- Joined
- May 24, 2021
So, there's 5 or 6 classic tracks in GT7 from the old titles.I’ve only played up to gt4 which track did they butcher?
When I see quotes like this I always wonder what the board think.
Like they see this retard pissing billions into a black hole while the rest of the company has to be making decent profit to cover for SOE. If you just binned all of the games departments you’d have a great company and the share price would go up.
Unless they’re hoping to land the next seven fortnights
Deep Forest - no longer a tight, fast romp thru the woods for sports cars. Is now a wide track designed for GT cars. Massive straights and L shaped corners abound.
Grand Valley - completely different setting, now set on California highway 1. More thought was put into the uwu visuals of this track than rhe actual remake, so the track itself feels pretty nonsensical. You go from wide huge roads to super tight corners on what is supposed to be a winding stretch of highway, but parts of it are also banked and setup like a race course? It's OK if you cut the tunnel section out.
Trial Mountain - now super wide for GT cars, and the final chicane/sharp corner has been removed and replaced with a lazy box.
Eiger Nordwand - rally track gone. Tunnel is a pit now. Track size doesn't play well with the game's jumpy physics.
High speed ring came out rather unscathed, besides a general redesign and being wider