Retro games and emulation - Discuss retro shit in case you're stuck in the past or a hipster

The Nintendium effect wore off with the introduction of hinges and Nintendo being unable to understand how to use them properly, in my lifetime I have had two SPs, one DS and two DS lites get fucked up from hinge failure because of them using joint capsules and having weird ass spacing in the actual hinge points (just think of that weird tiny ring space in the DS lite's hinge because that is what broke on both of them). The effect wore off on consoles with the Wii too since they thought it was a good idea to have WiiConnect24 turn it into a furnace because the fan doesn't run and the heat has nowhere to go but bake the DVD drive.
Yeah, back in 2012 or so my GBA SP (from 2004 I think, it was one of the models with a true backlight) dropped off my bed (which was maybe a foot off the bed) and broke in two. I eventually repaired it with a Chinese case and continued to use it even after its two-tone makeover. Recently, though, a corner of the system chipped off and exposed a circuit board underneath (and that was the original components, not the Chinese one).
 
Two decades? Bro, two decades ago you could've gotten yourself a new GBA SP.
I did, I replaced it with that NES edition one.

I guess I figured I'd eventually just buy a replacement screen, or come across one second-hand that just doesn't boot up for like, a dollar. Neither ever happened, so here it sits.
 
I did, I replaced it with that NES edition one.

I guess I figured I'd eventually just buy a replacement screen, or come across one second-hand that just doesn't boot up for like, a dollar. Neither ever happened, so here it sits.
The hinges were always hit and miss. My SP haven't them broken yet but they are really loose that a mild vibration can move the screen no problem.
 
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The Vimms lair nintendo stuff is gone, again. They posted this
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With how much theyre shitting up switch online and fan projects with the barest of minimum game quality, theyre just coasting off of peoples nostalgic good will at this point. I hope people understand this is no longer Reggie Iwata and Miyamotos nintendo. They even hired a nigger who was calling people racist last week on twitter for saying they wont buy woke shit.
 
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Would people even want a modern take on Blast Corps?

AAA would mess it up and fill it with trans stuff. While an indie version would be ridiculed for various reasons.

I can't imagine things like Oyster Harbour going over well these days. Meaning the entire game would have to be a "git gud" grind, or casualised.

Edit: I googled it, and supposedly there's a game called Teardown which is a Blast Corps clone. But it seems to have nothing in common aside from you destroy buildings. Another game called Instruments of Destruction is similar.
 
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Would people even want a modern take on Blast Corps?

AAA would mess it up and fill it with trans stuff. While an indie version would be ridiculed for various reasons.

I can't imagine things like Oyster Harbour going over well these days. Meaning the entire game would have to be a "git gud" grind, or casualised.

Edit: I googled it, and supposedly there's a game called Teardown which is a Blast Corps clone. But it seems to have nothing in common aside from you destroy buildings.
Man, Oyster Harbor was bullshit when the game was new, and it is still bullshit today. Nothing else even comes close to that stage's insane difficulty. I think Mars was the second hardest one, and even that doesn't hold a candle to fucking gay ass Oyster Harbor.

Teardown isn't great. It's a first person game that uses voxels and you can dynamically destroy buildings however you want, but it's not Blast Corps at all. Red Faction Guerilla is closer, but it's more of a mix between Saints Row and Blast Corps. Neither have a funky soundtrack or an emphasis on action puzzles. Blast Corps is one of a kind.

The best I could hope for is an indie studio to essentially just make a direct sequel under their own IP, much like Bomb Rush Cyberfunk was to Jet Set Radio. It needs minimal writing, of course, but that's probably a pipe dream. It'd be way too easy for an indie studio to write some story like "Capitalism has fallen and now the Kommie Krew has to clean up their mess and reunite the world!"

You know, it's a shame we don't see more games with soft body destruction. Lord knows modern hardware could handle it gracefully. Blast Corps' buildings just faded away with fiery explosion sprites when you blew them up. Red Faction Guerilla's buildings fairly realistically collapsed in giant piles, and that game ran on systems we can now emulate. So where are our ultra realistic UE5 games where even the crumbling concrete of a skyscraper falling is rendered?
 
