Retro games and emulation - Discuss retro shit in case you're stuck in the past or a hipster

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I found out recently that it was FINALLY possible to play Midtown Madness 3 through emulation. The moment I have been waiting for off and on since I was very young finally came and well....

It's alright I guess but I don't know. If xbox emulation existed when I was younger and of course had the PC for emulation I would've been way more excited I guess. If I want to drive around a city and causing mayhem these days, GTA5/GTAO is just a far better option.

I also tried Halo 2 online via emulation and well I'm not used to the vomit inducing low FOV and gamepad controls.
Midtown Madness 3 was never particularly good. The best one is still MM1, it handled in a fun arcade:y way. 3 felt like they were going more realistic which didn't make it as fast and chaotic. MM3 also had a horrible feature: HDR/Tone mapping.

Driving in shadow, everything can be clearly seen
midtown31.JPG

Five seconds later, driving towards the sun. Look at the race clock, this is actually five seconds after the first image.
midtown32.JPG

It doesn't look like much and I just grabbed these from the first video that I saw, but compare the brightness and colors of the buildings. The buildings in the shadow are brighter and more vibrant than the buildings directly in the sun. And when you are driving against the sun on a CRT you REALLY noticed how much darker and washed out it got. So your eyes had to constantly readjust to the light and the colors. This made the game bothersome to play.
 
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The problem is that they were dated almost as soon as they came out. By 2007, portable DVD players were relatively cheap and for the price of a video game console you could get an 8GB iPod touch, which had amazing resolution compared to anything else on the market, could play YouTube videos and with a bit of technical know-how, play just about anything.
I'm not so sure about that. If they were dated and were cheap, then that would be the point.

Portable DVD players never really worked unless you were in a caravan or something. I don't know of anyone trying to play YouTube videos on the go back then.

Midtown Madness 3 was never particularly good.
I hear that about all the Xbox exclusives I wanted to try. Unreal Champions, Wreckless: The Yakuza Missions, Project Gotham Racing, Toa Fang, Strangers Wrath, and a few others I forget.
 
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I have recently been messing around with MAME's Amstrad CPC emulation. Kinda random but it really is the best option for Amstrad emulation on Debian/linux. Anyway while reading up on the history of the Amstrad GX4000 (Amstrad's only attempt to enter the home console market), I found this gem from the guy who designed it:
1711387382046.png
:story: :story: :story:

For those who aren't familiar, Amstrad is a British electronics company that reached its peak in the 1980s with its CPC home computer range. Noting the success (in the US) of the NES and Master System, Amstrad shat out a version of the CPC Plus range with a controller instead of a keyboard and called it the GX4000. Every console has its killer app that it comes bundled with. In the GX4000's case this game was Burnin' Rubber. It looked like this:
This game was released in 1990.
 
Unreal Champions, Wreckless: The Yakuza Missions, Project Gotham Racing, Toa Fang, Strangers Wrath
The Project Gotham games were fucking fantastic so play them! 2 and 3(xbox 360) are the standouts IMO though none of the games in the series are bad though. They're the almost perfect Ridge Racer in a way.
Strangers Wrath was cool but should preferably be played blind, the gameplay is initially a bit same-same. It's a good game though, it does some cool things. Unless you know about the cool things.

Unreal Champions, meh, who will you play with?
Wreckless could have been really good, a sort of Midtown Madness/Burnout hybrid, but it was too easy to fuck yourself over(flip over a barrier, get into another, no time to get back) and have to replay the mission. Over and over again. It was very arcade-like in the way it wanted you to pump coins into it.
What the hell was Toa Fang... Oh, Tao Feng: Fist of the Lotus, that it notoriously garbo and there was also the Islam controversy. There is very little that can redeem the single player portion of a fighting game if the fighting is crappy.
Amstrad shat out a version of the CPC Plus range with a controller instead of a keyboard and called it the GX4000.
Commodore did a similar thing with the cartridge only C64 dubbed C64GS(Game System)
C64GS-Console-Set.jpg

Nostalgia Nerd on Youtube have a video on the history of Amstrad that is really good, worth checking out if you're interested in this stuff.
Part 1: https://www.youtube.com/watch?v=8o1OTwFv7WQ
Part 2: https://www.youtube.com/watch?v=f1KS7nSKnxE
 
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The Project Gotham games were fucking fantastic so play them! 2 and 3(xbox 360) are the standouts IMO though none of the games in the series are bad though. They're the almost perfect Ridge Racer in a way.
Not only that, but Geometry Wars originated as a mini-game in PGR2. It got a sequel in PGR3, then those two versions were bundled together as Geometry Wars: Retro Evolved, one of XBLA’s early killer apps.
 
