I got myself gamepass the other day and noticed RE 7 was on it and decided to finally stop being a stubborn fool and get over the 1st person camera not my Resident Evil hang-ups I had with it and had a good time. I need to move on to Not a Hero now.
I liked some of the callbacks to other Resident evils like the HCF getting mentioned, Alyssa Ashcroft from Outbreak being a current newspaper reporter, Clive O'Brian from Revelations having a published book and the fact that the Baker House was worked on by a Trevor meaning that anybody can get themselves a good old Spencer mansion in this world.
I felt it was kind of charming how small scale this biohazard was compared to the normal stuff we get. The way the game ends the minute Chris shows up and he already has Mia with him makes me believe that this is something that he could handle in a afternoon and it doesn't need to be shown. I'm sure if I played this at release before the dlc that would have made me laugh thinking that whatever happened next wasn't important enough to be seen because its just another day at the office for our real hero. I also really appreciated that scene with Jack talking to Ethan in a normal fashion showing the real him outside of Eveline's control. It reminded me of the ending credits from RE 4 showing the villagers decay into ganados. It was nice to have a little extra something besides evil swamp man to characterize him with.
Perhaps controversial but whilst RE7 was a good game, it didn't feel like a Resident Evil game. I couldn't care less about Ethan, and don't want to play as him in RE8.
Also, RE3R was undeniably disappointing, but I did have fun with it.
Been thinking of playing the remakes of 2 and 3 i’m not a big fan of jump scares as they find their a cheap tactic to Induce horror how heavy are the jump scares in these games
Been thinking of playing the remakes of 2 and 3 i’m not a big fan of jump scares as they find their a cheap tactic to Induce horror how heavy are the jump scares in these games
Perhaps controversial but whilst RE7 was a good game, it didn't feel like a Resident Evil game. I couldn't care less about Ethan, and don't want to play as him in RE8.
Also, RE3R was undeniably disappointing, but I did have fun with it.
I think this is how most RE fans felt about both games.
RE7: Good, but not really RE.
RE3R: It had it's moments but didn't live up to it's predecessor. Though unlike before where RE3 was a legitimately excellent game that had the misfortune of following RE2, 3make was nowhere near what people were hoping for.
I think this is how most RE fans felt about both games.
RE7: Good, but not really RE.
RE3R: It had it's moments but didn't live up to it's predecessor. Though unlike before where RE3 was a legitimately excellent game that had the misfortune of following RE2, 3make was nowhere near what people were hoping for.
I unironically enjoyed the RE3 Remake and find the bitching about its short length to be kind of spergy though the RE2 remake is a lot better.
It's pretty obvious that the RE3 remake was supposed to be a story DLC for the RE2 remake but they wanted to launch Resident Evil: Resistance but needed a single-player game to saddle it with so it could be more likely to succeed and not end up like the ill-fated Umbrella Corps.
So they took the RE3 remake DLC and made it into a full game so they could use it as a stealth launch for the Resistance game.
If you go in with the mindset of RE3 being an expansion pack/mission pack sequel for the RE2 remake then it's a lot less dissappointing.
I still wish they'd remake Code Veronica though, especially if they had a remake of Survivor as a story DLC that made good use of RE7's first-person view.
Perhaps controversial but whilst RE7 was a good game, it didn't feel like a Resident Evil game. I couldn't care less about Ethan, and don't want to play as him in RE8.
Also, RE3R was undeniably disappointing, but I did have fun with it.
5 and 6 were Capcom's attempt to go back to the same well 4 was drawn from. though with 6 they decided to ape a few other game mechanics which were "popular" at the time.
I feel like Capcom is throwing stuff at the wall... VIII is going to be a mess because it has an impossible task of pleasing the OG fans, the RE4 era fans and RE7 noobs. But it will probably make lots of money anyway.
I still love RE for what it is but I'd definitely appreciate some consistency...Why are the remakes 2 and 3 a separate continuity and not following the first REmake? Why Chris has to have a different face in everything he's in now? What was the point of redesigning Claire and Jill for remakes if the spinoffs and merchandise still feature their Chronicles' looks? What's the point of another live action reboot?
But at least "the games are good", right?
Edit: Sorry, this got posted multiple times for some reason, I didn't mean to spam.
On a related note, what y'all think of all those classic Resi inspired clones? I keep seeing those popping up on steam a lot. Especially I see lots of UE4 indies trying to imitate REmake but in full 3D and never managing to stand on their own... Didn't finish Daymare but it had a great OST.
