Plagued /r/TNOmod and the Reddit HOI4 modding community - When a subreddit for a video game mod turns to utter insanity

Yes, I agree, if they are able to put out good product I wouldn't care. But they fall into the trap of what they WANT the world to be like, rather than it was/was likely to be. And because they are already coming from an insane worldview of troon tankies, it leads them to distort reality to a crazy degree. Casper Weinberger and Margaret Chase Smith as semi-fascist? To me they were garden variety moderate Republicans. Surprised they didn't manage a way to shoehorn Fred Trump as a villain in that too.
I've no idea about Casper Weinburg, but MCS in-game is basically just whatever the NPP happens to be at the time, she only goes anywhere near being semi-fascist if the NPP blows up and the events make it very clear she does not actually support what happens then, though in that same situation you can also make her be a proto-commie, which isn't any better.

IMO a better example of troons distorting shit is probably all of the LibSoc paths, most of which combine being absurdly idealistic with also being very easy (Sablin having literally no opposition despite depending on bureaucrats that just five seconds ago were enforcing a NKVD securocracy, the SBA being by far one of the strongest unifiers even if you remain anarchist and being able to "normalize" LGBT in one of the most traditional nations in the world, the english LibSocs being absurdly popular compared to their opposites). That might change if TT ever comes out and makes the economy matter, but I doubt it.
 
None of that shit makes any sense, though I can see why some people might like it for the nutty clusterfuck it sounds like.

A more plausible post-war scenario would end up being a bit more boring. Post-war, Germany is going to need a massive cooling off period after inflaming half the world. Hitler is no longer alive; at least on paper, his successor was supposed to be Goering. If he had become incapacitated suddenly (possible), that could have led to something closer to the mod's plot, but it would be much earlier. Possible factions - a Himmler/SS (and you could make degrees of this - the insane Thule/Horrorcow Himmler version or a more Waffen SS professional solider version under someone like Sepp Dietrich), NSDAP party braintrust (goebbells/Borman, with maybe a diversion here being a returning Strasserite faction), military industrial complex/military establishment (Goering par excellence, perhaps other factions could be the real life one around Donitz), Conservative authoritarian but non nazi (Staffenberg, could probably include most monarchists in this if it moves away from republican government) and maybe the last one industrialist (Speer and friends).

But on the other hand, in his will he split the office of Fuehrer back into the old Reichspresident and Chancellor positions under the Weimer Constitution. It's hard for me to imagine someone else having the clout to retain a Fuehrer like office after Hitler is off the stage.
 
I'm starting to think we need a thread for video game mod development related drama. The entire HoI4 mod scene, Hunt the Freeman, Fallout the Frontier, Beyond Skyrim, they all seem to ALWAYS be filled to the brim with trannies and fucking weirdos. Half the projects collapse because of it and the other half are corrupted and the entire experience ruined. It happens like clockwork every half a year or so.
The upside is that sometimes you get one that shuts the fuck up and goes quiet, only to later show up with a surprisingly good release later long after you've forgotten about it. It's rare as shit but it's like Christmas each time it happens. Thinking of you, Black Mesa.
 
>Troon Devs make TNO, treat community/submod community like shit
>TNO Redux:


4d7.gif


Yes, I agree, if they are able to put out good product I wouldn't care. But they fall into the trap of what they WANT the world to be like, rather than it was/was likely to be. And because they are already coming from an insane worldview of troon tankies, it leads them to distort reality to a crazy degree. Casper Weinberger and Margaret Chase Smith as semi-fascist? To me they were garden variety moderate Republicans. Surprised they didn't manage a way to shoehorn Fred Trump as a villain in that too.
They avoid the Subjects of the Trumps like the fucking plague. HE's the boogieman in their eyes, even though the community WANTS a Trump as a Prez. candidate, same with Ronald Reagan.
 
They avoid the Subjects of the Trumps like the fucking plague. HE's the boogieman in their eyes, even though the community WANTS a Trump as a Prez. candidate, same with Ronald Reagan.
Ronald Reagan as Fuhrer of the BurgerReich sounds like a funny alternate future for a mod like that, and it's one that even weird leftoids can enjoy as parody.
 
Ronald Reagan as Fuhrer of the BurgerReich sounds like a funny alternate future for a mod like that, and it's one that even weird leftoids can enjoy as parody.
He's in Goldwater's playthrough as an actor still, it's just the cop-out of "oh he's just not into politics" excuse that's as fucking lazy as "oh we forgot about GOBBLES so he's dead." Don't even get me started on what they did to Reinhard Heydrich, so much potential, SO, SO MUCH, waisted.
 
