But magical vampire killing daggers, werewolves, saw traps, actually fake QTEs, and a single enemy type plus a single puzzle is?
Is that any more out there than fucking zombies? If we're going to the well to use classic movie monsters, might as well use the actual classics than whatever bullshit body horror virus they can can come up with to replace the "LGBT virus' or whatever the fuck the last one was. We've had freaking super parasites, mold monsters, and out of control mutational viruses that turn you into a wannabe infected human from the manga
Parasite. A virus that causes the effects of vampirism or lycanthropy is so obvious and on the nose for a Resident Evil game, the only crazy thing is that they didn't do it earlier.
And implying RE6 isn't fun, but RE7, with it just being Outlast with a gun, is, is some kind of retardation I can't even wrap my head around.
At least RE7 was trying to be a Resident Evil game rather than a shit Call of Duty game.
The hatred of RE6 is a meme that started with people who started at 4 whining because it wasn't like 4, normies ran with it because they don't know any better, and retards continue to this day, because it's easier than actually thinking. A hatred I too believed until I actually *played* the game. It's far from perfect, but considering the alternatives are tank controls or 'jumpscares are still cool, right?' I'll take the fun game, thank you. I have never seen a single person actually play 6, and then say it's bad. Bad RE? Debatable. But a bad game? Never.
Well congratulations, you just met someone who played RE6 and couldn't stand it for more than a few minutes. Boring, uninspired, insipid, and a bad mix of Call of Duty and a Michael Bay film. The hatred RE6 gets is because it sucked. It failed to do anything to even equal any of its predecessors, who were all better than it in some way.
Story wise the game is shit, we can agree on that, game play wise outside of the QTEs(those are shit, and will always be shit) it's a fine action game.
Even as an action game, it isn't anything to write home about. You can't even play it as a competent shooter because the game refuses to give you ammo or a reliable camera that doesn't reset itself on your other shoulder every five minutes. And there are plenty of of other third person action games that feel better to play.
It's also why I think RE7 fails story wise, it just like Re6 when it comes to taking itself too seriously despite how nonsense and ridiculous it also is.
RE7 was more downbeat because it was trying to actually push the horror angle and bring the game back to its roots. We all laugh at it now, but the original RE games took themselves completely seriously. The camp was mostly unintentional on their part, and a result of the era the game was made in, when game makers where just figuring things like storytelling, voice acting, localization, and atmosphere out. Its why REmake played itself completely seriously. Capcom just cottoned on to the memes and ran with it. But even RE7 knew when to have fun with itself. Every boss battle with Jack was the game literally just taking the piss out of itself and having fun. It was entirely self aware and they are some of the best moments in the game because of it.
Sounds like a skill issue. I, for one, have never had issues with the camera or controls of RE6.
Count yourself blessed. You can do some fun little things when you master the controls, but they never really felt right to me. They needed to be tighter and the shooting did not feel well at all, not helped by the pea shooters you were firing at enemies.
but that kind of circles back around to the earlier point I made about how all the little gimmicks throughout every campaign drag the game's overall quality down.
Ultimately the gimmicks are just the cherry on top of the shit sundae.