- Joined
- Apr 3, 2022
For the past decade it definitely has.Reminder: PlayStation is for niggers
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For the past decade it definitely has.Reminder: PlayStation is for niggers
This is at least half the reason I don't think I'm getting it when a disproportionate part of the library is just old shit in a new box.Wish PS5 had that instead of just pushing out remasters and remakes.
Full remakes intended to help sell the SNES CD, nevertheless. I doubt that'd've been made if they didn't start on the SNES CD in the first place. You get the best compilations when they're trying to sell a system, like with Rare Replay and Zelda: Collector's EditionThat was a compilation of full remakes. A lot more value and quality than anything these days, even from Nintendo.
Dead Rising has a particular kind of soul due to it being the product of a bunch of Japanese guys watching American films and going "Let's do that!", like with Resident Evil or Silent Hill, in a way. DR2 gets contracted out to Blue Castle Games, but they're working alongside Keiji Inafune, who was the producer on the original, and a bunch of the original development team, so it stays a lot closer in its design to the first.but now I question why Dead Rising 4 lost the fun and slightly the soul that the first two had? (Save for the third, since it was okay at best.)
Oh, so Dead Rising 4 is the Star Wars Sequel Trilogy/Fembusters/PPG 2016 of the Dead Rising franchise?You've basically got an entry in a series made by people who swear they're fans, but without any real understanding of why fans like the original.
Pretty much, even down to the writers taking a beloved protagonist and writing him in a way that is unlikable, unfunny, and directly contradictory to his prior character arc. There's also the female deuteragonist who's unsufferable and exists mostly to make stupid decisions and treat the protagonist like he's an idiot, but never face any real consequences for it.Oh, so Dead Rising 4 is the Star Wars Sequel Trilogy/Fembusters/PPG 2016 of the Dead Rising franchise?
I never heard that SNES CD element of the story before. I thought it started more as an exercise for SNES development. That's pretty interesting, and yeah, that Zelda collection was very good too. I'm still surprised we never got any other kind of compilation (excluding the underwhelming Game & Watch novelty).Full remakes intended to help sell the SNES CD, nevertheless. I doubt that'd've been made if they didn't start on the SNES CD in the first place. You get the best compilations when they're trying to sell a system, like with Rare Replay and Zelda: Collector's Edition
Yup, it was discovered in the 2020 gigaleak that "Super Mario-CD" was a working title. https://tcrf.net/Development:Super_Mario_All-StarsI never heard that SNES CD element of the story before. I thought it started more as an exercise for SNES development. That's pretty interesting, and yeah, that Zelda collection was very good too. I'm still surprised we never got any other kind of compilation (excluding the underwhelming Game & Watch novelty).
You could practically feel the developers of Dead Rising 3 saying "Wouldn't it be awesome if you could get this weapon in the game, and it did this thing?!?!?!". I think they really were trying their best to make something awesome and tons of fun, but just didn't quite understand why DR1 and 2 were satisfying enough with their relatively modest arsenals. DR1 especially had a whole lot of tension, often driven by stuff that feels like bad design, but needs to be there to balance out the game. If DR1 is a well-balanced meal with a small desert, DR3 is just a giant plate of sprinkles and chocolate syrup, with no actual meat, or potatoes, or veggies, or even ice cream.DR3 has Blue Castle get rebranded into Capcom Vancouver, and has even fewer ties to the original development team, likely with a good deal of staff shuffling. At this point, Capcom is either granting the team much more leeway and having less oversight, letting them do what they want, or they're okay with how things are looking overall and sign off on how things are changing in the series. There's also the Microsoft partnership and console exclusivity stuff for the Xbone that might have played a part in shifting the scope/technical details of the game without the planned PC focus.
I don't deny the 90s (& 00s) in terms of vidya were really subliminal in comparison, but I do rejoice what @Sexyphobe said about knowing where to look the good stuff nowadays. For my part, it's mainly japanese shit (sometimes asian) and indies among modern releases but I do regularly play new games across different genres (action, rpg, strategy, puzzle, horror, shmup, visual novel, etc.). It depends how much you like to get out of your comfort zone, but a lot of people tend to stop growing or learning as they get older and insulate themselves with shit they already know and cease to actually discover new things. For some poor fuckers it happens in their teens already instead of their late 20s, 30s or 40s, etc.And how it's a 7-year-old game that's still being praised and recommended, because there's not much else to play.
Man, 7 years. Imagine if the 90s were like the modern day, and people were still recommending mid-life NES games during the release year of Super Mario 64. It really shocks me to think about how just, like, a whole lifetime's worth of great games were all developed and released within a fairly short time window. The Legend of Zelda and Dead Rising had a 20 year gap between one another, but now it's almost faggot year 2023, the year Dead Rising turns 17, and that's not even considered a retro game yet. Even I never really realized how old it was until I came across comments on a YouTube video about it from people reminiscing about how they grew up playing it with their dad/siblings/cousins/whomever.
Anyway, uh, Sony Hate Thread, right. The Xbox 360 was a better console than the PS3 because PS3 didn't get Dead Rising. They got DR2 & OTR, but DR1 is the best.
Sony doesn’t think a 10 year commitment is significant and doesn’t publicly view Nintendo as a real competitor anyway, so surely they’ll have no objections to this at all since it definitely won’t have any impact on their overall business, riiight?According to Microsoft Gaming CEO Phil Spencer, the company has entered into a 10-year commitment to bring Call of Duty to Nintendo platforms. This is assuming that the merger between Microsoft and Activision Blizzard King goes through.
Spencer said that “Microsoft is committed to helping bring more games to more people – however they choose to play.”
