Resident Evil - Virgin Vampire Wine Mom vs Chad Magnetic Lebowski

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I feel like I speak for all when I say we would gladly wait one more year for REmake 3 if it meant we got a better game from it
The trouble there is it would have come out too close to RE8, even if it came later in 2020 Capcom would probably have considered that too close or it wouldn't have been enough time anyway.

When I played in 2020 I had a good time because it had been so long since I played the original I barely remembered it, so stuff like "no clock tower" didn't seem like a big deal, after having replayed the original last year, yeah, I can see why people were pissed, no clock tower is especially bullshit, it was a wonderful homage to the original game that added some visual variety wonderfully and would have been amazing to see in the RE engine.

I didnt play 8 yet but Im legit surprised by that.


What you mean there is no fucking item box? Tho maybe keep the answer in this case until I play it.

Im waiting for the inevitable DLCs to just by the "complete" edition at once
It works exactly like RE4's inventory pretty much, if you need to offload weapons you can sell them to a merchant and buy them back later if you really want it, but almost never is it really an issue.
 
I consider most resident evil games to be canon, but I find 0, 1-8, rev 1/2, CV, UC, and DC to be the only important games. I consider survivor, dead aim, and outbreak 1/2 canon but they’re so unimportant that if they were declared non-canon it wouldn’t change anything.
 
I consider survivor, dead aim, and outbreak 1/2 canon but they’re so unimportant that if they were declared non-canon it wouldn’t change anything.
I mean the original Gun Survivor was outright referenced in the opening of RE0 (cue stupid/hysterical fans declaring that game non-canon just because of that reference), and characters from both Outbreak games are directly mentioned in other games in the series (officer Rita from Outbreak File 2 is mentioned in the RE2 remake and you can even see her desk in the RPD station, and the reporter chick you can play in both games has a news article you can read in RE7), so those games are for sure canon.
 
I consider most resident evil games to be canon, but I find 0, 1-8, rev 1/2, CV, UC, and DC to be the only important games. I consider survivor, dead aim, and outbreak 1/2 canon but they’re so unimportant that if they were declared non-canon it wouldn’t change anything.
I would consider the Outbreak games to be pretty important because they show us so much more of Racoon City and it's surrounding areas than we got to see in the other games and fleshes out the setting nicely with things like the zoo.

I always liked how they worked hard to avoid making Raccoon City generic, it's an American city but with touches of European influence and even Japanese influence, to the point where even the Arklay forest as depicted in File 2 look just like Japanese forests.

You can say that that's because of the influence of Umbrella being such a major multinational corporation so you get a multinational influence in the design of the city presumably thanks to immigrants, though that doesn't explain why midwestern forests look like Japan.

At any rate, they're more important than something like Dead Aim at least, Survivor only matters because it was name dropped in the opening narration for Zero.

I mean the original Gun Survivor was outright referenced in the opening of RE0 (cue stupid/hysterical fans declaring that game non-canon just because of that reference), and characters from both Outbreak games are directly mentioned in other games in the series (officer Rita from Outbreak File 2 is mentioned in the RE2 remake and you can even see her desk in the RPD station, and the reporter chick you can play in both games has a news article you can read in RE7), so those games are for sure canon.
Cool, I was not aware of that with RE2 Remake.
 
So I got bored and decided to check out the number of bosses in each resident evil game in an autistic moment.
18FED334-9599-47B9-8C19-10C0F0CF2536.jpeg

A lot of these numbers likely aren’t completely accurate but you’ll see a general number.

Really shows how devoid of content RE3 remake is. :(
 
So I got bored and decided to check out the number of bosses in each resident evil game in an autistic moment.
View attachment 3049514
A lot of these numbers likely aren’t completely accurate but you’ll see a general number.

Really shows how devoid of content RE3 remake is. :(

Not to be that guy and go "Well ackshually..." but Survivor had more than one boss and the amount of bosses in RE1 Remake seems a bit off unless we're counting the same encounters twice for Chris and Jill's games.

As for Survivor, if we're not counting Mr. X since he pops up so often in that game he might as well be a suped-up regular enemy, then there's still way more bosses than RE3's remake.

You fight the final boss Hypnos Tyrant twice (his first form in the hallway and then his second and third forms are the final boss) and then there's two Giant Moths from RE2 in the execution room of the jailhouse and in the sewers, you fight two of those giant alligators from RE2 at the same time depending on which route you take.

Black Tiger from RE1 also reappears as a boss, either in the river area or in the yard in front of the ruined manor house.

There's a 50/50 chance of Black Tiger appearing as a boss or instead a pack of hunters and if the hunter pack shows up in one area, Black Tiger appears in the other one.

