'm sitting a little below 800 for the season level.
I never thought of running MD easy mode every day, I've just been doing MD hard every week.
 
  • Agree
Reactions: Finger Pistols
Heard that the speaking at the end of the trailer is probably Moses, the main character of the Distortion Detective. That story left off with her group having met with a bloodfiend community before setting off to deal with the case of a high grade fixer office which was unknowingly infected by a bloodfiend, so I wonder if that plot will pick up in Don's chapter and the upcoming Distortion Detective VN will start elsewhere. Ezra did talk in one of the intervalos.
 
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The new Ish has defense level up as expected as well as Tremor, using tremor to generate defense level up, and getting coin power from defense level up which helps her get Tremor which allows her s3 to Nuke. She doesn't have a source of count but Tremor already has some good sources of count now, but she's primarily a defensive redirection ID and honestly I don't think she wants to use her s3 that much due to her defense skill.
While not generating anything her defense skill is pretty cracked, never having it's coin break even on loss and giving her defensive stance which allows her to redirect attacks regardless of speed, which is especially good since it makes her unable to be staggered and she tremor bursts twice on a successful defensive skill clash due to her skill and defense stance effect. The block also reduces opponent's stagger by the coins value, and none of that staggering decreases the tremor count at all which is pretty cracked since you always have complete control over when you want to use it.
Although her Sins aren't good for any of her current EGOs with the exception of Blind Obsession.
 
The progresion for Chapter 6 has already dropped.

- Exp: Cap raised to 50 when Don's canto is finished and the exp spikes when leveling up will be reduced from levels 45 onwards. They included a graph, it seems that they want to get ahead of the grind required for level ups and made it somewhat less steep. They will also be buffing exp luxcavation 4~6. The new luxcavation 7 will have a rotation between damage types (Blunt, slash and pierce).

- Thread: New luxcavation 4. A bit more thread, nothing else changed.

- New announcer: Nothing mentioned. But I suspect it being Moses or Ezra. Maybe a new circus announcer, which would be funny.
 
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