Ronald Reagan has been deliberately denied by the devs on the grounds for being "too controversial". You can implement somewhat similar economic policies as Goldwater, but that branch of the tree does literally nothing good and actively causes your political party to completely explode. Meanwhile, RFK can pass radical or strong civil rights and the FR-NPP does nothing except cope and seethe. And yeah, as much as I like the second SS civil war Heydrich's route is a copout, though it's better than the one shown in the dev diaries.
 
Shame that it spiraled into such an autistic clusterfuck. I really liked TNO, mainly because of all the stupid cursed shit in it.
At least it's going down in such an open, hilarious way.
Never let troons onto your projects.
NEVER.
At this point it's increasingly impossible unless you know them irl, because like a sleeper agent they'll be non-troon when you first get to know them then boom suddenly they start demanding to be called fe-fi-fo-fum.
 
are Road to 56 and Kaiserreich affected by troon retardation?
Kaiserreich has basically gone through a ship of theseus situation with the dev team from the HOI2/DHKR days and the current team looks to be similar politically to the TNO devs. I haven't paid attention to them lately and they seemed better at not sperging out but I wouldn't be surprised if it was full of troons at this point, seems like it's inevitable in modding communities unless you actively gatekeep at this point.
I'm suprised the hoi 4 community is ok with a mod made by a bunch of transgenders.
I probably shouldn't though.
Alternate history by its nature always seems to attract a bunch of left/right wing spergs and with Paradox actively going out of its way to banhammer the latter this is what you're left with.
 
At this point it's increasingly impossible unless you know them irl, because like a sleeper agent they'll be non-troon when you first get to know them then boom suddenly they start demanding to be called fe-fi-fo-fum.
The solution is to have your developer chat be as toxic or right-wing as possible so they get pissed and out themselves. Say naughty words and let people be crass in general and meme chats and they'll go ballistic.
 
All things considered, I thought TNO was just another okay mod with all the typical troon wanks, all focused in libsoc paths of course, which was carried by its mechanics turning HOI4 into something serviceable.
Of course the troon infestation meant that everyone was all holding hands to the point where they couldn't do any work because they were all jacking each other off. Going off the dev sheet, it was going to be a miracle if they were even gonna finish anything big without blowing it up before 2022.

I hope some other mod uses the mechanics that this mod created and makes something good with it.
 
Gonna do a little politisperging here but I find it funny how almost every AuthSoc country (Bar Suslov and Zhukov) is predicted as an evil homophobic dystopia and every LibSoc country is shown as a inclusive paradise. I mean it's kind of obvious looking just at the ideology icons with LibSoc icon being a raised red fist with a few red newsboy capped workers compared with the AuthSoc icon thats literally just a tank (LE TANKIES).
To give the team the benefit of the doubt, outside of Sablin the libsocwank is at least supressed, they've been portraying the SBA as an angry horde more and more recently, and Bukharina still runs a police state.

Screen Shot 2021-02-01 at 9.22.46 PM.png

That's from an event about an American tourist visiting the SBA. It's a fun chain.
 
Ronald Reagan has been deliberately denied by the devs on the grounds for being "too controversial". You can implement somewhat similar economic policies as Goldwater, but that branch of the tree does literally nothing good and actively causes your political party to completely explode. Meanwhile, RFK can pass radical or strong civil rights and the FR-NPP does nothing except cope and seethe. And yeah, as much as I like the second SS civil war Heydrich's route is a copout, though it's better than the one shown in the dev diaries.
Cope till a Chad Yockyiet blows him away, Although, Goldwater is fun as hell, probably my favorite US prez. to play Reinhard Heydrich could have two options: Go with Himmler, or Stop/Ignore him and be an Ultranat leader, but no... "muh avengers."

All things considered, I thought TNO was just another okay mod with all the typical troon wanks, all focused in libsoc paths of course, which was carried by its mechanics turning HOI4 into something serviceable.
Of course the troon infestation meant that everyone was all holding hands to the point where they couldn't do any work because they were all jacking each other off. Going off the dev sheet, it was going to be a miracle if they were even gonna finish anything big without blowing it up before 2022.

