LightDragonman1
kiwifarms.net
- Joined
- Jul 16, 2019
I gotta say that the shooting range in the RE4 remake is made extremely frustrating because of the weapon sway, to the point I barely engaged in those parts.
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Stupid move, Capcom, you already have Jill's ass and Chris.They've been trying to make Leon the face of the series for a while
RE7 was 30% of a good game. The starting mansion is genuinely great and fun to explore, plus Jack being the chaser really does ramp up the tension.for the last q242134235435 games they have released 7 still remains the best im going to miss my mold bro
And only the ass because they replace Julia Voth with the current mid. They didn't even have the decency to hire the actress that played Jill in the movie as a replacement.you already have Jill's ass
8 dies the moment you leave the castle then its a series of vignettes stitched togetherRE8 suffers from this too
True but Moreou's reservoir and especially the dollhouse are low points.8 dies the moment you leave the castle then its a series of vignettes stitched together
The majority of developers figured out that most players don't make it past the first hour, so they dump all the resources into that segment. 2make is like that too where after you leave the RPD, the game is very dull. The sewers are more fleshed out, but the G mutants are dogshit. The G2 fight arena is fucking nonsense. The lab sucks. Super Tyrant sucks.RE7 was 30% of a good game. The starting mansion is genuinely great and fun to explore, plus Jack being the chaser really does ramp up the tension.
Sadly, it still suffers from low enemy variety, both in terms of type and visuals.
By the time you exit the mansion and go to the second house you start to realize it's another Capcom game where most attention was put in the first few hours of the game, leaving the rest, and especially the ship and mines, feeling very barebones.
RE8 suffers from this too, but it's more uneven. The titular village is great and opening more of it up as you progress is fun, the castle is very good, but then you end up in the mines and flooded section and it's a repeat of 7 again, hitting a low point with the doll house, but the game then picks up with the factory a bit.
I really wish they'd just set the whole game in the castle instead.
And only the ass because they replace Julia Voth with the current mid. They didn't even have the decency to hire the actress that played Jill in the movie as a replacement.
No true zapping system but the devs had said items you leave behind with one character can be picked up by the other. So more of a Code Veronica style setup.my only hope for RE9 is that they truly implement a zapping system instead of the lame dick we got in REmake 2
Skillup posted his early impressions and the tl'dr version is the Grace segments are very very stealth centric.What I'm wondering for RE9 is if Grace's campaign is going to be half baked because she's "the weak classic horror protag so we shouldn't have to put much effort into her side of the game, just have some chase sequences and enemies you can't fight, no more effort required." and you end up with a game where 50% of it feels like a chore.
I'm going to get it at release, but I look forward to the mod that just removes Grace's side of things.Skillup posted his early impressions and the tl'dr version is the Grace segments are very very stealth centric.
You have very limited ammo and you also can't melee enemies like Leon can but what you do have are these infected blood syringe things.
If you sneak up on a zombie and inject them they explode/melt and die instantly.
The inventory system is different too. Leon has the upgradeable atache case from RE4 while Grace has the much more limited RE2 inventory system.
I pre-ordered it, I liked 7, 8, and 4make and I have money so why the fuck not?I'm going to get it at release, but I look forward to the mod that just removes Grace's side of things.
Its just a traditional survival horror dungeon, its not open world? My issue with 8 is that the castle and the factory are fine dungeons but the game clearly shows us 4 from the start and the doll house is just a waste of time its around 30 minutes in a speedrun.I must be in the minority because I didn't really like the castle that much. It had good sections but the "open world" aspect of it kind blows.
I was one of those dickheads for a bit, but I've become more nuanced. There's things I appreciate in the newer generation of games, but I still maintain Nu Capcom fucking stinks. And it extends beyond this series.I pre-ordered it, I liked 7, 8, and 4make and I have money so why the fuck not?
Just like with all other games I'll enjoy it while ignoring the shrill monkeshit screeching from annoying joyless blackpill retards.
(Sips white Monster)
I called it "open world" because I didn't know what to call it. Open house? You're free to roam and figure things out, except it's kind shitty.its not open world?
Its a dungeon. Old RE/SH had conventional dungeon levels where you could explore freely up until a point of no return. Where the gameplay loop is looking around at a bunch of things that required various keys and then when you found those keys, backtracking to those places to access them which in turn would grant a new key for the next one. Brookhaven Hospital in Silent Hill is no different from the Forest Temple in Zelda in that way, puzzles included.I called it "open world" because I didn't know what to call it. Open house? You're free to roam and figure things out, except it's kind shitty.