Sony hate thread

Of course there aren't going to be many new sales for 360 games, the main purpose of BC is that people can play games they already own. In the 1.5 years that I've owned a Series S, I've only bought two new 360 games, but being able to play the many digital 360 games I already owned at higher resolutions and better framerates was one of the main reasons I bought the system. That's not even counting the fact that old physical games are most likely going to be bought used.

Backwards compatibility, especially for multiple generations back, doesn't sell games; it sells consoles.
how many people are gonna buy a 360 game years later? how many still have them around? zoomers want THE NEW SHIT in HD, oldfags already played them way back.

those are also not new sales, they don't generate any money. yes, in the grand scheme of things it sells the platform (just like sony' scattershot of games did in the past, even if they were not system sellers), since more games = more stuff for people to play, but getting them to work still incurs a cost and the amount of people who play those is still minimal. meanwhile selling you the same game again for 20+ bucks means it at least is gonna pay for itself, if not make some profit (even if it's chump change).

I'm arguing what's better or not, simply there's a reason sony (and to an extend nintendo) have the perspective they have - and with enough retards paying money for it no reason to change since it proves them right (and even if not they would fleece retards some other way). shit even EA is jumping on that train and "remastering" a game from 15 years ago that was still fine in every regard and only needed a technical update (the pc port of dead space was always iffy).
 
zoomers want THE NEW SHIT in HD
Unless it's a mini-console, in which they will have no problem buying because apparently it's the only way to experience the classics.

... that's of course if you ignore emulation and retro game stores but the former makes their brains melt from either "being hard to set up" or "being illegal" while the latter makes their skin crawl because only capital G gamers go there.
 
Unless it's a mini-console, in which they will have no problem buying because apparently it's the only way to experience the classics.

... that's of course if you ignore emulation and retro game stores but the former makes their brains melt from either "being hard to set up" or "being illegal" while the latter makes their skin crawl because only capital G gamers go there.
Damn, I feel called out. Personally, don't mind gamestores, but I avoid them for anything but peripherals or new titles as they always fuck up cases and artwork with the price stickers. If I am going to retro game the PS2/GC/Wii or PS3, I would rather my shit looks clean. I will attest to the illegal part though, I do avoid that even if it is dumb.

how many people are gonna buy a 360 game years later? how many still have them around? zoomers want THE NEW SHIT in HD, oldfags already played them way back.
Depends on what YouTuber you get to talk about it.
 
I was specifying Superhero movies. I would have watched Dr. Strange but apparently it ties in with a tv show I haven't watched. Ditto dor Spiderman and Avengers bullshit. I am beyond done with watching advertisements disguised as movies and tv shows.
Most of cinema and television 2010s onward is just infomercials disguised as movies or shows and it's depressing, and they look cheaper and cheaper within every release.
 
Spiderman is a sassy teenager who says le funnie quips and does le funnie dances. His backstory is that he got bitten by a radioactive spider one day and oopsie daisy he's a superhero.
Spider-Man being a sassy Deadpool-lite is a modern era thing from the last decade or so. For a long time, he was just a normal guy with normal problems, exacerbated by his guilt and responsibility to help people. It was supposed to be something of a soap opera for teenage boys, with Spider-Man tearing Peter Parker's life apart. It was a great concept and well written for a long time, until we got modern writers like Dan Slott who think Spider-Man is just "happy go lucky tee-hee" Tumblr writing.

The big draw for Spider-Man was his sex-life. Most of the big narratives focus on who he is banging, be it MJ, Gwen or Black Cat and the tragedy of him never getting pussy for very long. Spider-Man also has the depressed hero thing as his life is basically hell 24/7, but he doesn't quit being a super because "with great power, comes great responsibility." He is a well-designed character that fits a teen audience as much of his struggle is every day romances and jobs and whatever else. I think the main issue with him is lack of anything outside the Peter world and where Spider-Man conflicts with it, leading to non-stop stories of him being a failure as nothing but his love life seems to have that much weight.
I actually liked when they had him get married because of this, it was a chance for the character to "grow up" and explore new themes. It was great until the whole Clone Saga (a concept I liked but was not well-executed). And then Civil War and then Dan Slott happened, and the character was irreparably wrecked.

