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R3make is laregly a giant asset flip that still uses models from RE7, it only selling about half what RE2 and 7 did is not a big deal as R3make was also a ploy to get REsistance to players laps.RE3R sold about 5 million copies, but that's nothing comparing to RE2R's 9 million and Re7's 10 million.
Village sold over 6 and keeps going strong.
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To be fair, the streets in 2 felt empty, as well.I still can't get over it how 3make feels like they condensed the entire town into a single block with a central donut shop, and that we saw the best part of the game in the demo
I still can't get over it how 3make feels like they condenced the entire town into a single block with a central donut shop, and that we saw the best part of the game in the demo untill jill slips into the sewers.
OG Nemesis could dodge your slow grenade shots.Xenomorph Nemesis was literally the worst decision
This is one thing I don't like about RE2 Remake, the opening streets are not nearly as impressive as in the original, it feels pretty empty and it's over and done with in no time.To be fair, the streets in 2 felt empty, as well.
The sewers are awful, they could have been a little better if they kept the giant spiders, but nope.RE2 also lucked out that it largely takes place in a single location, it is as much a character in the game as the characters themselves. After the RPD it does starts to fall apart a bit, like the sewers had a single set piece to make it feel like it's the same location as the original.
Yup, only REmake 1 is a total replacement for the original, while I think 2 Remake is overall the better game than the original, the original is still absolutely worth playing.Unlike the original Remake, RE2 (just like 3make) changed and subtracted things a bit to much to fully replace the originals, and it makes me sad because the remakes exist they will never port the PS1 originals ever again.
Is there a mod to give Remake 1 the OG voice acting?I didn't dislike R3make as much as most people, in fact I liked it quite a bit, but it's certainly got some flaws and could have been way better.
One thing I did like was the in game advertisements, the toy store, stuff like that felt like a blending of Resident Evil and Dead Rising (and makes me want to see a Dead Rising game on the RE engine)
This is one thing I don't like about RE2 Remake, the opening streets are not nearly as impressive as in the original, it feels pretty empty and it's over and done with in no time.
In fact this is one thing I feel like R3make improved on, the time spent on the streets of Raccoon City are more detailed with more going on.
The sewers are awful, they could have been a little better if they kept the giant spiders, but nope.
Yup, only REmake 1 is a total replacement for the original, while I think 2 Remake is overall the better game than the original, the original is still absolutely worth playing.
Is there a mod to give Remake 1 the OG voice acting?
I'm disappointed it's not RE but SF6 looks hype as fuck from what little we see of it.My disappointment is immeasurable and my day is ruined.
And it will most likely be as disappointing as V. Current Capcom has shown that they are incompetent at making fg's.I'm disappointed it's not RE but SF6 looks hype as fuck from what little we see of it.
RE4 Leon at least has the excuse of being proto-Dante, which lends a certain charm to the character. REmake 3 Jill is just your generic and boring tough girl.Jill is more cringey than RE4 Leon.
I hated the parasite zombies. They looked stupid and were just a poor attempt at shoehorning in a las plagas-style enemy. Capcom should of used the Crimson Heads, Jill already has experience with them and what they could do. Or any one of their scrapped ideas like the Tyrant Inferiors.Going from zombies to parasites was jarring.
The characters are going to be butchered. We all know it.Although I'm looking forward for the Resident Evil 4 remake, I feel it will be an asset flip like what RE3R was. Too much of 8 looks similar to what 4 would look with the re engine. I hope I'm proven wrong but I feel like they are just going to keep the village and castle parts and completely get rid of the island. Even then, the village might be trimmed down, similar to how the city was shortened in 3R.
I was pretty pissed off when I realized they moved "I'll give you STARS" to the chase right before the sewers part. Not only does it not make sense for Jill to say it there but half the time she get immediately punched by Nemesis so the whole line doesn't even play.Bitch doesn't even say her iconic final line towards Nemesis!
I've talked about this before but I'd like to talk about it again because why not?
But what's everyone's views on Resident Evil's canon?
The way I look at it is 2 and 3 remakes are in an alternate universe, there's too many differences in events, especially with 3, for them to be simple retellings the way REmake is.
REmake is the only remake that's canon in all the timelines, from there it either diverges into what I like to call the "prime" or "alpha" timeline which is REmake, RE2, RE3, Code Veronica, the Outbreak games and it actually ends with Zero, in that universe Leon infiltrated Spencer castle and took down Umbrella and Wesker for good, we just never got to see it, which is a shame but Zero's final shot of a moth in a spider web is a pretty cool and poetic note to end on.
