Silent Hill

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I'm disappointed it's not really a game and just a "Interactive streaming series". Anyways it'll probably just be ok and quickly forgotten once it comes out.
 
The series that keeps getting ripped off from to this day when it comes to horror games now looks like every other netflix "horror" show. This is so damn heartbreaking
Fuck, it really does. Taking what was once so brilliant and turning it into an “interactive streaming series” (seeing those words come up instantly filled me with dread) is nothing short of insulting. Prepare yourselves for all the Twitchtards to make the worst decisions fOr TeH lUlZ.
 

You’re not just individually playing it as a live stream — we’re actually using the same back end that Twitch operates on, and it’s streaming live from a game engine [that] is accepting all of the inputs from the audience [all] at the same time. You’re basically doing crowd-control decision making. Now, many of those decisions will be made in advance to the audience so that you don’t need to be there live at that moment. If you’re not available at the time at which the streams are on that day, you’ll be able to participate and make sure that your voice is counted inside of the decisions. But if you are there, you’re going to see the outcomes of the audience decisions in real time, but you’re also going to play. There are sequences that will be streaming live, where the audience is going to see characters in danger and you are going to be able to assist them in real time through the video stream, you will see your input and the rest of the audience’s input, and the characters may not survive some of these sequences.
Will people be able to catch up [on the story]? Maybe they’re out on day one, and they want to find out, well, what happened yesterday?

Yes. There are a couple of different ways that we’re going to be handling this. First and foremost, let’s say that you log on day three. The moment that you log on, there’s going to be a catch-up video that’s going to show you think of it like you know the opening of Game of Thrones or Succession — that 15-second here’s what you need to know. We’re going to have these generated daily, and they’re going to contain the output of what the audience has been deciding. We can’t really make them far in advance, because we don’t actually know what’s going to happen. Like, literally the day before, we’re cutting the videos, and then we’re going to put that live. Then every single day, those sequences air, and the decisions that happen in those sequences are going to be put into sections where you can watch the VOD clips. [...] Then every week, we’re compiling all of the main story sequences into an episode, just like a 45-minute episode of television. So by the end of the season, longer than a season of Fortnite, you’re going to have many episodes of television that’s going to result from this and it’s literally a Silent Hill series that’s built by the audience.
How long have you been working on this? And how many people have been putting this all together? Because it sounds like a pretty big undertaking.

It’s huge. We started working with Konami — the earliest discussions — in 2021. And there are a lot of different teams working on it. You know, that Behaviour [Interactive] is on it. And you know, that Bad Robot Games is on it. But we also have a cinematic team working on it called Senscape. They’re an indie horror studio, they’re based in Argentina, they’re wonderful. We’re going to be announcing in a couple of months the audio team behind it — a super famous band that Silent Hill fans are gonna get very excited for. And then we’ve got the writing team, which is being led by a woman named Shannon Ingles — ex-Telltale, was a writer on God of War Ragnarök and Marvel’s Midnight Suns. And there’s a big writing team behind it, because we’re writing hundreds of thousands of words for all of these. And we’ve got a 24/7 mocap studio running. So, several hundred people working on the project, again, for the last two plus years on this.
 
My expectations were as low as I thought possible and this was still worse than I imagined. I knew they couldnt do gameplay so I expected a walking simulator and this is even less than that.
Even if the Ryukishi game ends up being a visual novel it'll almost certainly still be better than this just because it wont be so fucking generic
 
And then we’ve got the writing team, which is being led by a woman named Shannon Ingles — ex-Telltale, was a writer on God of War Ragnarök and Marvel’s Midnight Suns.
Yup, utterly screwed. Brace for impact.
 
Fuck, it really does. Taking what was once so brilliant and turning it into an “interactive streaming series” (seeing those words come up instantly filled me with dread) is nothing short of insulting. Prepare yourselves for all the Twitchtards to make the worst decisions fOr TeH lUlZ.
I think they already ruined the series and showed us exactly what they think of it.

Any game will just be a referential cash grab, with crappy jump scares because that's what people think horror means.
 

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Any game will just be a referential cash grab, with crappy jump scares because that's what people think horror means.
And that's because normies don't understand the idea of horror, and if they do, they just assume it's all jumpscares when it isn't. Like with any genre, horror has many sorts of meanings.
 
2007: Silent Hill has some intense, horrifying atmosphere

2023: Silent Hill is boring dogshit that only appeal to normiefags
 
We’re going to be announcing in a couple of months the audio team behind it — a super famous band that Silent Hill fans are gonna get very excited for.
Uh, is it Akira Yamaoka? Because that's the only music Silent Hill fans want in a Silent Hill game.
 
And that's because normies don't understand the idea of horror, and if they do, they just assume it's all jumpscares when it isn't. Like with any genre, horror has many sorts of meanings.
You'd think they'd get the hint with horror subgenres like psychological/existential horror. Like what do you think will jumpscare you there? Pictures of you fucking your mom while the words "this isn't real" is blared on screen?

Also if nobody on the live stream tells them to pachinko themselves to death then theyre retarded.
 
Fuck, it really does. Taking what was once so brilliant and turning it into an “interactive streaming series” (seeing those words come up instantly filled me with dread) is nothing short of insulting. Prepare yourselves for all the Twitchtards to make the worst decisions fOr TeH lUlZ.

This is like Bandersnatch then? While I did like the way it sorta felt like those old, mostly awful, interactive movie games, I don't know if I'd want to play something like this more than once. It's at least something to do when you are bored.
 
You'd think they'd get the hint with horror subgenres like psychological/existential horror. Like what do you think will jumpscare you there? Pictures of you fucking your mom while the words "this isn't real" is blared on screen?

Also if nobody on the live stream tells them to pachinko themselves to death then theyre retarded.
What would these normies actually classify scary in fiction? Because jumpscares does not a typical horror fiction make. It's such a copout cliche that would work in the lowest hanging fruits like creepypastas.
 
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