Not only that, but Geometry Wars originated as a mini-game in PGR2. It got a sequel in PGR3, then those two versions were bundled together as Geometry Wars: Retro Evolved, one of XBLA’s early killer apps.
PGR was just stellar all around. Both are dead now, but PGR and Burnout were rivals of sorts in how it played. Both encouraged you to take chances but PGR did it in a clean way where you as a player think "I can run these lines... I can control the drift of this vehicle between these two pillars..." and get the higher rewards. When you really started playing PGR it felt like bonkers Ridge Racer in the real world. Absolutely stellar games, nothing like it. I would ejaculate in my pants if maybe Forza Horizon got a PGR mode.
 
Midtown Madness 3 was never particularly good. The best one is still MM1, it handled in a fun arcade:y way. 3 felt like they were going more realistic which didn't make it as fast and chaotic. MM3 also had a horrible feature: HDR/Tone mapping.

Yeah Midtown Madness 2 was my favorite game as a kid. Back then I really got into the community for it and I burned CDs full of mods for it (so I could use mods on computers that didn't have internet). I had the first game as well but I didn't really play it as much.
 
What the hell was Toa Fang... Oh, Tao Feng: Fist of the Lotus, that it notoriously garbo and there was also the Islam controversy. There is very little that can redeem the single player portion of a fighting game if the fighting is crappy.
I never heard of any of that. I only know it as a fighting game where the characters get visible injuries as the fight goes on. I don't remember if it was related to Mortal Kombat.

Unreal Champions, meh, who will you play with?
No one really, but I could say the same about UT2004. I mostly played those games bot matched anyway.

I remember UT2004 vehicles being rad, even if hindsight that don't really fit the game. So the ability to dive around with spears, and characters having special abilities is at least interesting as a concept.

I forgot to mention Blinkz, DoA3, and DoA Beach Volleyball. The latter is interesting because at the time it was hated as a perverts game, but over time people have been more kind to it as sequels got gradually worse. I want to say there was a 3D Oddworld game.

I have most of these games, and an original Xbox. I don't have a good controller for it. Just a third party thing that has sticks that act as a d-pad, making basically all the games mentioned unplayable. Ideally I'd like to softmod it, but what little research I've done makes it seem more complicated than I heard it being.

Maybe it's because I didn't own one when it was new (mine was a used one that came with 9 games for £40 back when the Xbox 360 had been out a while), but many Xbox exclusives tend to have a certain look and a sort of vague mystique about them. (Halo 2 has it, but Halo 1 doesn't.) Even that robot tech demo was cool.
 
I'm looking to buy a GBA flashcart in order to play some Pokemon ROMhacks on genuine hardware(you can follow my autistic journey with those in the Pokemon thread). Obviously, I don't just intend to buy one to play nothing more than Pokemon, and I happened to miss the entirety of GBA lifespan pretty much, outside of whatever used carts Gamestop had for my DS Lite(my true portable GOAT). I was still playing games on my GBC you see, and didn't need a need to switch, especially since DS Lite came with two consoles in one.
Recommend me some good games for that system. They can be foreign games too, I hope that there is translation patches for those by now. There have to be some hidden gems or good remakes I must have missed. Hell, if there is any homebrew, feel free to throw that at me too.
 
I have recently been messing around with MAME's Amstrad CPC emulation. Kinda random but it really is the best option for Amstrad emulation on Debian/linux. Anyway while reading up on the history of the Amstrad GX4000 (Amstrad's only attempt to enter the home console market), I found this gem from the guy who designed it:
View attachment 5848207
:story: :story: :story:

For those who aren't familiar, Amstrad is a British electronics company that reached its peak in the 1980s with its CPC home computer range. Noting the success (in the US) of the NES and Master System, Amstrad shat out a version of the CPC Plus range with a controller instead of a keyboard and called it the GX4000. Every console has its killer app that it comes bundled with. In the GX4000's case this game was Burnin' Rubber. It looked like this:
This game was released in 1990.
I tend to prefer Capcoms CPS I think it was called. It ran shit a lot better and the pixel art was incredible. When they ported that stuff over to the Playstation and the Neo Geo they didnt change much looks wise which is pretty fucking amazing for console transitions considering how terrible the NES and some of the SNES conversions were in comparison to the arcade stuff.
Nintendo showing us once again that copyright laws protect not the authors, but big corporations' legal offices.
The more I see this stuff going on the more I wish for a modern Ted Kaz.