If you get RE7 get the gold edition.
I hardly ever get DLC but the stuff it adds is excelent. I never would have guessed a light hearted cenario as Jacks's birthday party would make me laugh as hard as it did.
On a related note, what y'all think of all those classic Resi inspired clones? I keep seeing those popping up on steam a lot. Especially I see lots of UE4 indies trying to imitate REmake but in full 3D and never managing to stand on their own... Didn't finish Daymare but it had a great OST.
Overall a good thing. The idea of somebody going "Well if Capcom won't make the RE game I want then I'll just have to do it. And it'll have blackjack and hookers!" can be just the nudge that can get Capcom off it's ass and start paying attention to the fans. Hopefully.
Overall a good thing. The idea of somebody going "Well if Capcom won't make the RE game I want then I'll just have to do it. And it'll have blackjack and hookers!" can be just the nudge that can get Capcom off it's ass and start paying attention to the fans. Hopefully.
a good example; Mighty number 9 may have sucked hard, but the initial good press and funding kicked Capcom to start work on megaman 11 when Kazuhiro Tsuchiya came forward that he wanted to make it.
The difference is that the digital sales of the REmake where strong, an the only thing capcom picked up from it is "oh we need more horror" and not "oh we need fixed camera angles"
In a making off they stated they where working on making it fixed camera but that it needs far more planning to make it work for both options of the game so they dropped it.
I still love RE for what it is but I'd definitely appreciate some consistency...Why are the remakes 2 and 3 a separate continuity and not following the first REmake? Why Chris has to have a different face in everything he's in now? What was the point of redesigning Claire and Jill for remakes if the spinoffs and merchandise still feature their Chronicles' looks? What's the point of another live action reboot?
I guess it was face capture tech to make them look like the voice actors or something like that. My initial idea was them trying to roll back roid rage Chris into something more subdued to match RE 7's tamer action but that wasn't the case considering in Not a Hero Chris does literal steroids, explodes monsters with punches, uppercuts a 2 ton 12 foot tall super monster and sends it flying and kicks around heavy mine karts.
Given RE 7's idea to be a bit more grounded then past Resident Evils I was little surprised at the DLCs with Not a Hero giving you some more military grade firepower and Chris melee abilities but was completely flabbergasted at how over the top and amazing Joe Baker was. You can bring up characters we will probably never see again like Sheva or Carlos but I can guarantee we will never see Joe Baker again because that man is too powerful to ever be in a genre classified as Survival Horror. I can only hope when you beat 8 you unlock Joe Baker mode and get to just go around punching werewolves and foraging new critters to eat.
Jill's new actress in the reboot doesn't make my pp hard But fr tho they could have casted a Asian woman to play Jill if they really wanted a POC since she's half Japanese in canon.
Don't even get me started on that guy from Victorious playing Leon... I hope Hollywood don't ruin Ada.
I guess it was face capture tech to make them look like the voice actors or something like that. My initial idea was them trying to roll back roid rage Chris into something more subdued to match RE 7's tamer action but that wasn't the case considering in Not a Hero Chris does literal steroids, explodes monsters with punches, uppercuts a 2 ton 12 foot tall super monster and sends it flying and kicks around heavy mine karts.
Given RE 7's idea to be a bit more grounded then past Resident Evils I was little surprised at the DLCs with Not a Hero giving you some more military grade firepower and Chris melee abilities but was completely flabbergasted at how over the top and amazing Joe Baker was. You can bring up characters we will probably never see again like Sheva or Carlos but I can guarantee we will never see Joe Baker again because that man is too powerful to ever be in a genre classified as Survival Horror. I can only hope when you beat 8 you unlock Joe Baker mode and get to just go around punching werewolves and foraging new critters to eat.
IIRC he's a Vietnam veteran. After going through that sort of special hell, horrid mutant swamp creatures and your mutant psychopath brother are nothing. Just be glad he only got a power fist and not the machete he wielded into the intro scene. As to Chris, you're right, him being a literal roid rager just seems more fun as a character concept than "Boring BSAA agent". Leon should have fucked his sister when he had the chance. Now Ethan has to save him.
I'm really, really hoping for RE8 we get some Haunting Ground esque stuff like the room with the dolls and the marionettes in the castle.
I love Capcom's "gothic" period which started with Code Veronica, continued on with Devil May Cry and RE4 and ended with Haunting Ground and RE8 is the first game they've really made in that vein since then, although RE7 kinda had a few of those elements, but I hope they go all the way in reviving that aesthetic with RE8.