I agree, think 60fps higher res was a good reason for some people, and if you look at the first year of the PS5 line up they did have PS5 only games with the likes of the Demon Souls remake, Ratchet and Returnal, which did con people into thinking that would last. I don't think Sony can pull that trick twice however, and with the PS6 if it comes out in 2027, I can't see the cross gen period not being even longer.
. Those early days looked very promising. Returnal was a fun take on a genre and a good game. Then arrogant Sony kicked in again.
Not sure what you mean by this, would never call backward compatibly greedy, unless you mean cross gen games? If you mean cross-gen games, I don't think there was an issue with it, as the games that were cross gen were made with that in mind or outright started as PS4 games. The issue is Sony didn't have any next gen only games in the pipe line for the whole of 2022 and 2023, honestly they didn't have much in games at all.
I think BC is greedy because it hides behind "good guy Sony/MS". I don't want cross-gen games, I want brand new exclusives on exclusive hardware, that's where the fun games have always existed. I see it as greedy because they want to claw in as much money as possible from a game, when, to me, they don't need to a new console to fill it with BC games.
I understand third parties doing it, cross-gen COD or whatever makes sense and helps the new console find more player to play with. 1st party BC - specifically new console games working on previous consoles, not visa-versa, is, in my view, pure greed.
I disagree, issue is they tried VR again and made it PS5 only instead of working PC which is now only something they are doing. VR is niche, and Sony dev teams are already spread out, they can't support both PSVR and PS5 if they wish to mostly fund and publish games by studios they own.
One of the reasons Vita failed is because Sony's devs team only had the resources to make one game a time, and would rather have put their time into making PS4 games, so they skipped over the Vita. Sony did outsource some games early on, but they were of such shit quality they stopped.
Sony need to just up quality control and fund 3rd party devs to take a crack a number of dead ips they own. Make they low to mid budget, and they they go well make deals for these devs to make original ips. Only way they can support both systems, or at this point just the PS5.
I believe PSVR2 should have been exclusive to PS5 and those studios should have focused on launching as many games as possible on PSVR2. Sony had enough chances to support it, but didn't. PSVR2 now going to PC is the least they can do after they've abandoned it. Sony have enough IPs and had enough on-the-fence normies to make a killer app and push PSVR2, when the price comes down of course.
VR has to be played to be understood though, which makes it a hard sell.
You're right though, Sony own a shit load of old IP's that could be revived by small 3rd party studios, who could use that opportunity to advertise themselves to be potentially purchased by Sony if they show they can put out quality remakes/remasters. Not every game needs to be a banger, but 10-15 old games become a mega-banger for a console.
I don't see a huge gap between the two consoles maybe a year tops, but if one is to cut it short will be the Xbox SS as that one is not popular with devs.
Which is a condemnation of a supposedly much more powerful console (Series X) than PS5. I do wonder if AMD nerfed their tech in the Xbox.
You are also right that all signs point to a Nivdia based Xbox, while Sony will still with AMD with there own tec some of which is to be in the PS5 Pro for hardware upscaling. With MS switching to ARM, does make sense for their lower system to be portable as ARM architecture is very well suited for it.
Sony and AMD are very close, with Cerny helping AMD with their own software tech, which is only in PS5 and, like you said, In Pro. Maybe we will get some interesting comparisons between the consoles like we did back in the day, if MS go Nvidia and ARM.
MS should have definitely launched a small handheld to push Gamepass+Cloud.