Resident Evil - Virgin Vampire Wine Mom vs Chad Magnetic Lebowski

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Unpopular opinion, but the hospital is honestly the best part of the game for me because it’s the one section that isn’t bogged down by attempts to shove Nemesis into the mix (reminding me that Capcom could give less of a shit about the paranoia that made him special in the first place).

I get it—this series is basically marketed to codzombies, but at this point it’s like trying to mix oil and water.
It's not unpopular at all and it's the only reinvented area of the game that isn't a disaster and better than the original. The OG hospital felt very cramped and small. More like an XL doctor's office. The one in Outbreak I think is the same one? That felt more true to life.

The Hunter Beta's are like the only monster they didn't fuck up in the entire game. Although I wish they had that weird burned look like the original. They look too much like the 121 ver in the Mansion. Although those had more of a humanoid face where as the Beta's in this look like Predator with mandibles.

I had it mixed up a few pages back. The Gamma version has that Gravedigger like mouth for whatever reason.
 
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anyone played the rom hack of 1.5? it's quite good. the generator puzzle is broken in the newest release so it kinda fucks the whole game up. still cool seeing what could have been. I wish crapcom still made tank control resident evils they'd take up next to no space on your hard drive.
 
anyone played the rom hack of 1.5? it's quite good. the generator puzzle is broken in the newest release so it kinda fucks the whole game up. still cool seeing what could have been. I wish crapcom still made tank control resident evils they'd take up next to no space on your hard drive.
I have but not since it's original release. But I know it's been updated. There's clearly a lot of 1.5 shit that went into 2make.
 
I have but not since it's original release. But I know it's been updated. There's clearly a lot of 1.5 shit that went into 2make.
yeah the elsa walker costume. it would be cool if they put her in a new resi evil game like they put the tetsuo ripoff in the newest king of fighters.

it's like playing a completely different game because all the environments are different.I can get them changing the police station backgrounds but they changed the lab/factory stuff too.
 
Its unlikely we will ever get a game like the Chronicles duology again because it really felt like these games were needed to fill in some loose ends the series just never bothered to address while expanding on things that werent necessary but were welcome. And Capcom seems to be drifting away from spin offs to focus on remakes instead.

I did like the framing device of both with us following Wesker re telling the fall of Umbrella and the rise of his mastermind status in Umbrella Chronicles and Leon re telling the events of Raccoon City and Ashford Island to Krauser (so we also got sort of a RE4 prequel) in Darkside Chronicles. They made it in a way that it felt natural for these characters to share these "compressed" versions of the entries as of course they either wouldnt know every detail or would focus mostly on the important stuff. The gameplay was legit great (compare these two to The house of the dead Remake, its fucking laughable) and it motivated multiple playthroughs to get files and items scattered through the environment (so you are mostly just fucking demolishing everything you can with firepower lol). The music was also surprisingly great with pretty decent remixes of classic themes.

In the end, I almost say I recommend playing these two after finishing RECV or Outbreak because they legit feel like a good recap of the major events but also fill up important details for the setting as it becomes RE4 onwards. It really feels like they were made by people that not only care about RE but care about its lore and want it tighter and expanded.

And as I said, its unlikely Capcom will ever do something this unique and creative since their approach to the series does seem to have become pretty safe/stagnate. They found a niche with the remakes and they seem pretty fine riding it out, not even considering remaking Survivor (which IS an entry I could see being improved as its pretty flawed but it has its fans) or any other fan favorite spin offs like Outbreak.

Unpopular opinion, but the hospital is honestly the best part of the game for me because it’s the one section that isn’t bogged down by attempts to shove Nemesis into the mix (reminding me that Capcom could give less of a shit about the paranoia that made him special in the first place).

I get it—this series is basically marketed to codzombies, but at this point it’s like trying to mix oil and water.

Well, seeing Carlos socking a fucking Hunter in the face was admitingly funny/badass. Reminded a bit of RE 5 Chris Redfield for a moment.
 
I finally managed to find the video that brilliantly put together why RE2 "remake" wasn't good! I am absolutely archiving it here


Coward.jpg
Unfortunately the original uploader is a giant coward. Pathetic.
 
I finally managed to find the video that brilliantly put together why RE2 "remake" wasn't good! I am absolutely archiving it here
saveinsta.cc_1080p-re2-remake-is-garbage-and-heres-why-reupload.mp4

View attachment 6974197
Unfortunately the original uploader is a giant coward. Pathetic.
I guess she was getting a lot of flack from the lowest common denominator faggots that just shove everything Capcom puts out up their asses.

Like I already thought it was a mediocre remake but she really goes into like a surgeon and makes irrefutable points that really highlight it's worse than you think it is.

