Sony hate thread

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Narrator: They will do the same thing for the Switch
You think Nintendo is going to be super nice and not shut down their e-shop for the Switch barely 5 years into the Switch 2's lifecycle? They don't want you on the old console, they want you on the new one.
From what I understand, it seems like the new Nintendo account system is a unified server approach, unlike the Wii U & the 3DS, which had different servers for each system. This is similar to how Microsoft operates their Xbox One/Series server, & how Sony operates the PS5/4 server. It's easier to implement backwards compatibility from a digital perspective too, you know longer need to shut down individual servers for security reasons.
 
From what I understand, it seems like the new Nintendo account system is a unified server approach, unlike the Wii U & the 3DS, which had different servers for each system. This is similar to how Microsoft operates their Xbox One/Series server, & how Sony operates the PS5/4 server. It's easier to implement backwards compatibility from a digital perspective too, you know longer need to shut down individual servers for security reasons.
I'm kind of hoping the reason its taken them so long to push games to the NSO's nes, snes, gb, n64, genesis emulator applications is they've made them forwards compatible and it will be a reoccurring thing to have access to these on later Nintendo consoles. Maybe Nintendo has finally got it and plans to not reinvent the wheel with each console generation. The account system seems like a forward looking thing though.

Good luck trying to sign in on the switch, wiiu, and 3DS on the same account though. When I did it years ago I actually had to call Nintendo tech support to get the process done because how jankey the 3DS and WiiU still were with the new account system.
 
PS3 was fine, but it's an objective downgrade from PS2 no matter how you slice it. There's more good games on PS2 than some systems have in total comprising their entire library. It's crazy actually.
It's mainly because Sony became way too cocky because the PS2 was so popular. Had the PS3 been executed correctly, it would've been just as good as PS2 and wouldn't be crushed by its long time rival Nintendo when the Wii was released on the same day as the PS2
 
I'm kind of hoping the reason its taken them so long to push games to the NSO's nes, snes, gb, n64, genesis emulator applications is they've made them forwards compatible and it will be a reoccurring thing to have access to these on later Nintendo consoles. Maybe Nintendo has finally got it and plans to not reinvent the wheel with each console generation. The account system seems like a forward looking thing though.
I’m sure they’ll do that, especially if the Switch 2 is backwards compatible, but I think the main reason they’re taking so long is just because it’s a subscription service. They don’t have any incentive to dump new games into the shop every week like past consoles if all they need to do is drip feed just enough to keep people invested in Switch Online.

You just know that Earthbound and Earthbound Beginnings were locked in a box labeled “break glass in case of PR emergency” until the whole expansion pass situation happened.
 
Agreed. PS4 was when Sony moved to California and stopped making games and started making interactive movies disguised as games.
That was actually before PS4. Remember Heavy Rain in 2010? That's an interactive movie and less than a game, and it was a PS3 exclusive, and since then they keep making and releasing interactive movies and disguise themselves as "games"
 
I'm kind of hoping the reason its taken them so long to push games to the NSO's nes, snes, gb, n64, genesis emulator applications is they've made them forwards compatible and it will be a reoccurring thing to have access to these on later Nintendo consoles. Maybe Nintendo has finally got it and plans to not reinvent the wheel with each console generation. The account system seems like a forward looking thing though.

Good luck trying to sign in on the switch, wiiu, and 3DS on the same account though. When I did it years ago I actually had to call Nintendo tech support to get the process done because how jankey the 3DS and WiiU still were with the new account system.
Yeah, like I said it's a server backend issue with these systems. You were calling them to basically have your account ping in across 3 servers upon logging in and that's a nightmare when you don't think ahead for features like that
 
It's mainly because Sony became way too cocky because the PS2 was so popular. Had the PS3 been executed correctly, it would've been just as good as PS2 and wouldn't be crushed by its long time rival Nintendo when the Wii was released on the same day as the PS2
Sony did get cocky and screw up, but a lot of franchises just simultaneously dropped the ball, and not enough good new ones replaced them. Final Fantasy, Metal Gear, Resident Evil, etc were all major steps down, meanwhile the new stuff that flourished just wasn't ever that great imo (Uncharted is okay, Little Big Planet is mediocre, etc). I don't think there's anything Sony could've done that would've made MGS4 not kinda crappy.
 
