REmake and 2make are the definitive versions.
3make is a not
bad game; just a starkly different one. It doesn't resemble RE3 at all. Cutscenes are full of cringey 'Throwminator" moments. It's not the best representation of Jill, either: her Padmé Amidala lookin'-ass keeps getting away, when any
real person would have their windpipe crushed.
The choice to have Nemesis play second fiddle to Nikolai made me scratch my head. (I recall
Alien³ was supposed to go in that direction, with Golic teaming up with the Xenomorph to go kill Ripley.)
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No, 3make IS a terrible game. It's got a terrible unfocused story, characters who cant focus on a goal, Jills an unlikable bitch who comes across more like an angry teenage boy than an adult woman, Nicholai feels like a 1930s mustache twirling villain now, all the male characters in the game solely exist in order to protect Jill and the biggest crime is that Nemesis has been somehow neutered as a character, a monster, and a threat.
Problem 1: Jill. She's a bitter, whiny, overly aggressive suicidally stupid character who isn't allowed to really fail. Carlos, Mikhail, and the blackguy all exist to sacrifice themselves to keep her alive.
Problem 2: Nicholai is now relegated as the primary threat. But instead of being the cold killer that was hunting down other supervisors and survivors in order to become the most valuable asset to Umbrella after the Raccoon city incident...He's just a dick someone hired to destroy Umbrella. The removal of the supervisor story element really hurt this games story, because it added a needed layer of devious treachery to a bad situation. Thats classic RE really.
Problem 3: Nemesis. He's a giant screaming vagina in this game. Giant monster chasing you? 1 grenade, problem solved. Giant monster second form chasing you? Use homing mines. Problem solved. Giant monsters 3rd form stays in a solitary position and is more than happy to be a target for you to shoot until you have to use your laser penis to give him an orgasm. They took away his big story moments that gave him some character and also took away his second and third forms. Now his second form is just a giant licker without a tongue, and G-5 that plays whack-a-mole with you. They took away his character visually and storywise.
Problem 4: Carlos is a cuck in this game. Its really obvious too. Half his dialogue in the game is kissing Jills ass or going on about how amazing she is or how she's braver than he is, It's embarrassing because his whole character now is to exist just to support her. He had a little more to him in the original game than this, but goddamn he's not just an ass kisser, he's incompetent as hell. They have him get his ass kicked by Nicholai TWICE in the last 10 minutes of the game. Then he has to be saved by Jill as the final part of the game.
Problem 5: The goal in the game goes from trying to escape, to trying to save Jill, to trying to save the cure, to stopping Nicholai....The original game had this done so well. Every time you try to run from Nemesis, he ruins your escape directly, or indirectly. The climax of the game is defeating him so you CAN escape. The detour to rescue Jill was the only part not dedicated to directly escaping, but you got the reveal about the supervisor program and what Nicholai was doing.
I wont get into how the re-designs of the Hunters, Brain suckers are awful, or the cut content, or that the games too short. But the overall design of the game was the scariest part of it because of how inept everything is. I HATE having to say this too. I can see how hard they worked on this project, but they didn't have much to work with. :/