- Joined
- Dec 16, 2019
Did anyone pass season level 1000? Wonder how that looks like.

I'll probably make it by the end of the season.
@ProfDongs probably has though, he plays way more than me.
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Did anyone pass season level 1000? Wonder how that looks like.
I play a little bit of Limbus
View attachment 6452410
I'd hate to tell you guys this but, you do know it's way more efficient to just farm luxcavations right?View attachment 6454614
Damn, and I thought I was impressive with by 1459.
Lux doesn't give me 5k worth of crates to end the season on.I'd hate to tell you guys this but, you do know it's way more efficient to just farm luxcavations right?
Also
I only do 1 lux, 1 exp, and 1 MD daily.I'd hate to tell you guys this but, you do know it's way more efficient to just farm luxcavations right?
Also
Lux doesn't give me 5k worth of crates to end the season on.
Unless you don't have every ID/ego, consider this.I only do 1 lux, 1 exp, and 1 MD daily.
The MD takes about 30~ minutes due to me using an optimized Bleed team and depending on RNG it can get as fast as 20 min.
Now I'm no mathemagician but I think MD is around 3.6 per module if you're on BP, is yours as F2P? For me its about minimizing lunacy expense while still being able to get everything I want even if it means I'm lower on thread during the season or spending a little more time in the game.Unless you don't have every ID/ego, consider this.
I do 7 xp, 17 thread, 3 md a week (which is enough to t4 and lvl 45 an id every 2 weeks and a +15 module gain rate per week)
At my play rate I'll end the season at a little over 1.2k boxes (I ended last season with 1k boxes)
1 md is a little under 2 thread per module which is less than lux on top of taking more time, and if the pattern holds next season, lux will get a buff to 5/6 thread per 2 modules instead of 4.
If you're ending a season with more than 600 boxes you are kind of just burning resources and time for no reason.
Maybe Im just retardedNow I'm no mathemagician
I could be completely wrong, I'm not great at math. Most of the crate math I've seen for shards/thread for the game is that you'll end up with an average of 2 per crate in the long run, and that's mostly been my experience. I based my number off of that with 9 crates for (3*1)+(3*2)+(3*3)=18/5=3.6. If its straight up modules to crates its 9/5=1.8 crates per module which gets you 10.8 threads/shards for an MD run if its the same average as the previous one, which would be less than you'd get from the same module expenditure on lux. Again I'm not great at math or statistics and could be confusing things.Maybe Im just retarded
Moses and Co getting a retarded, hyper manic larping bloodfiend dropped on them offscreen is probably the funniest possible reason for DD being cut off imaginable.before setting off to deal with the case of a high grade fixer office which was unknowingly infected by a bloodfiend