Resident Evil - Virgin Vampire Wine Mom vs Chad Magnetic Lebowski

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RE5 is a fun game if you're playing with a friend. If you play it alone, it can be straight-up miserable.

The game is a massive departure from RE's winning formula, even more so than RE4. The latter at least pretended to have interconnected levels, with you revisiting some areas a couple of times.

Still, RE5 is a game I played the most. It's just super easy to pick up, and some of the levels offer this turn-your-brain-off excitement, imo.

RE6 has nice ideas here and there but it's too darn long.
I've been playing with randos in co cop online, which can be sporadically fun, but mostly I like the fact that it makes things go by quicker, however I've also had to play some areas by myself and yeah, it's miserable.

I wish I liked RE4 more than I do, I mean I dig the game's characters and dialog, but last time I played the game after the initial village section it left me pretty cold.

I think I figured out what the issue is, for a more action heavy game, having bullet sponge enemies just isn't much fun, it's especially bad in RE5, enemies take so many bullets to put down that you're like "ugh, just die already"
 
Max Payne 3 (Man On Fire in this case) focused on Brazil. It's nice to see the country represented, even if it' s a violent shithole. "Noir York City" featured sub-human conditions that people actually face in the favelas: corrupt politicians, elites calling the shots, extremely crooked police forces. But is it a good Max Payne story? The drastic shift in setting was not well-received by many noir fans. It was the same case with Hitman: Absolution, which came out months earlier.
Been so long I've played it I cant remember if the story was decent or not, only that the final third where youre having shootouts in a moving train and chasing the evil mcbadman in an airport runway felt very sudden. I thought it was nice they actually ppl that spoke both english and portuguese to voice the characters, dialogue still isnt 100% great, but it was worth the effort.

That fucking little kid that shows up for a chapter or 2 offering to take Max to see some big booty whores was great.

@Dom Cruise Really what the fuck is going on with the quote option? It seems like it randomly decides to let me quote some ppl but not others

Anyway, ppl speculate that RE5 wasnt always supposed to be a full on coop experience and I tend to agree with them. First trailers for the game had no sign whatsover of Sheva and her AI in the finished product is so fucking terrible it makes me wonder how much time they had to work on it.

Besides wasting a shit load of ammo and getting hit all the time, there are particular segments in the story where her implementation wasnt really thought about at all. I remember this one time I was doing that conveyor belt action sequence inside a factory where the bug enemies show up for the first time. I got to the last door you need to go through to finish the thing and I legit got stuck there for 15 minutes cuz the Sheva AI couldnt figure out a way to make it to where I was at. She kept getting stuck at boxes and being pushed out to the end of the damn thing over and over again.

There's also that puzzle in the ancient ruins where you got to spin the mirrors around to lower the elevator. If youre not keeping close attention you'll fucking laser the bitch over and over again because they didnt programm her to simply follow you around or stay out of the way. Instead they design a little platform above the floor where youre supposed to take her and order her to wait, therefore removing her from the puzzle altogether. I was a dumb motherfucker the first time I went through this so I never noticed and kept getting fucked.

RE5 is just so much better with a partner its crazy, damn shame the local split screen looks so bad
 
I think I figured out what the issue is, for a more action heavy game, having bullet sponge enemies just isn't much fun, it's especially bad in RE5, enemies take so many bullets to put down that you're like "ugh, just die already"
Ganado can choke out Leon even if they're decapitated. To wuote Carci, "It's more annoying than scary or tense." It's just an excuse to apply more pressure on Leon.

Type-3 Plaga aren't worth fighting. And so on.:stress:
 
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Right. Carci knows that game inside and out; he makes some observations I hadn't thought of before. Ganado can choke Leon even when they're decapitated. "It's more annoying than scary or tense." It's just an excuse to apply more pressure on Leon. Type-3 Plaga aren't worth fighting. And so on.


RE5 was in desperate need of some big booty hos.
Jill's got a pretty nice booty in RE5.
 
Jill's got a pretty nice booty in RE5.
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:semperfidelis:
 
RE5 IIRC had more bullet spongey enemies because you were supposed to stun and then melee enemies. Unfortunately the game didn't make a big enough deal about this so most of us didn't catch that until someone mentioned it to us. Playing single player it is miserable as fuck.
If only they didn't give Jill this weird potato-nosed face and bleach her hair. I liked her the way she was before *sigh*

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Maybe she has to unite with Memory of Jill on an abandoned merry go round to get her normal hair color back.
 
If only they didn't give Jill this weird potato-nosed face
Wesker is sexier in each game. Jill is homelier in each game. Interesting priorities.

When Capcom designs an African woman, the results are generally pretty nice.
Elena is a west-African princess. Capoeira is a Brazilian martial art. How they combined the two is beyond me. And Honda is a Japanese Sumo wrestler named Edmond! :O
 
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