I think a big part of it is that the combat in Spider Man felt like it had no power. In the Arkham gamed you heard the enemies' bones breaking from your punches, but even mooks don't provide that feedback.
Another issue is the cutscene feel to the start of the game. Rather than putting out basic thugs like Arkham does, everyone has a gun right from the beginning, making learning combat fairly difficult. The game was more focused on being cinematic with a big action set piece then warming you up. Batman lacked story and massive set peices, but in return, the games held way better flow.
The game takes way too much influence from the Beenox Spider-Man games. Way too much emphasis on stealth and jumping around to avoid getting hit instead of doing what Spider-Man would actually do, which is fight intelligently and quickly. Spider-Man is a generally quick fighter, so the emphasis should have been on quickly dodging and disarming guns. Compare this to Spider-Man 2, where you could disarm an enemy with a quick dodge and web, and even bounce off walls to take out enemies quickly. And all but the toughest thugs would go down in a couple hits because Spider-Man has super strength. Even the Spider-Sense in this game was nerfed (or let's face it, forgotten completely) for the cinematics. The PS4 game has a poor story with Peter acting like a giant cuck and mediocre gameplay where even the web-swinging isn't that satisfying.

And what do you mean Batman lacked story and set pieces? Each game is a great story, with excellent set pieces. Batman did it right with excellent gameplay and great writers, including Paul Dini in the first two games. The gameplay complements the story and is a perfect fit for the character.
 
Most of cinema and television 2010s onward is just infomercials disguised as movies or shows and it's depressing, and they look cheaper and cheaper within every release.
I'd wish it was adverts like in the 80s-90s where it was just cartoon = toy commercial.

It's outright propaganda without any sort of honey to make it palatable.
I unironically miss Marissa Moira.
We can miss his derpiness, but lets not kid ourselves that he would have offered a real argument on why one would waste money on a PS5.
 
Spider-Man being a sassy Deadpool-lite is a modern era thing from the last decade or so. For a long time, he was just a normal guy with normal problems, exacerbated by his guilt and responsibility to help people. It was supposed to be something of a soap opera for teenage boys, with Spider-Man tearing Peter Parker's life apart.
I think a big problem for Spider-Man is that he has a sound concept, but it has now gone off the rails, barely mirroring what he was supposed to be. The first two Raimi films and The Amazing Spider-Man are great examples of what he should be, a grounded hero with a bit of a sci-fi edge juggling real problems such as part-time, a girlfriend and a friendship on top of Spider-Man. Since the 90s though, the character keeps going bigger than he should what with clones, the obvious Venom dick-stroking as every 2000s plot was an alien invasion and now the current multi-verse shenanigans. Even if Spider-verse and Venom are good on their own, they over-bloated the Spider IP in some truly negative ways.

And what do you mean Batman lacked story and set pieces? Each game is a great story, with excellent set pieces. Batman did it right with excellent gameplay and great writers, including Paul Dini in the first two games. The gameplay complements the story and is a perfect fit for the character.
Arkham was pretty light on plot. Titan was just an extra element to make a generic break out plot better. City and Knight did a lot better, though I think a lot of it was more within text than cutscene. I should rephrase, Arkham was less cutscene focused than Spider-Man it feels like. Arkham felt more like a game rather than Spider-Man which felt like it opened with an Uncharted style movie-gameplay section. I hope this explains it. Arkham has its big moments, but they feel more like game moments than this, which is more big action cutscene-gameplay moment.
 
I'm not as big into capeshit as I was as a kid, but yea, Batman has been a sorta very grounded character who owns his own billion dollar enterprise. It's a far cry from most other DC and Marvel properties quite honestly. Spiderman just has the same old tiresome 90s-era radical cool attitude with, like you stated, a very sassy attitude, which is cool for children, but it's more depressing when sad middle-aged manchildren adore stuff like this, as well as Sonic or Star Wars or anything else under the sun, expecting them to be made for the big guys.
Without going too much into capeshit, Batman is a superhero who plays everything in hardcore mode. Low health, crafted weapons only, no kills - like Iron Man, there is a loose sense that a real person could elevate themselves to that position rather than just be gifted superpowers. His struggle is easier to identify, and his evolution from the campy detective in the early days has probably been the most successful of any comic book hero.

Whilst I want to try the Spider-Man games, Spider-Man as a character does not interest me. I liked him most in the Raimi films, but being largely age-locked into being a teen forever - along with teenagers being more neurotic than ever - it doesn't have the same draw as the Arkham games did.
 
