Sid Meier's Civilization

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2 is the best though, especially with the Fantastic Worlds expansion. I like the Midgard scenario.
I always loved the second game as a kid. There was even a Doom-themed conversion to every sprite for it.

I was autistic enough to even start making my own sprites, mainly making South Park characters into units. I was so proud of my little Cartman in an engineer's helmet.
 
I've always preferred the cultural victory. It's like infesting the world with parasites.

Insert Israel joke here.

Insert dune coons everywhere, fam.

I kinda miss the way Culture worked in Civ 4, where you had to build up tons of it and have Three super bad ass cities, but Civ 5 culture victory isn't too bad (I also miss being able to take cities with culture that was the shit)

There's culture-bombing in Civ 6 again apparently. You can pretty much fuck an opponent's cities with it.
 
I was so proud of my little Cartman in an engineer's helmet.
The editor may be the best part of the game. So easy to use.

And even without it, you could easily edit the game since the rules and stuff are in easy-to-read BASIC-like macro text files (none of that XML crap) and *.bmp or *.gif files.

(I remember trying to make a grandiose space opera scenario. It sucked, and then I found there was already Master of Orion Jr.)
 
I like doing trying to do a cultural victory and then accidentally winning with a domination victory instead because I keep destroying my cultural opponents.
 
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I've always preferred the cultural victory. It's like infesting the world with parasites.

Insert Israel joke here.
I'm actually surprised they didn't make Israel a civ in a DLC or something considering the fact they picked civs like the zulus
 
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Assuming you have all expansions: Focus on culture and religion. Spread your religion far and fast. Grab patronage and win over the city states. I don't remember all the nuances and which exact bonuses to stack but yada yada world congress yada yada diplomatic victory by getting all the city states on your side. I almost never play aggressively and love all the indirect ways I can influence the late game and fuck over other countries using this play method. What's that? Those Japanese bastards are attacking your fisheries? Maybe it's time you got together with all the nations and nation states who share your religious values and vote to embargo their ass. Watching their mighty army crumble into disrepair, done in by a stroke of the pen is pretty chub inducing tbqh fam.

God damn you shithonking ass clowns. I've got work in the morning. Stahp enticing me to start another campaign.

How different is 5 from 6?

IIRC the biggest one is that you can once again stack units, and there is a weird trading card like policy system that seems to be pretty meh, but to be fair that might just be me being resistant to change. I've got like 300 hours in Civ 5 and still boot it up, but something about six really rubs me the wrong way. I'll probably give it a chance again after they get all the expansions out.
Science.

Science is OP in all the Civs. It basically causes you to snowball the other Civs the more you research. Focus on science, with a secondary focus on culture to get the Science culture tree, and you're going to win 99% of the time.

Even if someone goes to war with you, if you're two generations ahead of them, you're going to fuck them.

What's that, Atilla? You're saying you want to negotiate peace after you attacked me unprovoked and you had all your cavalry units destroyed in one turn by my strategic stealth bombers? Maybe after I'm done nuking your capital.


That is actually my problem with winning on the higher difficulty settings. The PC cheats and even with spies and super city science optimization the fuckers always seem to get ahead of me technologically. I think six is the highest difficulty I've beaten without seriously exploiting character bonuses/map size.



 
Play Mayans, you can do anything since you get a bunch of free great people early in the game and can go whatever direction you want (engineer for free wonder, scientist for free academy, etc.). Or Poland for all the free ideas they get.

But I always get culture victory because I like to play defensive (I never liked early game wars in any civ) so my cities are already well-built up (as a result, late-game wonders aren't hard to get). The fun part about culture victory is getting the last few civs converted. I usually have to invade at least one or two civs to reduce their culture/steal their great works, or simply invade them just to open their border to let my musicians in.
I kinda miss the way Culture worked in Civ 4, where you had to build up tons of it and have Three super bad ass cities, but Civ 5 culture victory isn't too bad (I also miss being able to take cities with culture that was the shit)
That was my least favorite culture victory, although the culture bombing was a very missed feature. It was too much micromanagement and I'd always win by "Diplomacy" (i.e. "have more votes than anyone else and vote yourself in") before anything else.
Play as (((Venice)))
Venice with a good starting location is like playing two difficulty levels lower, except on the highest difficulty levels (apparently).
 
trading card
6 has that for policies too, but not the stacking thing. With 6, I think they really are going for a modern board game* like feel, what with the limited stuff you can do on each tile.

*(You know, the kind where the box is as big as furniture, there's thousands of little plastic pieces, hundreds of cards, the board covers an entire table, and the rules are a novel.)
 
I used to play the shit out of Civ 3 and the one with Leonard Nimoy. I haven't played any of the newer ones though, I should do that.
 
Red Death isnt a terrible idea. Most civ multiplayers devolve into a battle Royale of conquest anyway, so im down for a new and more streamlined way to do that.

As a point of conversation, what's everyone's favorite civ in civ 6?
Personally I love the cree since they're super versatile and give an interesting wonder-based approach to culture wins, like China
 
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