Sony wasn’t happy with Microsoft’s commitment to keep CoD on Playstation for 10+ years, so they gave the same offer to Nintendo instead
Sony doesn’t think a 10 year commitment is significant and doesn’t publicly view Nintendo as a real competitor anyway, so surely they’ll have no objections to this at all since it definitely won’t have any impact on their overall business, riiight?
I actually don't think it would, Wii CoD never affected main Cod. Best case is we get rereleased of classic MW-era games, though unironically that might scare Microsoft just as much.Sony wasn’t happy with Microsoft’s commitment to keep CoD on Playstation for 10+ years, so they gave the same offer to Nintendo instead
Sony doesn’t think a 10 year commitment is significant and doesn’t publicly view Nintendo as a real competitor anyway, so surely they’ll have no objections to this at all since it definitely won’t have any impact on their overall business, riiight?
It's less money for Sony, more for their rivals, not to mention less of a selling point for Sony consoles. Nintendo's CoD would sell even better now too, for two reasons:I actually don't think it would, Wii CoD never affected main Cod. Best case is we get rereleased of classic MW-era games, though unironically that might scare Microsoft just as much.
Dead Rising 2 is CPU intensive and kinda chugs on all consoles except the very newest ones, so I wouldn't be completely surprised if it's too demanding for Switch, or at least demanding enough that they couldn't port it quickly and on the cheap.I'm surprised Capcom still hasn't ported Dead Rising 1/2/Off the Record on Switch btw.
I'm curious with MS's strategy to get CoD to Nintendo given that the Switch isn't the best console for shooters. How are you going to fit the latest CoD on a Switch console and cartridge without serious downgrades in performance and graphics?It's less money for Sony, more for their rivals, not to mention less of a selling point for Sony consoles. Nintendo's CoD would sell even better now too, for two reasons:
1) It won't be a gimmicky version with shit graphics like Wii's (at least when Switch 2 inevitably drops in the next couple years).
2) PS & Nintendo-only console gamers would have defaulted to PS versions, but now Nintendo will get at least some of those would-be PS sales too, on top of the obvious Nintendo-only sales.
A lot of women like that series, especially 3 for some reason. I bought into the hype and also wasn't drawn to play it much. I don't find the story or plot all that compelling or interesting despite putting around 15 hours into Witcher 2 and a few hours into 3. Even read one of the books for more context. Just doesn't do it for me. Ace Combat's Strangereal universe is a lot more interesting.Which is sad because even Witcher ain't that good.
A new Nintendo system is around the corner, they're not keeping Switch forever. Switch 2 will obviously be more capable, maybe even around Steam Deck's specs, which is sufficient to keep up.I'm curious with MS's strategy to get CoD to Nintendo given that the Switch isn't the best console for shooters. How are you going to fit the latest CoD on a Switch console and cartridge without serious downgrades in performance and graphics?
That said, all of this could've been avoided with Sony if they played ball for the consumer's benefit instead of throwing a tantrum. Let's not forget that they STILL have an existing contract with CoD that prevents MS from even putting CoD on their Game Pass service! Which MS is still honoring. Ridiculous.
sir, you have it all wrongFor the past decade it definitely has.View attachment 4016205
Just kill yourself.Except this did happen, Mortal Kombat Trilogy was released on the N64 and Playstation, Myst had a console release on Playstation after it's original release date of 1993, you had Pac-Man a game from the 1970's get released both on Playstation and n64 and Dreamcast in assorted forms. Street Fighter 2 had a Playstation and Saturn release, Even during the PS2 this happened with console ports of Dragon's Lair a game from the late 1980's. Sega Saturn's only sonic game (that is not Sonic R) was an anthology of the Genesis first three sonic titles.
Hell Myst got released all the way up to the DS and then was later remastered for the PC and Switch, and now they just remastered that remaster for PC and just announced a Riven Remaster. Remasters have been with us since arguably Super Mario Allstars and Genesis/Master System ports.
It's not forcing you to buy new hardware or incur any extra cost in order to play, you're still using your own hardware.
I actually don't think it would, Wii CoD never affected main Cod. Best case is we get rereleased of classic MW-era games, though unironically that might scare Microsoft just as much.
I don't know about the older titles, but CoD MW3 on Wii afaik was feature complete, minus DLC, and ran beautifully, at a smooth and consistent 60fps, albeit at 480p. Blops 2 on Wii U was also another great port, just missing DLC. I'm sure even a new CoD could run beautifully on the 2017 Switch.It's less money for Sony, more for their rivals, not to mention less of a selling point for Sony consoles. Nintendo's CoD would sell even better now too, for two reasons:
1) It won't be a gimmicky version with shit graphics like Wii's (at least when Switch 2 inevitably drops in the next couple years).
2) PS & Nintendo-only console gamers would have defaulted to PS versions, but now Nintendo will get at least some of those would-be PS sales too, on top of the obvious Nintendo-only sales.
Those downgrades will have to happen, though I'm not expecting the absolute worst. To give you an idea of what a good downgrade for Switch looks like, here's a video comparing the PS4 and Switch versions of The Witcher 3. I timestamped right to the comparison shots:I'm curious with MS's strategy to get CoD to Nintendo given that the Switch isn't the best console for shooters. How are you going to fit the latest CoD on a Switch console and cartridge without serious downgrades in performance and graphics?
Wait, really? I remember it running great on PS3. I haven't touched it in years, though.Dead Rising 2 is CPU intensive and kinda chugs on all consoles except the very newest ones, so I wouldn't be completely surprised if it's too demanding for Switch, or at least demanding enough that they couldn't port it quickly and on the cheap.
Yeah, maybe, though Capcom Vancouver's gone, so maybe it's just in limbo for the time being.In all likelihood Capcom has just put Dead Rising in the time-out corner because they saw 4 was widely reviled and their takeaway was "I guess people are tired of Dead Rising."