Silent Hill

I disagree here, Fatal Frame 1 used a family tree that slowly revealed itself to give you the deeper story. The story there has too many interpersonal dramas between the different families to have it all in cutscenes and using ghost flashbacks would've cheapened the ghosts.

Simultaneously Fatal Frame 3 has way too much fucking reading material.
Fatal Frame isn't scary and it's all about ghosts and the past though. The main gimmick is snapping pictures of ghosts, with minimal gameplay beyond that. It's nothing like what survival horror games are, it has an anime style that I can't get into and just bores the hell out of me.

Good to bring up one of the worst examples of horror games out there though.
 
Last edited:
In 1950's Japan? What part of"it has nothing to do with SH1" did you miss?
Didn't know that the Gods of the cult were tied to a specific location and not just taking on the likeness of the beliefs the locals there had. The reason why the town of SH got tainted with spiritual power was the rape and forced impregnation of a teenage girl who went psychic Chernobyl as a result.
SHf talks a lot about the local gods and cults too, the town is also a special religious place.
 
Just finished the game. I liked it for what it was but it isn't woth 70 bucks, not even close. If you pirate it like me and just play it as some run of the mill action thriller, completely forgetting its called Silent Hill, you'll enjoy it, other than that, there's not much to sink your teeth here. I think it tries way too hard to be confusing for the sake of being confusing like every SH after 4. Maybe if it was permited to be its own game with its own plot it would probably be much more fun but this is Konami and they stopped taking risks 20 years ago.
 
Fatal Frame isn't scary and it's all about ghosts and the past though. The main gimmick is snapping pictures of ghosts, with minimal gameplay beyond that. It's nothing like what survival horror games are, it has an anime style that I can't get into and just bores the hell out of me.

Good to bring up one of the worst examples of horror games out there though.
If we're being honest with ourselves I don't think any game is "scary" or at least I haven't found them scary since I was a kid.

The photography mechanic of fatal frame is actually really fun as well, trying to get high score shots by aligning all the different mechanics is just conventionally fun gameplay.

Since they keep adding stuff to it in the latest title you have: how close you are to the target, charging the shot by keeping them in frame, lining up multiple weakpoints by letting them build up and rotating the apeture, the counter "zero shot" encouraging you to take more risk, the combo shot which adds a rythm element to it and then all your modifiers (film type, abilities used, current skills slotted)

And they've also gotten really good at making tricky enemy movement patterns. It's a very solid core mechanic.
 
Last edited:
I'm not trying to sound rude but Siren was annoying and not in the least bit fun to play.
The only problem I had with Siren was the ridiculous nature of the random items you had to find in your second runs through each level. These goals were often so bizarre and out of the way that you couldn't imagine the character doing it given the circumstances. "I better risk my life to go find this teapot so I can use it later in a scene I couldn't know is coming."

I still enjoyed the (deliberate and intentionally stilted) gameplay, though. Everything doesn't have to be Devil May Cry. How else will there be any tension?
 
started playing yesterday for some reason the story doesnt bother me after the shitshow from hell that is ghost of pansexual. hope they keep it earnest without getting preachy. for some reason i choose hard mode im going to regret it dont i lmao
 
started playing yesterday for some reason the story doesnt bother me after the shitshow from hell that is ghost of pansexual. hope they keep it earnest without getting preachy. for some reason i choose hard mode im going to regret it dont i lmao
It was really weird that for the gameplay they only had game dev and hard as difficulty. Only shows how arbitrary difficulty settings can be at times.
 
It was really weird that for the gameplay they only had game dev and hard as difficulty. Only shows how arbitrary difficulty settings can be at times.
Story action difficulty is like normal in older games. Hard on first playthough is challenging especially since you are learning. You unlock extra hard after first run but I will do that only after unlocking everything.
 
Story action difficulty is like normal in older games. Hard on first playthough is challenging especially since you are learning. You unlock extra hard after first run but I will do that only after unlocking everything.
The more you know! I dont think its the best terminology seeing as games use the "story difficulty" as the retard difficulty.
 
Aside from SIREN 1 and 2, BAROQUE is probably the closest in feel to SILENT HILL games may ever get.
1000456829.webp
Absolutely correct. The OG Saturn Baroque is a very good experience, not so much the PS2 remake though.

Pity that the guy who runs the main fansite credited it with his troon awakening.
 
Absolutely correct. The OG Saturn Baroque is a very good experience, not so much the PS2 remake though.

Pity that the guy who runs the main fansite credited it with his troon awakening.
The soundtrack in the original game is godly.

The remake is okay. I wish someone would hack the original soundtrack into it.
 
It's easier to call the walking fedora who wrote this dumpster fire a retarded faggot.
View attachment 7967318
You know, the more I learn about Ryukishi07, the less I ever want to "play" his """games""" like Higurashi or Umineko. From all I've seen of them or read of people discussing them, it sounds like the most pretentious, self-indulgent garbage imaginable.
It's the stupid person's idea of what smart writing is.
 
