Silent Hill

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I was looking at a YouTube video for silent hill 3 (watermark lol) and it’s amazing the amount of detail that went into this game. It’s easily one of the best looking games on the ps2. Still impressive today honestly. I knew I wasn’t crazy when I thought these games looked real as a kid.
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Nu-silent hill just doesn’t compare.
Yeah especially on a real CRT these games popped (on PS1/PS2).
Click to see full resolution.
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There are colors and glows, legendary color blending that just cannot ever be seen on modern screens sadly. Even modern games can look great on CRTs at least the more high-end ones.
 
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Unobtainable in the USA NTSC release of Silent Hill (as far as the internet knows) Newspaper From 7 Years Ago also known as the fire article I think. It is a pretty important scrap of information. I wonder if there's some secret, obscure way to obtain it in the NTSC version? Unlikely. It randomly appears in PAL and Japanese copies of the game, trigger or conditions unknown. It's probably tied to ending routes.
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(Same thing...)

Investigation stalled.
"PTV" dealers still at large.

Suspicious deaths continue.
First the anti-drug Mayor, now
a narcotics officer dies of
a sudden heart failure of
unknown cause.

(Are there others?
It's pretty old...)

Fire broke out in town.
6 homes destroyed.

Charred body
of Alessa Gillespie(7)
found in aftermath.

Cause of fire currently under
investigation.

Investigations show source
as basement of Gillespie home.
Blaze now believed caused by
malfunction of antiquated
boiler.

(The date of the blaze...
it's the same day
we found Cheryl!)
 
Unobtainable in the USA NTSC release of Silent Hill (as far as the internet knows) Newspaper From 7 Years Ago also known as the fire article I think. It is a pretty important scrap of information. I wonder if there's some secret, obscure way to obtain it in the NTSC version? Unlikely. It randomly appears in PAL and Japanese copies of the game, trigger or conditions unknown. It's probably tied to ending routes.
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It was bugged in the early versions of the game (US and original JP release). It got fixed in the European and later Japanese releases.
https://tcrf.net/Silent_Hill#Missing_Newspaper_Memo
 
It randomly appears in PAL and Japanese copies of the game, trigger or conditions unknown.
Its not random you just have to have read a note or 2 previously. I think its manifestations of delusions in the school and/or the article in the police station. It's specifically the PD article that got torn out of the page.
 
Yeah especially on a real CRT these games popped (on PS1/PS2).
Click to see full resolution.
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There are colors and glows, legendary color blending that just cannot ever be seen on modern screens sadly. Even modern games can look great on CRTs at least the more high-end ones.

Get yourself a retrotink4k it will make these old games look great on modern tvs. problem solved if you not want to deal with keeping a 25-30 year old crt tv working.
 
Speaking of CRTs I think I saw a youtube video where a guy managed to get Downpour customized and properly aspect ratio'd to work on one... and it didn't look half bad, visually speaking. The fog did its job again and the rain helped give it a unique feel. But in terms of environmental detail it's pretty sub-par and shit is reused often. Every other aspect is trash, the story, the characters, the music (or lackthereof), the gameplay, the creature designs, and the "horror".
 
I beat the original directors cut on ps1 (not the dualshock edition with the ruined OST). I know its controversial and a minority opinion but The gamecube remake is one of the first demakes to bloat it out to an absurd degree and also make changes for the sake of it. None of you will ever play the original much like any fan of remakes because you already see it as superior. Well guess what? The gameplay flow was raped. Now you have more resource bloat and annoyances that should have been in an NG+ run or hard mode. The crimson heads almost ruin the game. It initially is scarier and of course a lot prettier, but at the cost of being a pretty fun survival horror. Go try DC sometime, its shorter but worth it. I liked getting lost. Plus you get to experience the core refinements done in RE2 and RE3 if you decide to play those too.

I want good new games, not remakes of games everyone remembers. I want more MAKES.
OG is always the best, and I got the game on day of release. I got the belting of a lifetime for skipping school, but I didnt care. That weekend, I scared myself silly playing Resident Evil. I did the same with Silent Hill, although minus the beating, but those two games were a huge part of my childhood. I even got into ambient music from both of those games, odd as that is.
 
OG is always the best, and I got the game on day of release. I got the belting of a lifetime for skipping school, but I didnt care. That weekend, I scared myself silly playing Resident Evil. I did the same with Silent Hill, although minus the beating, but those two games were a huge part of my childhood. I even got into ambient music from both of those games, odd as that is.
Clowns farting in a basement from the dualshock release is still better than a lot of modern game ost.
 
Speaking of CRTs I think I saw a youtube video where a guy managed to get Downpour customized and properly aspect ratio'd to work on one... and it didn't look half bad, visually speaking. The fog did its job again and the rain helped give it a unique feel. But in terms of environmental detail it's pretty sub-par and shit is reused often. Every other aspect is trash, the story, the characters, the music (or lackthereof), the gameplay, the creature designs, and the "horror".
The music of downpour is such a travesty. Say what you will about homecoming and the like, but it still had Akira and was not lacking in the musical aspect.
 