These are also all the games that followed the classic formula of fixed camera angles and, with the exception of the Outbreak games, tank controls, another funny way of looking at it is to call it the "SD Perry timeline" since she never adapted another game after Zero.
That was all Resident Evil at it's best, that was all the stuff that definitely, for sure happened, it's a shame that the conclusion for all of it was left to our imaginations but hey, Kojima wanted to end Metal Gear like that originally and it's not like we don't know enough to get broads strokes of what went down, Leon infiltrated Spencer castle, some spooky stuff happened and both Spencer and Wesker wound up dead and the world was saved from the threat of bioterrorism.
From there we diverge into 4, 5 and 6, a world where bioterrorism was tragically spread around.
And then there's 7 and 8.
Here's how I like to look at it, I honestly like to think of 7 and 8 as being the world of 2 and 3 remakes, (REmake 1 as I mentioned is canon in all timelines) because it's makes it all more consistent in tone and style given the RE engine, it's a little hard to play 7 and 8 and imagine it's literally the same world as the original 2.
This is what I would call the "Beta" timeline and it's a very important one since it's the story that is still going, it may not quite reach the same highs as the alpha/prime timeline but I love it too nevertheless.
In this timeline I would consider 4 remake, whatever it winds up being to be the canon version, as well as the first 3 remakes, I really wish Code Veronica would get a remake as well, but even if it never does I would still include it as it's too important a part of the lore, as well as Zero, even though things get a little wonky since you revisit a few areas from the original 2 not seen in the remake, but eh, it works well enough.
The beta timeline also includes 5 and the two Revelations games, very begrudgingly so in the case of 5, but since 8 directly references it a couple of times, I guess it has to be included, I mean it's not like the STORY is anything too, too bad, I just don't like the gameplay.
6 though is firmly in "it never happened" territory, there's no The Family or Simmons or any shit like that, just forget it, since it's very doubtful Capcom will ever reference anything from it again.
And then there's the original 4, I don't know, I really wasn't much impressed last time I played it and I just don't really care that much about it, sorry, same with other spinoffs like Survivor and Dead Aim, if I ever get around to playing them and like them enough I guess maybe I'd include them in the prime timeline, Survivor was referenced in Zero after all, my gut tells me that Dead Aim is probably a non-canon spinoff ala Gaiden though.
And finally there's Umbrella Chronicles' all new scenarios, I guess you can include that in the beta timeline if you care enough.
But to sum it all up there's two main timelines, the prime one and the beta one which includes all the remakes and almost all the other games save for 6, everything else falls out of canon into "what if" territory I guess.
It was a long post, but I was trying not to over complicate things, to boil it down I just look at it as two timelines, the original one which is everything prior to 4, and then all of the RE engine games but including REmake and I guess RE0, CV, RE5 and the two Revelations games, but primarily it just makes sense to me to connect 7 and 8 to the remakes of 2 and 3, given they all share the same graphics engine, came out around the same time and it makes it all more tonally and stylistically consistent than imaging the PS1 games are literally the same universe as 7 and 8.
7 was essentially a soft reboot of the franchise.
I'm disappointed it's not RE but SF6 looks hype as fuck from what little we see of it.
Things aren't helped by the fact that the games themselves lack a consistent internal canon. The RCPD headquarters has gone through multiple iterations across several games, and none of them have been all that consistent regarding the station's condition during the Racoon City outbreak. RCPD HQ is a black box as far as canon goes. The inconsistencies go all the way back to the first game; neither of the endings to that game presents the "canon" ending where Barry, Rebecca, Jill, and Chris all survive the mansion, despite Jill's scenario supposedly being the "canon" one. These two new "remakes" only add to the confusion, with the only logical reading being that they are alternate universe retellings, rather than the same events with better graphics like the first remake, considering all the changes and inconsistencies they create by their existence.I understand your logic but, again, I think this two timelines stuff is just overcomplicating stuff. Its all more thanks to this series never sticking to a tone and style for very long.
You could also read Code Veronica, REmake, and Zero as representing a trilogy of their own, and all of the spinoffs fit well into this trilogy setup if you see the spinoffs as reflecting their particular era. If you consider that you haveUsually RE goes through trilogies.
The OG trilogy that was focused on more B-movie horror
The Action-horror trilogy that was more focused on action while TRYING to keep a horror-ish tone (at least with 4)
and at last
The FPS Trilogy (or Ethan trilogy if you prefer that) that brings the horror tone from the OG trilogy back but in a more refined manner whilest also trying to keep a tiny bit of the action from the previous trilogy.