2024 is the year of shit DMCA it seems, CDRomance has to take all downloads for translations and romhacks off-site.
I fucking hate lawyers.
Absolute fucking niggerly, CDRomance was the site I went to for translations and now Ill have to depend on fucking romhacking.net. I even had put some downloads on the backburner for the higher systems, PS2 and DS translations but now it seems like I can never get them ever.
I'm looking to buy a GBA flashcart in order to play some Pokemon ROMhacks on genuine hardware(you can follow my autistic journey with those in the Pokemon thread). Obviously, I don't just intend to buy one to play nothing more than Pokemon, and I happened to miss the entirety of GBA lifespan pretty much, outside of whatever used carts Gamestop had for my DS Lite(my true portable GOAT). I was still playing games on my GBC you see, and didn't need a need to switch, especially since DS Lite came with two consoles in one.
Recommend me some good games for that system. They can be foreign games too, I hope that there is translation patches for those by now. There have to be some hidden gems or good remakes I must have missed. Hell, if there is any homebrew, feel free to throw that at me too.
I really like the Mario party port, its a very fun game. Mother 3 is supposed to be good idk I havent played it. Obligatory Metroid and Castlevania GBA games though Circle of the moon and Harmony of Dissonance are a bit mid. Advance Wars, Fire Emblem, Zone of the Enders, Onimusha Tactics, FF Tactics advance and Rebelstar tactical command are pretty good strat games. I like the Charlie and the Chocolate Factory and Ice Age games for some reason. Obligatory Battle Network games. Obligatory Pokemon games. Golden Sun is pretty good. Shining Soul is pretty good. Wario Land 3 and 4 are good. Theres an RTS called Scurge the hive which is supposed to be good I dont know. The Boktai games are very good. Ofc all the Yugioh games are very good too.
 
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@Georgio Cocklord
Thanks for the suggestions, seems like a good starter list at least. Has Mother 3 been translated yet?
I'm thinking of buying E-Z Flash. It seems everything about it is good, aside from it's ridiculously low battery life. I hope that it's not something as bad as 2-3 hours, otherwise I might have to get another one.
I'm not familiar with GBA hardware, what happens if the battery is drained on the flashcart itself? I know that Pokemon games only use it for RTC functions(like growing berries) and actual saving still works, fine, I assume the same rule applies to E-Z Flash(since it uses an SD card for actual storage)
I must say, it is nice that this thing offers emulation for other systems right out of the box. I played SuperGold97 recently on a DS Homebrew emulator and it didn't work quite well, for one I needed to use save states the entire game since normal saving was busted, and some games simply do not work on it. Hope their emulation is better, could turn the flashcart into not just a GBA machine but all-in-one game console I can play on my DS.
 
https://archive.org/download/En-ROMs/En-ROMs/
When in doubt, search "query" + "archive". In this case, "translated roms archive". Sometimes jewgle could be a retard though and you have to add ".org" or even use "site:archive.org" instead of just "archive". Archive's own search might be better or worse.
Do learn patching though, not all patches and translation are available as prepatched.
Thanks. I'll try to figure it out at some point.

Advance Wars, Fire Emblem, Zone of the Enders, Onimusha Tactics, FF Tactics advance and Rebelstar tactical command are pretty good strat games.
I'll add Yu Yu Hakusho Tournament Tactics and Tactics Ogre: The Knight of Lodis to that list.

Otherwise, also Sonic Advance and Mario & Luigi: Superstar Saga come to mind.
 