From all I've seen of them or read of people discussing them, it sounds like the most pretentious, self-indulgent garbage imaginable.

Not going out of your way to read something because it has an awful fanbase is valid. You have no idea how many things I actively avoid just because extremely obnoxious people cant shut the fuck up about them.
 
You know, the more I learn about Ryukishi07, the less I ever want to "play" his """games""" like Higurashi or Umineko. From all I've seen of them or read of people discussing them, it sounds like the most pretentious, self-indulgent garbage imaginable.
It's the stupid person's idea of what smart writing is.
Higurashi is really good and as it's one of his first works, it's not very far into the 3deep5u shit. The Question Arcs with headphones still rank as one of my best decisions to sit down with during Halloween last year. Very spooky with good sound direction and also some very real shit going on (so long as you can deal with the slow burn aspect from the beginning). The resolutions you get in the Answer Arcs are also really good and I overall think Higurashi is his most digestible thing. Also the first episode is free on Steam.

Umineko is also really good but it also gets super metacontextual and actively tries to fuck with the reader so it has a lot of very ardent haters. I think the resolution is quite good and I still rank it as one of my favorites, but it's also a bigger commitment than Higurashi and not as 'fun' to read as you go through it. Higurashi starts slow but then is enjoyable until the end whereas Umineko starts well, plods in the middle as R07 rakes you over the coals, and then ends well.

I wanna say sometime after Umineko is when things got really weird for R07. His newest WTC VN, Ciconia, is on perpetual hold due to the Ukraine war but it's full of transhumanist gay prog shit. The story is good if you can get over the 2010s reddit ideology he spouts off during the initial bits but it's also just... never going to be finished so it's not worth getting into.

And then the sequels to Higurashi, which came out in animu form, really went all in on lesbian schoolgirl angst to the point of kinda making Higurashi pointless. In Japan, they're not well-liked but the western fanbase tends to be split between, "these fucking suck" and "how dare you not heckin validate these murderous gay girls, chud"

Honestly, SHf doesn't feel very R07 in a lot of ways. Higurashi, for example, spends a lot of time on its characters so you get a sense for who these people are supposed to be when the weird shit starts happening. You spend a lot of time in a normal, rural Japanese town before the horror starts to leak in and it's never an all-consuming horror. A western work I'd compare it to would be something like Twin Peaks.

The fandom can definitely be pretty annoying though, especially after so many people 'got into' Umineko when pretentious media literacy faggot Joseph Andersen streamed the entire thing to his audience of fatherless zoomers. WTC is generally pretty good if you can commit the time to them (Higurashi and Umineko are both individually longer than the entirety of LotR by a significant margin) but they're definitely not "ZOMG THE GREATEST LITERATURE EVER WRITTEN"

tl;dr SHf isn't very R07 so I wouldn't look at it as representative of his good shit
 
Last edited:
You know, the more I learn about Ryukishi07, the less I ever want to "play" his """games""" like Higurashi or Umineko. From all I've seen of them or read of people discussing them, it sounds like the most pretentious, self-indulgent garbage imaginable.
It's the stupid person's idea of what smart writing is.
Higurashi is really good and as it's one of his first works, it's not very far into the 3deep5u shit. The Question Arcs with headphones still rank as one of my best decisions to sit down with during Halloween last year. Very spooky with good sound direction and also some very real shit going on (so long as you can deal with the slow burn aspect from the beginning). The resolutions you get in the Answer Arcs are also really good and I overall think Higurashi is his most digestible thing. Also the first episode is free on Steam.
As a warning. Don't just view higurashi as a rural supernatural horror. It's only really the focus of the story during the question arcs. During the answer arcs. R07 begins to shift the story into a political thriller, with the horror completely disappearing during the last two chapters as the story begins to wrap up. Umineko is less offensive in this regard, but it still has it's retardation after chapter six.
 
The only problem I had with Siren was the ridiculous nature of the random items you had to find in your second runs through each level. These goals were often so bizarre and out of the way that you couldn't imagine the character doing it given the circumstances. "I better risk my life to go find this teapot so I can use it later in a scene I couldn't know is coming."

I still enjoyed the (deliberate and intentionally stilted) gameplay, though. Everything doesn't have to be Devil May Cry. How else will there be any tension?

You can have a tense atmosphere without making everything annoying. Alien Isolation comes to mind. And sure, I get it, older hardware. But something being old doesn't excuse just plain frustrating design. I think people say Siren is good because it's unique. It sure is unique. Now it should try being fun to play.
 
Now it should try being fun to play.
Something retards kind of forget when they seethe about Siren is that the first game was intended as a ARG/collaborative game where people band together to discuss the best stategies/solve the puzzles and by the time the second game rolled around they realized the average gamer is a retard incapable of communicating with others to solve problems.
 
Back
Top Bottom