I really harped on the cut content and lazy post RPD areas but it really didn't occur to me how badly the character personalities were all raped. Seeing it side by side is very eye opening.
 
re2make is basicaly your second marrige;
you fall in love with someone who looks, sounds and acts like your ex but younger, but once the honneymoon is over you start to see the cracks that she is not the same as her and it starts to anoy you that she reminds you of her and better times.

edit: rachel please come back i've changed
 
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re2make is basicaly your second marrige;
you fall in love with someone who looks, sounds and acts like your ex but younger, but once the honneymoon is over you start to see the cracks that she is not the same as her and it starts to anoy you that she reminds you of her and better times.

edit: rachel please come back i've changed
What does that make the people who bought 3 and 4 "remakes" then? :thinking:
 
Am I the only one that really doesn't care about the RE story/lore beyond seeing it as the wacky/B-movie foundation used to prop up the games? I'm not saying I don't enjoy them and want to ditch them, I just mean more in that it doesn't weigh heavily on me when considering how much the games are good or not compared to how much fun I have playing them. That said, I don't think it's a coincidence that the ones I hate have the shittiest stories of the bunch (CV, 0, 5, 6) but happy to admit the bad gameplay might be tainting whatever else is there too.

I just want more RE games and pray that Crapcom don't get too cocky and start fucking up again by getting cute after they just finished figuring out (mostly) how to make fun games again.
Until a year ago, I had no idea that Resident Evil was anything more than zombies and zombies without skin. Also big gray guys for some reason.
 
Truth be told, in the years since i have wondered whether it was worth it to have any remakes in the first place.

The original RE games are super great with tons of replay value, and whatever dated elements really only add further to the charm of them - why "fix" something that was already good?

Hell, i sometimes think that about 1 remake, even though i like it! (I know Mikami made it to be closer to his original vision and all but still)
 
Truth be told, in the years since i have wondered whether it was worth it to have any remakes in the first place.
I get the appeal of letting people experience Resident Evil 2 without tank controls. REmake 1 stayed true to the source material while cranking up the dread.

Beyond that I don’t really see the point. You can make a 1:1 remake, and it’ll age just as quickly as the original. You can reinvent it..
Why not just make a brand new game at that point? Or you can opt for the worst of both worlds: Keep all the old stuff and make the thing longer, louder, and dumber. Looking at you, Final Fantasy VII Rebirth.
 
I get the appeal of letting people experience Resident Evil 2 without tank controls. REmake 1 stayed true to the source material while cranking up the dread.

Beyond that I don’t really see the point. You can make a 1:1 remake, and it’ll age just as quickly as the original. You can reinvent it..
Why not just make a brand new game at that point? Or you can opt for the worst of both worlds: Keep all the old stuff and make the thing longer, louder, and dumber. Looking at you, Final Fantasy VII Rebirth.
Whatever the case, I'm not wasting my money on anything further unless it's a Sweet Home remake.

Sweet_Home_Japanese_Famicom_box_art.jpg

Do it you niggers
 
They made a sequel, but it deviated too far from the OG game to the point of not even being a horror game anymore.
So exactly what Resident Evil became.

And to be fair, the series started going much action by RE2 since you're giving more weapons and tons of ammo. But added way more enemies and added more zombie mechanics with the diving lunge and zombies being blown in half and crawling toward you. Something that should've been a staple going forward.
 
And to be fair, the series started going much action by RE2 since you're giving more weapons and tons of ammo. But added way more enemies and added more zombie mechanics with the diving lunge and zombies being blown in half and crawling toward you. Something that should've been a staple going forward.
I guess so.

But when I think "Action RE" i generally think of "you're this Schwarzeneggerian Iron Man who blasts through everything and nothing phases you" which is what 6, 5 and 4 to an extent were.

Earlier entries still had that "desperately try your best to survive zombie apocalypse" tone and atmosphere.
 
I can tell a fake “original” Resident Evil fan a mile away by if they think 7 was a “return to classic resident evil” despite that game barely feeling like a Resident Evil game.
Resident Evil is a lot more than walking around an old house/mansion and puzzles, which is the closest to Resident Evil that 7 ever got.
 
I can tell a fake “original” Resident Evil fan a mile away by if they think 7 was a “return to classic resident evil” despite that game barely feeling like a Resident Evil game.
Resident Evil is a lot more than walking around an old house/mansion and puzzles, which is the closest to Resident Evil that 7 ever got.
7 doesn't even have real puzzles. Regardless 7 is a great game (barring the last 40ish minutes and the lack of a final boss).

Also those people tend to be more aesthetic oriented that mechanically minded. Yes 7 doesn't play like the originals buts its "spoooky oooo~" and that's what some people wanted.
 
Regardless 7 is a great game
Ehhhh it’s serviceable. It’s just not Resident Evil to me. Like I said, it feels like one of those early 2010’s indie horror games but being able to fight back and having some Texas chainsaw elements involved.
Also those people tend to be more aesthetic oriented that mechanically minded. Yes 7 doesn't play like the originals buts its "spoooky oooo~" and that's what some people wanted
Yeah I agree. Even though, to me, Resident Evil was never supposed to be “spoooky oooo~”
It was always supposed to be a mid budget B horror movie in video game form, reminiscent of George Romero’s early work. In fact, wasn’t Romero on board to be involved with the creation of the first Resident Evil?
 
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