The last Mr. X you encounter in Survivor is apparently more beefed up than the other ones, so if you count him, then there's five boss encounters. Same goes for the one that attacks you at the top floor of the Umbrella office building.

Tellingly, these two encounters with Mr. X are the only ones in the game that aren't entirely optional, IIRC.

Not counting any optional Mr. X encounters, then the boss tally of Survivor would look like this...

Giant Moths
Giant Alligators
Mr. X (office building)
Black Tiger
Mr. X (Production Plant)
Hypnos Tyrant Form I (Escape Tunnels)
Hypnos Tyrant Forms II and III (Finale)

That's seven boss encounters compared to the four in RE3 remake, even if the moths and gators are entirely optional, you still have five non-optional bosses. That's not even counting the optional Mr. X encounters (and you usually fight those guys in groups)

Still, that's pretty damning of the RE3 remake when Survivor, an old low-budget experimental side title that's meant to be played and beaten in one sitting has more bosses than a remake of a mainline title and is probably a longer game overall if you count all of the routes together,
 
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Not to be that guy and go "Well ackshually..." but Survivor had more than one boss and the amount of bosses in RE1 Remake seems a bit off unless we're counting the same encounters twice for Chris and Jill's games.

As for Survivor, if we're not counting Mr. X since he pops up so often in that game he might as well be a suped-up regular enemy, then there's still at least five or six boss encounters.

You fight the final boss Hypnos Tyrant twice (his first form in the hallway and then his second and third forms are the final boss) and then there's the Giant Moth from RE2 in the execution room of the jailhouse and in the sewers, you fight two of those giant alligators from RE2 twice depending on which route you take.

Black Tiger from RE1 also reappears as a boss, either in the river area or in the yard in front of the ruined manor house.

There's a 50/50 chance of Black Tiger appearing as a boss or instead a pack of hunters and if the hunter pack shows up in one area, Black Tiger appears in the other one.

The last Mr. X you encounter in Survivor is apparently more beefed up than the other ones, so if you count him, then there's five boss encounters.

Still, that's pretty damning of the RE3 remake when Survivor, an old low-budget experimental side title that's meant to be played and beaten in one sitting has more bosses than a remake of a mainline title and is probably a longer game overall if you count all of the routes together,
Damn, that makes the entire situation with RE3 remake even more sad. So much wasted potential.
 
Damn, that makes the entire situation with RE3 remake even more sad. So much wasted potential.

It's even sadder. I looked back and apparently, there's at least seven boss encounters and five non-optional bosses.

So yeah, if that wasn't a sign that RE3 Remake was initially just a short story DLC for the RE2 Remake before getting spun off into its own game, then I don't know what is.
 
It's even sadder. I looked back and apparently, there's at least seven boss encounters and five non-optional bosses.

So yeah, if that wasn't a sign that RE3 Remake was initially just a short story DLC for the RE2 Remake before getting spun off into its own game, then I don't know what is.

Which is funny because thats what people accused OG RE 3 of being when there was legit effort in that game to stand on its own two feet.

NOW that definition suits RE3, only the remake tho
 
It's even sadder. I looked back and apparently, there's at least seven boss encounters and five non-optional bosses.

So yeah, if that wasn't a sign that RE3 Remake was initially just a short story DLC for the RE2 Remake before getting spun off into its own game, then I don't know what is.


The novelisation of the original RE3 also showed what could have been. It has a lot more detail about the early stages of the outbreak, how Jill managed to get a number of civilians into a secure building, only for them all to get killed when it was overrun and her nearly giving up hope. Now that would have been interesting to see. In fact all 7 of those S.D Perry books are far better than you'd expect, and more faithful than any of the films.
 
The novelisation of the original RE3 also showed what could have been. It has a lot more detail about the early stages of the outbreak, how Jill managed to get a number of civilians into a secure building, only for them all to get killed when it was overrun and her nearly giving up hope. Now that would have been interesting to see. In fact all 7 of those S.D Perry books are far better than you'd expect, and more faithful than any of the films.

I love S.D Perry's novels, even with the early installment weirdness in the retellings of the first two games and her unhealthy fixation on Rebecca Chambers aside, they're still better than the movie and also a really interesting look into the Resident Evil fandom back in the pre-RE4 days since a lot of the hardcore RE fans in the 90's and very early 2000's either considered her books partially canon or used it as a source for their own fanon.

Pre-RE4 Resident Evil fandom and hell, even pre-2002 RE fandom was one hell of a different beast than it is now.

Because you didn't have the movies or the Action Era games and because a lot of the older canonical supplementary material was less widely known, there were a lot of unique quirks that were lost to time.