Fair, buy they didn't feel as blatantly commercial like if that makes sense... Though it was also the era of Ben10 so I probably just wasn't paying as much attention.
Seems fair. Actually, the 2000s was more of the industry trying to replicate the anime art style. And not just Ben 10, but also Avatar TLA, OG Teen Titans, Meglas XLR, Boondocks, 2003 TMNT, Totally Spies, Storm Hawks, etc. 2000s was also like 90s, but somewhat not as toyetic, at least until years after after the recession.
 
I'd be very curious to know how VII remake would have performed had it been PS5 exclusive.
We'll see with Rewank.
That was actually Sega of Japan's decision. Tom Kelinsky, the CEO of Sega of America and the man who basically made Sega a household name in the west, tried to desperately talk them out of it, to no avail.
not to be That Guy™️, but *Kalinske
 
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Final Fantasy 16 took a massive nosedive in japanese retail sales, for its second week, in the latest Famitsu chart :
01./00. [NSW] Master Detective Archives: Rain Code <ADV> (Spike Chunsoft) {2023.06.30} (¥6.345) - 55.339 / NEW
02./01. [PS5] Final Fantasy XVI # <RPG> (Square Enix) {2023.06.22} (¥9.000) - 37.763 / 373.790 (-89%)
03./02. [NSW] The Legend of Zelda: Tears of the Kingdom # <ADV> (Nintendo) {2023.05.12} (¥7.200) - 26.089 / 1.723.314 (+4%)
04./03. [NSW] Mario Kart 8 Deluxe <RCE> (Nintendo) {2017.04.28} (¥5.980) - 10.244 / 5.354.788 (+27%)
05./00. [NSW] Ghost Trick: Phantom Detective # <ADV> (Capcom) {2023.06.30} (¥3.990) - 8.373 / NEW
06./00. [NSW] 9 R.I.P. # <ADV> (Idea Factory) {2023.06.29} (¥6.800) - 8.080 / NEW
07./04. [NSW] Minecraft # <ADV> (Microsoft Game Studios) {2018.06.21} (¥3.600) - 7.241 / 3.178.847 (+17%)
08./05. [NSW] Nintendo Switch Sports # <SPT> (Nintendo) {2022.04.29} (¥4.980) - 6.925 / 1.114.248 (+12%)
09./00. [NSW] Tokyo Xanadu Ex+ for Nintendo Switch <RPG> (Nihon Falcom) {2023.06.29} (¥4.800) - 5.845 / NEW
10./08. [NSW] Super Smash Bros. Ultimate # <FTG> (Nintendo) {2018.12.07} (¥7.200) - 5.341 / 5.225.169 (+25%)

I hope japanese indie devs skip the "pixelshit analogy for emotional abuse" and jump straight to retro 32bit. Steam could use some of that.
Here is a sample of japanese indies that caught my interest:
 
Seems fair. Actually, the 2000s was more of the industry trying to replicate the anime art style. And not just Ben 10, but also Avatar TLA, OG Teen Titans, Meglas XLR, Boondocks, 2003 TMNT, Totally Spies, Storm Hawks, etc. 2000s was also like 90s, but somewhat not as toyetic, at least until years after after the recession.
Loved Teen Titans, ATLA and liked Ben 10 (kid seasons 1) and TMNT 2003. And yeah, they didn't feel like 20 minute comercials. Ben 10 was the closest of those with how some alien forms would appear only once, but for the most part they seemed more interested in telling a story. Kind of makes me notice how good it was...

When I reminisce I usually go into Disney Afternoon territory and specially Gargoyles, Real Ghostbusters, Spider Man and XMen from the 90s (and some Exo Squad) but there was a lot of good shit in the 2000s even if I was into anime for the most part at that time.
Final Fantasy 16 took a massive nosedive in japanese retail sales, for its second week, in the latest Famitsu chart :
Oof
 
Unless it's a mini-console, in which they will have no problem buying because apparently it's the only way to experience the classics.

... that's of course if you ignore emulation and retro game stores but the former makes their brains melt from either "being hard to set up" or "being illegal" while the latter makes their skin crawl because only capital G gamers go there.
they buy that shit because of the memes, play around an hour or two, then it collects dust on a shelf to show potential visitors how "nerdy" they are...
 
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