I finally got PS3 games to emulate on my mini PC. Why are PS2 and PS3 a pain in the ass to emulate?
Not sure about PS3, but the PS2's CPU (the Emotion Engine) was a bespoke Frankenstein's Monster designed specifically for the PS2. Its architecture is vastly different from the x86_64 or ARM64 architectures the CPU on your device is built to. That's what makes the PS2 so difficult to emulate. To give an example, the Emotion Engine does not conform to the IEEE 754 floating point standard. This accounts for things like GT4's ghost cars not working or Stuntman being unplayable and has been giving PCSX2 devs a headache for decades.

From that second link, the Emotion Engine's handling of floats was done because fast execution was more important for graphics processing than mathematical accuracy:
The floating-point execution units support IEEE-754 compatible 32-bit single precision format. A “not a number” (NAN), an
infinite number, and a denormalized number are not supported. This is because an execution with no exception is more important for the graphics applications than getting a mathematically accurate result. In the floating-point execution units, a NAN and an infinite number of the IEEE-754 format are treated as normalized numbers, and a denormalized number is treated as a zero. These execution units do not support IEEE-754 rounding because its complexity causes a long latency. These units calculate with guard bits; then the difference between the result of these units and the result that is rounded by IEEE zero direction rounding is only up to one least significant unit of the fraction. We judged this precision accurate enough for the graphics applications.
So in order to emulate games like Stuntman and GT4 accurately, PCSX2 needs to calculate floats wrongly in exactly the same way as an Emotion Engine would.
 
Recommend me some good games for that system. They can be foreign games too, I hope that there is translation patches for those by now. There have to be some hidden gems or good remakes I must have missed. Hell, if there is any homebrew, feel free to throw that at me too.
In the "hidden gems" pile.
TMNT. It was a licenced game for the turtles movie at the time. The console versions were typical mediocre movie games, but the GBA port was a surprisingly good and occationally difficult beat em up.
Advance Guardian Heroes. A tough as nails beat em up. High quality despite some occationally rough graphics.
Lady Sia. An animation heavy platformer similar to the old Aladdin games.
Sonic Battle. The Sonic Advance games are well known, but this 3D smash bros clone is actually really good. I remember the endgame grind being brutal though, so if there's a hack to fix that, do so.
Scourge Hive*. I played the DS port, so can't say how the GBA version is, but is an isomentric Metroid with smooth animation I remember being fun.
F-Zero GP Legends series. Story based F-Zero. Not all got an English release iirc.
GT Advance series*. Smaller scale Gran Turismo rip offs. I've not played them much, but whichever I have played was good.

Finally, some less than great recommendations.
Doom. Not the best way to play Doom, but I had fun with it at the time.
Ecks vs Server 1 and 2. More GBA FPS games. Hyped at the time, but I never got the appeal beyond being technically impressive. People seem to like them, but they aren't talked about when it comes to GBA classics.
Duke Nukem*. Again, a supposedly technically impressive FPS game for the time. Never played it myself.
Dark Arena*. Another one I've not played. A doom engine game more or less.


Rebelstar tactical command
I'd pass on this one, or move it lower on the list. It's pretty rough going. Especially compared to others mentioned.
 
So in order to emulate games like Stuntman and GT4 accurately, PCSX2 needs to calculate floats wrongly in exactly the same way as an Emotion Engine would.
From what I read, they even offered a substantial bounty to anyone who could think up a fast method of emulating those inaccurate floats, but the general consensus is that it can't be done.
 
Has Mother 3 been translated yet?
not only it was, but apparently even had a blessing from someone at nintendo. due to the themes of the game, it can't be officially translated without nintendo delving into modern sociopolitical shit. it's absurd how in 2004 people could've talked about troons without all sides going apeshit, while now both pro and against will burn you alive.
From what I read, they even offered a substantial bounty to anyone who could think up a fast method of emulating those inaccurate floats, but the general consensus is that it can't be done.
General Consensus is that decompiling projects like OpenGOAL beat emulation in all camps (except time management, although that's due to people shitting things up). Jak and Daxter had all sorts of issues being emulated (ranging from shadows being badly drawn, missing eyes, and what not), while the pc 'port' runs basically flawlessly.

Also PCSX2 runs really good as of late (at least if you're not a retard that uses the stable), for the GT4 bugs you need to look up on the wiki which flag to activate. My only issue with GT4 is that the online is terrible, but that's not fault of neither the game or the emulator. is that emulators should be viewed as temporary bandaid, not a permanent solution lol.
 
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