That was actually before PS4. Remember Heavy Rain in 2010? That's an interactive movie and less than a game, and it was a PS3 exclusive, and since then they keep making and releasing interactive movies and disguise themselves as "games"
Ehh... that was David Cage more than anything. Yeah Sony published it, but there was still a healthy first party library outside of Quantic Dreams' games that were actual games that Sony either developed or published on the PS3/PSP by that point (They published Soulcalibur:Broken Destiny, God of War 3, Echochrome (2), Demon's Souls, Genji: Day of the Blade, Ridge Racer 7 and so on and so forth including the HD remasters of the Jak & Daxter and Ratchet and Clank games and their new entries) . It was probably more of a situation of David Cage's games being quite famous (for the wrong reasons unbeknownst to Sony) and the execs at the top wanting to make some cash off of his success, hence Heavy Rain and Beyond Twio Souls. Plus, he got Atari to publish Fahrenheit earlier, so I can't shit on Sony for David Cage being a weird perverted French retard. I can shit on them for following his example with TLOU for the past 10 years.
 
It's mainly because Sony became way too cocky because the PS2 was so popular. Had the PS3 been executed correctly, it would've been just as good as PS2 and wouldn't be crushed by its long time rival Nintendo when the Wii was released on the same day as the PS2
Yeah, I feel it's happening again with the PS4 to PS5 transition. For the PS4 era and they shit on Microsoft because Halo died with Bungie leaving and Microsoft nuked their own console during that whole Kinect presentation. Microsoft then proceeded to do jack shit for an entire generation. Meanwhile PS4 just puts out SOME exclusives to get people onto their platform, so that when they're done playing the interactive movies and go back to CoD/FIFA/GTA5, Sony gets a cut of the cash when people drop fat stacks on MTX.

Now that the PS5 has rolled out, they've tried to coast again with 1-2 games a year but a lot of those are available on the PS4 or are coming to PC. Meanwhile Microsoft completely abandoned trying to win a console war and decided to focus on Game Pass. It's just death of a thousand cuts with every little exclusivity deal they make for Game Pass. Maybe one of these years Microsoft will figure out how to make good games but all they've done is buy zombie studios with shit devs but beloved IPs. It's a shame that they're too stubborn to loan out those IPs to competent devs and instead prefer to let 343 molest Halo for another decade.
 
Remember Heavy Rain in 2010? That's an interactive movie and less than a game, and it was a PS3 exclusive, and since then they keep making and releasing interactive movies and disguise themselves as "games"
Heavy Rain was hilarious in its outright lying to the consumers about what they were getting. How all "choices mattered" and every scene had "multiple paths". Yet if you played through the game more than once you quickly realized that in some scenes you could literally set the controller down and fail all of the quick time events with zero consequences. And that a good chunk of the game was essentially on autopilot and didn't require the player to even be present. You'd get the same outcome regardless of whether you even played or not.

And it was not even a complete game either. They cut around a third of the story including a major aspect of the main storyline. The actual story was that the father of the kidnapped child and the serial killer were both psychically linked to each other. And that when the killer would kidnap or murder his victims the psychic link would cause this particular father to have blackouts. This plot point proved so colossally retarded for the SONY executives that they just told David Cage to scrap that part of the story and keep it more grounded like the movie Se7en or Silence of the Lambs. But David Cage instead of rewriting the supernatural and psychic stuff just cut it entirely and didn't bother to replace it and SONY must have not wanted to delay the game so it came out unfinished.

Heavy Rain is written like those cheesy and lame detective stories where everyone and everything is a suspect and red herrings and wild goose chases take up the entire story until the case magically resolves itself in the final scene. But they added in an even more ridiculous element in that you play the entire game as the killer but just not the points in his life that would incriminate him.
 
In terms of things Sony didn't make but they made them more popular, such as Resident Evil, Tomb Raider, Silent Hill, Metal Gear Solid and Final Fantasy (the latter two that were originally titles for NES and SNES), they were also making Sony cool during the mid-to-late 90s before they cross to other platforms.
Those games are probably the only reason anyone is talking about Sony today. if Final Fantasy 7 had gone to the N64 instead of the Playstation as originally planned, Sony would never have become the gaming juggernauts they are.

Subsequently:

Sony did get cocky and screw up, but a lot of franchises just simultaneously dropped the ball, and not enough good new ones replaced them. Final Fantasy, Metal Gear, Resident Evil, etc were all major steps down, meanwhile the new stuff that flourished just wasn't ever that great imo (Uncharted is okay, Little Big Planet is mediocre, etc). I don't think there's anything Sony could've done that would've made MGS4 not kinda crappy.
That's what happens when you rely on third parties to carry your console and don't have enough first party to make up for it when they screw the pooch. Nintendo never really hit this problem because they maintained a large, robust suite of good first party offerings. So even though the Wii was a shovelware machine, and the Wii U barely got any third party support at all, Nintendo's own first party support was able to carry them through the periods of third party bullshittery.
 