No joke, quite a few people thought that Devil May Cry 1 and Dino Crisis were somehow canon in the Resident Evil universe in some way.

I remember when I was in school, some of my friends thought that Wesker and his HCF goons were in league with Satan and that's why Wesker came back from the dead in Code Veronica and some even thought that Devil May Cry's demo being included in Code Veronica X was part of the evidence.

At first, I chalked this up to the fact we were in grade school and the fact that kids tend to come up with wild and dumb theories like that but apparently it was enough of a widespread rumor that guys like Thomas Wilde mentioned it in his Plot Analysis guide and how he was sick of trying to explain in-depth why DMC and RE aren't in the same universe and that Wesker's virus had no demonic origins.
 
I love S.D Perry's novels, even with the early installment weirdness in the retellings of the first two games and her unhealthy fixation on Rebecca Chambers aside, they're still better than the movie and also a really interesting look into the Resident Evil fandom back in the pre-RE4 days since a lot of the hardcore RE fans in the 90's and very early 2000's either considered her books partially canon or used it as a source for their own fanon.
The S.D. Perry novels are in a bit of a weird place. She did a lot of weird things (her obsession with Rebecca Chambers, making S.T.A.R.S. into a private law enforcement organization with national reach instead of a local police force, with branches in multiple states), but she also tried to make sense out of the RE canon in many ways. For instance, she made Jill into a former thief, raised as such by her father who she was an accomplice to, to explain her B&E expertise, and because Jill's canon back story of being ex-Delta Force made absolutely no sense and was otherwise impossible, only for Capcom to later somewhat double down on her backstory despite how stupid it was. I think Perry herself admitted that Capcom may have specifically done that just to spite her.

Her novels are still popular today, though, and remain in print, though subsequent game lore and continuity has rendered them non-canon.
 
The novelisation of the original RE3 also showed what could have been. It has a lot more detail about the early stages of the outbreak, how Jill managed to get a number of civilians into a secure building, only for them all to get killed when it was overrun and her nearly giving up hope. Now that would have been interesting to see. In fact all 7 of those S.D Perry books are far better than you'd expect, and more faithful than any of the films.
I've been curious about those S.D. Perry books, but reading books about Resident Evil might be too nerdy, even for me.

What I'd really love to read are the Japan only light novels although looking at the illustrations online have spoiled plot points.

I love S.D Perry's novels, even with the early installment weirdness in the retellings of the first two games and her unhealthy fixation on Rebecca Chambers aside, they're still better than the movie and also a really interesting look into the Resident Evil fandom back in the pre-RE4 days since a lot of the hardcore RE fans in the 90's and very early 2000's either considered her books partially canon or used it as a source for their own fanon.

Pre-RE4 Resident Evil fandom and hell, even pre-2002 RE fandom was one hell of a different beast than it is now.

Because you didn't have the movies or the Action Era games and because a lot of the older canonical supplementary material was less widely known, there were a lot of unique quirks that were lost to time.
It is interesting how the series has gone through these phases, we have the original 1996-2000 phase or from the original game through Code Veronica (or Survivor maybe), that was when the series was cool as hell but also very cheesy, with a strong B movie vibe.

I came onboard with REmake, which that era was from 2002-2005, namely REmake, RE0 and the two Outbreak games (as well as Dead Aim I guess), this is when the production values were greatly heightened but still pretty cheesy, but now in a 2000s way instead of a 90s way.

This in my opinion was the series at it's peak or at least my personal favorite era, it's sad how short lived it was though, only 3 years, I really wish we could have gotten a third game in REmake/RE0's style, but then RE4 ushered in a new era just as this era was closing with Outbreak releasing a few months after 4.

One issue with that era was the movies though, I liked the first one ok but HATED the second one and never bothered to watch the others, the movies were all pretty dumb, but they got the name "Resident Evil" out there in the culture in a way that it wouldn't have otherwise and is probably a big reason why the franchise is as big as it is.

Then of course we have the action era starting with RE4 and lasting until RE6 where they started to take their cues from the movie and just blah, the period of time from 2013-2016 where the only worthwhile game was Revelations 2 and then finally the big comeback starting 5 years ago with RE7, which has been wonderful to see, hopefully we can see more classic series that ran out of gas have redemption arcs.

Fun little power level for you all, I distinctly remember on a Florida vacation to meet family in 2002, just after I had played REmake, talking to my aunt's 20 something Hispanic then boyfriend about the game and him telling me all about the other games and monsters like Lickers, as well as telling me about the movie which he said was "tight" because of scenes like Jovovich kicking a zombie dog, good times, good times...

