Sony hate thread

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and all the other countless anime games with names and box art so generic, they seem like AI came up with them.
country known for anime making lot of cheap cookie-cutter anime games is still better than better than the FOTM shit the west constantly does, nip soullessness still comes out on top.

Also, if Japanese developers want to be more respected then maybe they shouldn't give stuff ridiculous sounding Engrish names or make puns that only work if L and R sound the same- a trait those two letters share in Japan but literally nowhere else on earth (and since the physics of soundwaves don't change based on political geography its really just them being retards.) Remember the days of all western games being kuso? Respect goes two ways, guys.
japan creates for japan first, don't like it don't play it (and wait, isn't that touted as a good thing so they don't get pozzed?).
also makes it sound like most western games aren't kusoge, ffs even the big name big money earners get constantly shit on. fortnite? cod? destiny? ASSFAGGOTS? SPORTSBALL?
 
The anime era of PS3 did have tough competition with big hitters on the west, particularly because it was the peak of "MATURE AND SERIOUS GAMES" era shit that is still shitting the industry nowadays. Japs never really understood the trend and HD development fucked them in the ass. They were either grim-dark which I believe is how the perceived the "MATURE" games from the west (sort of correctly but they played it straight instead of making fun of the trend) or went moe.

TLOU also vindicated all of the Soyniggers wanting their computer game machine to be taken seriously as arrrttttt because it could emulate a movie which just further cemented that feeling of superiority. Which is weird to me when Sony had already cultivated art games for the PS2 without having to go super deep and shit, SOTC exists after all. I'd argue that it was Persona 5 (don't kill me Vyse) that "legitimized" animu games on the eyes of soyniggers because it was on the very serious very mature console and was their replacement for FF. Aside from that, things like KNY, AOT and their mainstream success probably helped animu artstyle be better received so it has sort of become okay to have animu games, but godforbid you had anything japanese-looking on the PS3 you fucking kid.
 
I'd argue that it was Persona 5 (don't kill me Vyse) that "legitimized" animu games on the eyes of soyniggers because it was on the very serious very mature console and was their replacement for FF.
No killing necessary because....
 
Are you sure about that? Maybe go to Amazon, eBay, Etsy, etc. and do some research.
Those are cables specifically needed because the Gamecube didn't have an HDMI port, so they're correct.

But yeah, you can still get an HDMI connection through adapters and specialized cables so it's not like it's impossible either.
 
Those are cables specifically needed because the Gamecube didn't have an HDMI port, so they're correct.

But yeah, you can still get an HDMI connection through adapters and specialized cables so it's not like it's impossible either.
No duh. That's because I never implied that either Gamecube, Dreamcast and Saturn ever did. I was only about talking about third-party shit.
 
I guess you got a lot of disagrees because everyone else forgot just how many coomerbait garbage JRPGs were pushed front and center on the PlayStation storefronts back then, many of which were from Idea Factory and NIS. There were so many, they just ran together, and how can you remember games like:
View attachment 4708661View attachment 4708668View attachment 4708686

and all the other countless anime games with names and box art so generic, they seem like AI came up with them. Yeah, no wonder I thought the genre was just completely dead until Yakuza: Like a Dragon reminded me that JRPGs can be incredible if done right.
Compile Heart, Idea Factory, then you had a surge of VN non/games to tag along. I cannot deny there's a market for this crap, jp or worldwide, but late 90s/early 00s jrpgs offered so much more.
 
I was an enthusiastic PS3 owner but fell away from home consoles afterwards cause there just wasn't anything convincing me otherwise. in Ye Olde Dayes, I remember buying a new console felt like opening up a whole new vista of potential experiences. but to this day the only notable PS4 exclusive I can name off the top of my head is Kingdom Hearts 3, and I'm very much not a Kingdom Hearts fan. that plus the whole debacle of the PS4 and xbone being the hardware equivalent of discount used Dell PCs... shameful. now the PS5 at least seems to have solved the hardware problem, but games? Square Enix is the only dev who isn't doing simultaneous releases these days, and their two big flagship titles, FF7 Remake #2 and FF16, are getting ported to PC, so why bother? sure it's gonna take another year or whatever but brother I'm still working my way through the last 20 Yakuza games.
 
Well yes, because fuck Sony. I refuse to give them my money unless it's something little like headphones and nothing the fuck else.
Yeah, you really didn't miss shit. The PS4 started out very promising, but right off the bat, the cracks were starting to show.

  • No backwards compatibility whatsoever
  • Games no longer came with manuals
  • Mandatory full disc installs across the board
  • Enormous updates
  • Required updates with no indication on the packaging
  • Controllers with batteries you needed to charge after every single session
  • Inexplicably worse Blu-ray software than PS3

And the damn thing couldn't play music CDs, just to piss off the dozen or so people who cared. Xbox One could play them, lol.

Sony really turned things around during the latter half of the PS3's life, but the PS4 was just a slow, continuous decline, and now the PS5 is such a colossal wet fart. There's just nothing exciting about PlayStation anymore.
 
The other option is 7 minutes long loading screens.
Or they could just make their games more efficient. The Wii U didn’t have any problem with long load times.

I mean, not with the games themselves. Trying to do something really intensive like opening the system settings made it have a stroke.
 
Or they could just make their games more efficient. The Wii U didn’t have any problem with long load times.

I mean, not with the games themselves. Trying to do something really intensive like opening the system settings made it have a stroke.
Xenoblade X actually offered content download to speed up loading. Sometimes fast travel could take a really long time, and pop in is bad without it. But the Wii U also used some sort of custom DVD, not Blurays

The lag when opening the home menu only occurs in Breath of the Wild because it actually unloads the entire system firmware so that the game has more memory to use. Not sure if other games did this.
 
The lag when opening the home menu only occurs in Breath of the Wild because it actually unloads the entire system firmware so that the game has more memory to use. Not sure if other games did this.
Interesting. I don’t know about Wii U, but some 3DS games did the same thing, at least on the original model. Closing Smash for 3DS to go back to the home menu basically restarted the entire system.
 
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