- Joined
- Mar 11, 2020
I'd imagine Sony made a whole lot less of those special editions after being made fun of for bragging about shipping (not selling) 4 million copies at launch for Last of Us 2
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Yes it does, I now lay on the floor looking longingly over at my copy remembering the times where it contained all possible data from Mario Kart 8 that shall ever exist...and now my cart is left wanting. There are tracks and racers that shall never be committed to physical media, once the great solar flare wipes outs out nearly everything those tracks and racers shall be lost to history. Future civilizations that shall come after us will only think that there are 41 in total.No, Marissa, MK8D doesn’t retroactively stop being a complete game just because they made an expansion five years after the original game’s launch.
The number is now up to 10 million copies of TLOU2 sold.I'd imagine Sony made a whole lot less of those special editions after being made fun of for bragging about shipping (not selling) 4 million copies at launch for Last of Us 2
Wow... 10 million retarded sony ponies...The number is now up to 10 million copies of TLOU2 sold.
I think you mean fans of the future Emmy® Award Winning Series The Last of Us™ based on The Playstation Studios™ Game that has won over 300 Game of the Year Awards.Wow... 10 million retarded sony ponies...
You Sony Simps are going to have a hard time coping when Demon Souls is announced for PC.PC ports are only happening with stuff that had multimedia projects going on or have the intention of being live service.
No not really, anything Souls related is years away. If anything the first actual PS5 PC port would be something like Returnal before anything else.You Sony Simps are going to have a hard time coping when Demon Souls is announced for PC.
How is it they have the numbers for TLOU2 but nothing for Horizon FW?Yes it does, I now lay on the floor looking longingly over at my copy remembering the times where it contained all possible data from Mario Kart 8 that shall ever exist...and now my cart is left wanting. There are tracks and racers that shall never be committed to physical media, once the great solar flare wipes outs out nearly everything those tracks and racers shall be lost to history. Future civilizations that shall come after us will only think that there are 41 in total.
The number is now up to 10 million copies of TLOU2 sold.
The game can't be doing badly since it's still one of the more played games on PSN in total. The game sells every time there's a PS5 restock and it's not just related to bundle deals, it seems to be the game that people will purchase with each system.How is it they have the numbers for TLOU2 but nothing for Horizon FW
The Ultimate role of piracy is to have everything in a disorganized mess which doesn't help anything from the preservation factor due to the fact that nothing is labeled properly. People don't know what's what, broken roms get passed around in rom sets all the time.It takes a special kind of retard like Marissa Moira to (pretend in) owning many physicals of modern games for the convenient argument of game preservation, especially the part about complaining of DLCs (in MK8 Switch of all things when there are worse examples out there) but ignoring the whole matter of patches & updates (aka, data that is also not present in the disc/cartridge).
That's ultimately the role of piracy to back up and share game data, including patches and DLCs, when it comes to actual game preservation.
There are plenty of sites with good documentation and tons of different builds and demos like legendsworld, and you would know that if you actually knew what you were talking about and not making up bullshit. Even assuming your dumb analogy were true, it's still more than Sony is doing for games preservation.The Ultimate role of piracy is to have everything in a disorganized mess which doesn't help anything from the preservation factor due to the fact that nothing is labeled properly. People don't know what's what, broken roms get passed around in rom sets all the time.
Piracy being viewed as a form of preservation is like viewing the large island of floating plastic as a form of preservation. Yes it attracts stuff and keeps it there, but it's a total mess and it's mostly garbage(i.e. rom hacks). If Piracy was about preservation you would have properly done archival sites with included documentation that came with the specific builds.
There's also the fact that some stuff can't be pirated properly due to having no working public emulators.
That people now pay pirates to repack specific games, so the whole mentality has changed. Pirates are not some type of intellectual rebel warrior poet, they're mostly people offering services to rank up instantly in GTA 5 and want patreon donations.
The documentation in many of them were stuff ripped directly from places like Gog. Those are people that have actually done game preservation.There are plenty of sites with good documentation and tons of different builds and demos like legendsworld, and you would know that if you actually knew what you were talking about and not making up bullshit. Even assuming your dumb analogy were true, it's still more than Sony is doing for games preservation.
Random websites were doing archiving of often obscure PC games before GOG ever existed. This bullshit claim of yours is nearly on par with your claim that PC doesn't get a lot of exclusives anymore.The documentation in many of them were stuff ripped directly from places like Gog. Those are people that have actually done game presevation.
It's true, Valve, Blizzard, bethesda, (and I guess Ubisoft at this point since they own many classic PC title IPs) do not exclusively develop for PC anymore like they used to.Random websites were doing archiving of often obscure PC games before GOG ever existed. This bullshit claim of yours is nearly on par with your claim that PC doesn't get a lot of exclusives anymore.
Valve hasn't released a console game since the PS3/360 Era and even the PC versions of those games are still going.It's true, Valve, Blizzard, bethesda, (and I guess Ubisoft at this point since they own many classic PC title IPs) do not exclusively develop for PC anymore like they used to.
Blizzard used to have a very large special section for it's games back in the late 2000's and that's pretty much gone at this point. What you do have for PC is a ton of stuff in perpetual early access. You're not getting equal replacements for what was lost.
Valve hasn't released a console game since the PS3/360 Era and even the PC versions of those games are still going.
Bethesda and Blizzard were never a PC exclusive company. And Ubisoft stopped being exclusive in 2000. These takes are bad, just stop.
You're a contrarian retard lolThe Ultimate role of piracy is to have everything in a disorganized mess which doesn't help anything from the preservation factor due to the fact that nothing is labeled properly. People don't know what's what, broken roms get passed around in rom sets all the time.
Piracy being viewed as a form of preservation is like viewing the large island of floating plastic as a form of preservation. Yes it attracts stuff and keeps it there, but it's a total mess and it's mostly garbage(i.e. rom hacks). If Piracy was about preservation you would have properly done archival sites with included documentation that came with the specific builds.
There's also the fact that some stuff can't be pirated properly due to having no working public emulators.
That people now pay pirates to repack specific games, so the whole mentality has changed. Pirates are not some type of intellectual rebel warrior poet, they're mostly people offering services to rank up instantly in GTA 5 and want patreon donations.
Weird you didn't mention its Metacritic user score, just the paid for agenda shit.I think you mean fans of the future Emmy® Award Winning Series The Last of Us™ based on The Playstation Studios™ Game that has won over 300 Game of the Year Awards.
It's guaranteed to be Certified Fresh® by the Tomato-meter® on rottentomatos.com an NBC Universal company.Weird you didn't mention its Metacritic user score, just the paid for agenda shit.
Oh no, thats the best you can come up with is the same games that were ported to PS3/360? Valve doesn't need to put software out there since it makes a vast majority of their money off PC titles, even ones they don't make.
Yes they did, this year in fact.
The problem with valve is they just don't put out much software in general. I mean Artifact, a dota tie-in, a VR title, and a demo for the steam deck, that's been their output for the last 4-5 years. I thought with steam deck they would bother ramping up software development for it and show some stuff that would be in production. It just comes off as a lack of ambition or a bad work pipeline.