Narrator: They will do the same thing for the Switch
You think Nintendo is going to be super nice and not shut down their e-shop for the Switch barely 5 years into the Switch 2's lifecycle? They don't want you on the old console, they want you on the new one.
I think BC will let the titles live on in an online store for another decade, the only question is what form that store takes.
 
Is there a reason PS5 can't download Ultra Street Fighter 4? I thought this piece of shit was backwards compatible with PS4 games. It says it can be downloaded, but then immediately gives an error.
 
Sony did get cocky and screw up, but a lot of franchises just simultaneously dropped the ball, and not enough good new ones replaced them. Final Fantasy, Metal Gear, Resident Evil, etc were all major steps down, meanwhile the new stuff that flourished just wasn't ever that great imo (Uncharted is okay, Little Big Planet is mediocre, etc). I don't think there's anything Sony could've done that would've made MGS4 not kinda crappy.
I do like LittleBigPlanet and Loco Roco, but I do get it. PS3 had some decent exclusive titles early on, but their said exclusives got stale real quick. Games such as Final Fantasy, Tomb Raider, Resident Evil, Silent Hill, Metal Gear, Rayman, etc., which used to be Sony exclusives, ended up migrating to other different consoles in 2000s, and all of these franchises got worse and worse by 2010s onward
 
I do like LittleBigPlanet and Loco Roco, but I do get it. PS3 had some decent exclusive titles early on, but their said exclusives got stale real quick. Games such as Final Fantasy, Tomb Raider, Resident Evil, Silent Hill, Metal Gear, Rayman, etc., which used to be Sony exclusives, ended up migrating to other different consoles in 2000s, and all of these franchises got worse and worse by 2010s onward
To be fair, those third party games weren't directly made worse from Sony and were that way by thier owners (i.e MGS being stuck with the ever self-flaggelating Kojima to have anything decent in terms of game play with two out of three times Kojima wasn't there (Snake's Revenge and Survive) being utter trash alongside Konami or Rayman being demoted to side character in favor of what were side characters), While I can't say too much good with the other exclusives since what was there early in the PS3 generation was ethier more of what came before (God of War 3, the most of the PS3 era Ratchet & Clank games, ect.), I could say that LittleBigPlanet was at it's best with the creative mode and user generated content when it wasn't just copypasted levels, but gimped itself by forcing you to play the campaign and tutorials to do anything meaningful with said creative mode and having the crux of the game being basically being a much freer Mario Maker before Mario Maker was even a thing.
 
Is there a reason PS5 can't download Ultra Street Fighter 4? I thought this piece of shit was backwards compatible with PS4 games. It says it can be downloaded, but then immediately gives an error.

Try downloading it from the Sony site. I've had to do it sometimes, think it has something to do with the system failing to verify a license or something. It's especially bad when a game has both a PS4 and PS5 version.
 
I agree completely, I enjoyed enough of PS3 to consider it good--not great, but good. Partially might have to do with the genres I like, there weren't many good platformers, especially 2D ones, and JRPGs were notoriously absent/dog shit.
For me the PS3 was kind of the golden era. It came out right when I was around that age where games aren't just retard fun anymore and you actually begin to try to understand what you're playing, and so many titles on there stick with me to this day.

Motorstorm and Motorstorm PR, Burnout Paradise, FUEL, Mercenaries 2, BFBC/BFBC2/BF3, Just Cause 2, GT5, GTAIV, Saints Row 2, etc etc there's so many titles on there that just forever stick with me.

Not to say the ps2 isn't legendary. Just as many titles there that I still love to this day (almost done with TXR3 again) but the PS3 was really an era for me
 
For me the PS3 was kind of the golden era. It came out right when I was around that age where games aren't just retard fun anymore and you actually begin to try to understand what you're playing, and so many titles on there stick with me to this day.

Motorstorm and Motorstorm PR, Burnout Paradise, FUEL, Mercenaries 2, BFBC/BFBC2/BF3, Just Cause 2, GT5, GTAIV, Saints Row 2, etc etc there's so many titles on there that just forever stick with me.

Not to say the ps2 isn't legendary. Just as many titles there that I still love to this day (almost done with TXR3 again) but the PS3 was really an era for me
I've said it before, and it pisses people off, but whatever you played when you were like 12-16 is usually what you consider the best because of the emotional attachment.
 
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