The music of downpour is such a travesty. Say what you will about homecoming and the like, but it still had Akira and was not lacking in the musical aspect.
Idk I think the composer did a decent job (RIP Daniel Licht) best tracks being Into Perp Walk and the Intro. Akira's work after 4 severely cut back on what made his work on the series special and it stagnated imo. To the point where there are like 3 or 4 shared fucking tracks or beats between Origins Homecoming and Shattered Memories. Musically this was a breath of fresh air and kept the familiar tone of strings heard in the intro to SH1.
I enjoyed the guitar and wish it was used more.
This was neat too, reminds me of Twin Peaks vaguely and the percussion is fun.

The only objectively bad or memable track from Downpour is its KoRn music from the awful trailer. The biggest issue with Downpour is the lack of genuinely scary or thematically fitting tracks too. I really wish they got another composer with Licht to add necessary industrial beats for a PRISONER focused story we never even got. I'd say Downpour is laughably better than SH2 remake's soundtrack because at least it has a particular tone. Akira butchered it all and lost what made sh2 memorable, its why the best tracks in the remake are reused (and not even properly looped just like hd collection) ambience and tracks from the original. Akira's unique silent hill sound died with SH4 though so I'm not shocked. Just listen to this dogshit...
Akira has been stuck on nu-lofi beats ever since Origins for some reason. Parts of Origins is the last speck of greatness we ever heard again.
This percussion loop track got way too remixed though in the later games. Even in Origins you can tell he winded down and toned it back compared to 4. Way too chill. Emotional though vs the narrative dogshit we got.
Still a far cry from the variety 1-4 offered OST-wise.
Bonus fan results music tracks:
 
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Just finished my very first playthrough of Silent hill 2 (The remake) and wow, that was incredible. Very few games have sucked me in like SH2. The atmosphere is unmatched in gaming. I cannot think of a game that so perfectly marries lighting and sound to create a literal waking nightmare like it does. The way reality cracks and you see the decay of the building James is in vs the image of them he has in his head is fantastic. The most disturbing place in the game to me was the Toluca prison. The chapel is horrifying and the "disease" spreading through. I felt on edge more then any other place in the game including the labyrinth and hotel. My favorite track of the whole game is the one that plays after the James wife reveal and the hotel starts to decay around you.
 
Just finished my very first playthrough of Silent hill 2 (The remake) and wow, that was incredible. Very few games have sucked me in like SH2. The atmosphere is unmatched in gaming. I cannot think of a game that so perfectly marries lighting and sound to create a literal waking nightmare like it does. The way reality cracks and you see the decay of the building James is in vs the image of them he has in his head is fantastic. The most disturbing place in the game to me was the Toluca prison. The chapel is horrifying and the "disease" spreading through. I felt on edge more then any other place in the game including the labyrinth and hotel. My favorite track of the whole game is the one that plays after the James wife reveal and the hotel starts to decay around you.
https://youtube.com/watch?v=2VPnkqLVJYA
The remake cuts out important narrative points and expects you to have played the original. Fog is also HD collection tier where James still has a magical anti-fog field around him versus the PS2 game. Lost a lot of its atmosphere and narrative due to bloat and western horror fag shit like having a SAW voice on a tape recorder and in the elevator gameshow. Play the original.
For some reason they cut Maria being with James in the elevator which had an interesting reaction from Maria. Also the soundtrack is botched. It plays the wrong ambience constantly throughout the game. (Music only in the apartments in the original playing in the town, improperly looped OG tracks like HD Collection, I can go on). The original is worth playing if you want a better OST.
 
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SH2 and 3 both still look really good, but every time I go and play SH3 again it blows me away every time. The lighting is absolutely incredible.


I've been on the hunt for an old CRT TV for this exact reason. I've got an OSSC that works pretty good, but I'd like to compare it with original hardware. I'm really looking forward to seeing how the games change given it was the kind of TV they were made for.
 
The remake cuts out important narrative points and expects you to have played the original. Fog is also HD collection tier where James still has a magical anti-fog field around him versus the PS2 game. Lost a lot of its atmosphere and narrative due to bloat and western horror fag shit like having a SAW voice on a tape recorder and in the elevator gameshow. Play the original. https://youtube.com/watch?v=q2BdxQ2h5mghttps://youtube.com/watch?v=UlbsdUcHqzQFor some reason they cut Maria being with James in the elevator which had an interesting reaction from Maria. Also the soundtrack is botched. It plays the wrong ambience constantly throughout the game. (Music only in the apartments in the original playing in the town, improperly looped OG tracks like HD Collection, I can go on). The original is worth playing if you want a better OST.
I did play the original first. The original Xbox port version restless dreams. I never made it that far though I got stuck on a puzzle early on and put it away. None of what you said here changes my mind about my play through. It was great.
 
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