I hope some other mod uses the mechanics that this mod created and makes something good with it.
Don't think it's dead, they're just gonna hide and announce things via reddit/workshop page or someone somewhat stable will get in charge and centralize the mod, ONE team on ONE Section. Basically going down the updates/fixes in a big line.
 
That is sad to hear, that mod had a great history going back 15+ years to the first HOI game.

Still want to know what happened to the right wing fanbase these games used to have.

Someone said (I think maybe elsewhere on KF) that paradox themselves started to zap right wing members from the forums as well as in the mods. But I don't know the backstory, it's something I noticed in passing.

I should add that the old fanbase wasn't just a bunch of /pol/tards, they really seemed to know their stuff.
A lot of the old guard might have left for other games with Paradox DLC whoring and casualizing their games. I once heard HOI4 described as a "grand-strategy game for people who really dislike grand-strategy games" which seems pretty accurate to me.
 
Kaiserreich has basically gone through a ship of theseus situation with the dev team from the HOI2/DHKR days and the current team looks to be similar politically to the TNO devs. I haven't paid attention to them lately and they seemed better at not sperging out but I wouldn't be surprised if it was full of troons at this point, seems like it's inevitable in modding communities unless you actively gatekeep at this point.

Alternate history by its nature always seems to attract a bunch of left/right wing spergs and with Paradox actively going out of its way to banhammer the latter this is what you're left with.
It was screen capped earlier in a thread, but a guy doing a call out on the mod in a Reddit post mentioned he had taken a writing class and on the topic of alt history his teacher said "All alt history is written about the current time it's written in, not the past."
 
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A lot of the old guard might have left for other games with Paradox DLC whoring and casualizing their games. I once heard HOI4 described as a "grand-strategy game for people who really dislike grand-strategy games" which seems pretty accurate to me.
The old paradox grognards never moved past HOI3, compared to which HOI4 is insultingly simplified. HOI3 is also damn near impossible to mod in comparison so the autism of the average 3 player is tempered and manifests differently.
 
The problem I have with Zhukov being the canon winner is that it's really boring to have the Soviet Union be defeated by the Nazis, go through a huge warlord brawl where it's anybody's game, and then emerge from that as bog standard USSR.
To put it another way, let's look at the Sengoku Jidai era of Japan. Lot's of canidates for Shogun, but what if the "canon" winner is just the Ashikaga? You're like "okay, that Oda guy was way cooler, what gives? Why have a huge conflict only to end up exactly where you started?"

I'd be fine with Zhukov winning if his unification state was called anything other than the USSR. It can be commie, but it needs to go through immediately identifiable changes. Character development, if you will. But tankies gonna tank. They shill the USSR so hard they don't even realize that it's a bastard creation of Stalin and Lenin, and more or less betrayed the revolution by going "Oh yeah, the capitalist west... can't take them on yet, so let's be in a transitory statist period for... ever. Because the collapse of the West is inevitable, right comrades? :^)"
It doesn't even have to be like this, too. 1971 is when the final unification war typically takes place, so if the devs just knock the TNO2 start date back by a single year or have the war still be ongoing in 1972, suddenly the player can choose a warlord to make their canon.
Hell, you can even pull some excuse out of your ass to make all 4 regionals still be around! If you could do the mental gymnastics required for some of the paths, surely that's possible, no?
 
Don't think it's dead, they're just gonna hide and announce things via reddit/workshop page or someone somewhat stable will get in charge and centralize the mod, ONE team on ONE Section. Basically going down the updates/fixes in a big line.
They're probably gonna do nothing, I think many knew about the troons in charge and most don't care, but no one is focusing on another big point and questioning the dev team for being inconsistent and choosing to shit the bed when creating content. The jannies simplified this as "just a dox and leak" so naturally the TNO fanboys are gonna look past the dev team's shit and not pressure them to fix it.
 
They're probably gonna do nothing, I think many knew about the troons in charge and most don't care, but no one is focusing on another big point and questioning the dev team for being inconsistent and choosing to shit the bed when creating content. The jannies simplified this as "just a dox and leak" so naturally the TNO fanboys are gonna look past the dev team's shit and not pressure them to fix it.
Nail on the head, one thing I do foresee though is Dev's backing the fuck off on certain issues and letting Submods continue, like Redux, Anti-fag law mod, and probably slowed development. MAYBE, if we're lucky enough, they'll dial back the LibSoc skimping in events.

Who tf am I kidding, we'll be back here in another month or two.
 
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