I wonder if this guy, whoever he was or wherever he is now, was thrilled by the casting of Leon in the Welcome to Raccoon City movie? Anyway, it's cool that 20 years later Resident Evil is still this big franchise.

No joke, quite a few people thought that Devil May Cry 1 and Dino Crisis were somehow canon in the Resident Evil universe in some way.

I remember when I was in school, some of my friends thought that Wesker and his HCF goons were in league with Satan and that's why Wesker came back from the dead in Code Veronica and some even thought that Devil May Cry's demo being included in Code Veronica X was part of the evidence.

At first, I chalked this up to the fact we were in grade school and the fact that kids tend to come up with wild and dumb theories like that but apparently it was enough of a widespread rumor that guys like Thomas Wilde mentioned it in his Plot Analysis guide and how he was sick of trying to explain in-depth why DMC and RE aren't in the same universe and that Wesker's virus had no demonic origins.
I can see that making sense with regards to DMC and Dino Crisis.

I can't imagine what goofy fun online fandom in the late 90s and early 2000s must have been like.
 
So I got bored and decided to check out the number of bosses in each resident evil game in an autistic moment.
View attachment 3049514
A lot of these numbers likely aren’t completely accurate but you’ll see a general number.

Really shows how devoid of content RE3 remake is. :(
Re6 one feels off.

I know it filled to the brim with bosses, but 31 seems like they might be counting some repeat fights. Or counting Mini boss type of guys who show up.

Even the wiki only lists 9 bosses.

I love RE6 a little too much I think.
 
Re6 one feels off.

I know it filled to the brim with bosses, but 31 seems like they might be counting some repeat fights. Or counting Mini boss type of guys who show up.

Even the wiki only lists 9 bosses.

I love RE6 a little too much I think.
Yeah I just went with what was listed. A lot of them are likely mini bosses yeah.
 
The S.D. Perry novels are in a bit of a weird place. She did a lot of weird things (her obsession with Rebecca Chambers, making S.T.A.R.S. into a private law enforcement organization with national reach instead of a local police force, with branches in multiple states), but she also tried to make sense out of the RE canon in many ways. For instance, she made Jill into a former thief, raised as such by her father who she was an accomplice to, to explain her B&E expertise, and because Jill's canon back story of being ex-Delta Force made absolutely no sense and was otherwise impossible, only for Capcom to later somewhat double down on her backstory despite how stupid it was. I think Perry herself admitted that Capcom may have specifically done that just to spite her.

Her novels are still popular today, though, and remain in print, though subsequent game lore and continuity has rendered them non-canon.
Not to mention "Trent dicking over Umbrella for revenge" would have made a much better plot thread about how all of these random-ass people were able to take the corporation down rather than "lol Umbrella had a terminal case of retard and choked on its own tongue" we got.
I mean, it's a little more realistic, but then we get meat Transformers and Chris Roidfield, Puncher of Pumice. Make up your fuckin' minds, Capcom.
 
Not to mention "Trent dicking over Umbrella for revenge" would have made a much better plot thread about how all of these random-ass people were able to take the corporation down rather than "lol Umbrella had a terminal case of retard and choked on its own tongue" we got.
I mean, it's a little more realistic, but then we get meat Transformers and Chris Roidfield, Puncher of Pumice. Make up your fuckin' minds, Capcom.

Part of me wonders if they brought back Wesker in Code Veronica to fill a similar niche as Trent in the games.

The original RE1 heavily implied Wesker was going to go rogue and betray Umbrella just like he did with S.T.A.R.S (and later games just went out and said it) but I think part of why he came back from the dead was to be the similar ex-Umbrella benefactor who betrays the company and orchestrates its downfall from behind the scenes.

Even RE4 still had some of that with Wesker wanting to "resurrect" the company for some reason while still acting behind the scenes.

As great of a game as RE4 was in terms of gameplay, the damage it did to the franchise in the long run was immense. And nearly all of that was due to the copout intro cutscene. Shinji Mikami threw the baby out with the bathwater on that one.

IIRC, RE5 was supposed to be the grand finale for the longest time and even in the immediate post-RE4 era, this seemed like the plan on Capcom's part.

@Dom Cruise has speculated what RE4 would've been like if they kept the original drafts about Spencer's gothic castle, and assuming Shinji Mikami decided to keep Umbrella and the zombies while still making the game more action-oriented, I'd say RE4 would end with the demise of Oswell E. Spencer and Umbrella's proper downfall.

Then RE5 would be about tying up the loose ends and Chris having his final showdown with Wesker and the H.C.F.

Hell, the part about Chris fighting Wesker one last time actually did happen in the final cut of the game.

Anything else would be wild-eyed speculation even by "What if?" standards.
 
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