The Vimms layer nintendo stuff is gone, again. They posted this
View attachment 6052777
With how much theyre shitting up switch online and fan projects with the barest of minimum game quality, theyre just coasting off of peoples nostalgic good will at this point. I hope people understand this is no longer Reggie Iwata and Miyamotos nintendo. They even hired a nigger who was calling people racist last week on twitter for saying they wont buy woke shit.
Which games were removed?
 
My first Gamecube died, and I got that back in 2001, so you can't blame the bad solder that killed off so many electronics that were made in the 2000s.

90s electronics were just simpler and well made. I think Nintendo was still manufacturing almost everything in Japan at the time. Speaking of which, Game Boys were really sturdy, but the many different 3DSes were all fragile. And then Switch had all those controller issues, lol. What a different world we're now living in.
Open up an Atari 'heavy sixer' sometime - quarter inch cast aluminum RF shield.
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Plato was 100% right when he said that the original is the best and everything after is a degenerated copy.
 
Would people even want a modern take on Blast Corps?

AAA would mess it up and fill it with trans stuff. While an indie version would be ridiculed for various reasons.

I can't imagine things like Oyster Harbour going over well these days. Meaning the entire game would have to be a "git gud" grind, or casualised.

Edit: I googled it, and supposedly there's a game called Teardown which is a Blast Corps clone. But it seems to have nothing in common aside from you destroy buildings. Another game called Instruments of Destruction is similar.
I think a new Blast Corps-ish game would be perfect if it was in the 15-20 dollar range, it can never be a AAA game. The hectic nature of clearing the path in Blast Corps is so simple and very similar to the "oh shit" feeling of oversleeping and being late. That's not AAA-money, that requires cutscenes and story which is 100% incompatible with the 2-4 minute scenarios of "fucking hell we don't have much time so get into the General Lee then drive to the dumper to powerslide through the grain silos, then move the train so the giant robot can..."

Speaking of that, I use the mission screen song("Time to get moving!") as my morning alarm(edit: the "no more snoozing" kind). When I clicked the Oyster Harbor video linked up above I had to suppress the urge to get moving. Man, Blast Corps is just fantastic.

There's also the story of the first guy getting all platinums, he sent a letter to Rare and they didn't believe him. In a carnie kind of way they had set the requirements for that at a level above what their internal testers could achieve. To encourage people to play the game more. He sent them a photograph of his tv showing it and Rare said "...not good enough, send us the cartridge" and he did. The guy had actually done it and I think he got a thing as a reward.
 
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Which games were removed?
All the marios and all the zeldas. I want to say all first party Nintendo stuff but Pikmins there, advance wars there so idk.
Would people even want a modern take on Blast Corps?

AAA would mess it up and fill it with trans stuff. While an indie version would be ridiculed for various reasons.

I can't imagine things like Oyster Harbour going over well these days. Meaning the entire game would have to be a "git gud" grind, or casualised.

Edit: I googled it, and supposedly there's a game called Teardown which is a Blast Corps clone. But it seems to have nothing in common aside from you destroy buildings. Another game called Instruments of Destruction is similar.
I think we live in the age of schizophrenic media, video games suffer from the fact that everythings too concrete, handholdy and genrefied so I guess some genres have to die out. That includes stuff like [Vehicular combat games like Blast corps, Desert Strike, Recoil],[Exploration with small map like old zelda or snes jrpgs],[Run n Gun],[RTS] etc etc. Im going through my retro library rn, Mario 64 and RE2 currently Links Awakening, Actraiser 2 and Demons Crest earlier, it strikes me how vague they are about the objectives collectibles progress in general. Its refreshing to discover how the game stuff works through experimentation but also sometimes tedious cause of the amount of hidden collectibles and no autosaves. Ive looked at a guide more than once for each game but usually the guide part would be substituted by schoolyard talk and game mags back in the day. Still I would say theyre better games than what comes out today, just very mid and boring shite all of which play the same and are indistinguishable. They made me feel like a child again at least for a little while.
 
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Smash bros is still there. It feels like what they DCMAed was completely fucking random and only related to zelda and marios.
It’s weird too. Super Mario World on the SNES (standalone and All-Stars) and GBA are gone, but Super Mario World on the SNES Mini, Virtual Console, and Switch Online (they use a different rom from SNES Mario World) are still up.
 
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