Sony hate thread

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The thing that baffles me the most about the GayStation Portal are a couple of things:
  • It has a Snapdragon 662 in it, so why not take the initiative and create a PSP/PS1 emulator and re-launch those games on that device? It can at least be a talking point for a device this.
  • Why are Sony Niggers so retarded? Anyone can easily get like redmi phone for like 150 bucks on eBay or Amazon, get a backbone or any other gay ass phone controller and make the same device, but with the added benefit of emulating other systems than just the SnoyStation.
  • This is essentially a $200 brick if you don't have a proper internet connection, you can easily get like a Retroid Pocket 3+ or flip and have a better experience for around 150 bucks, a Ayn Odin for 200 bucks and you can PS2 & GameCube on it, & for 300 you can get the Odin 2 which can emulate the Switch, GameCube and lower, PS1/2, & can stream both Xbox/PlayStation content.
You're unironically burning money buying this shitty product and I can easily see this being e-waste within 3 years
 
Sony: "Hey, you know Nintendo's WiiU? That thing that lost the company a good chunk of money for being really bad? Let's do that except make it far worse than what the WiiU was!!!"
 
So I haven't played Soyderman 2 or Miles Morales because of how gay they look, but I did give the first one a playthrough when it first came out on PC.
I decided to go back and play each of the games from the old Tobey Maguire trilogy. 1 and 3's native PC ports and 2's GameCube version through Dolphin.

The old games still hold up really well (except on a technical level because they're 15-20 years old), although they are pretty short. The first one wasn't open-world, but I forgot how much I enjoyed the swinging in 2, and even more in 3, bizarrely enough. Once I got the speed upgrades and web-zip boost in Spider-Man 3, just swinging around was even more fun than it was in 2, it feels really satisfying to just web-swing around the city. The PS5 games don't even come close to being as good.
The combat is simple but it's fun, just beating up thugs. No pointless gadgets you don't even need, no weird obnoxious stealth missions, and Spider-Man has his Spider-Sense and super strength, and it really feels like he does.
The storyline in each game is way better too. Spider-Man isn't treated as a pathetic cuck, he actually beats the shit out of the Kingpin in the 3rd game. And Shocker, who's usually treated as a joke these days, is actually kind of a badass villain in the first game, even his voice is cool. Of course there's the iconic convenience store fight with Mysterio in 2. Scorpion gets a whole subplot in 3 that's really interesting, where Spider-Man helps him gain his freedom from the corporation controlling him, and there's even a Jean DeWolff line of missions where she goes from distant and calculating to warmly considering Spider-Man a teammate. Way better than that Watanabe character.
And the women. The women are actually attractive in these games despite the lower quality graphics. Black Cat in 2 is incredibly sexy, and that was actually toned down from the concept art. And in 3, there's an entire gang you fight that's made up of young women, called Arsenic Candy, and despite the relatively ugly early PS3/Xbox 360 era graphics, some of them are actually pretty hot, but none of them can really stand up to Spider-Man because they're not the girlbosses they think they are. They get the crap beaten out of them.
Even some of the music is memorable. The concept art gallery music in the first game is beautiful, and it's music that doesn't even play during the actual gameplay.

You compare these old games to what Sony's been shitting out, and it's ridiculous. The old games are so much better, and they're way simpler. Just about everything is better, except the technical aspect, because they're old.
 
Why the hell is this the recent cover art trend?
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IT DOESN’T LOOK GOOD! STOP DOING IT! I blame tlou “remake” for starting this trend.
This is my main gripe with gaming for the last decade. Its not that it is incompetent, most of the times it isn't the issue, but that its all just so homogeneized.

God of war, resident evil, final fantasy used to be drastically different franchises, polar opposites of each other in every way from art to gameplay but play the latest iteration of those franchises and they all feel like the same game.
 
Portal is shit.jpg Portal is great.png

The duality of man

It’s also at least double the price.
Steam Deck is also technically a PC (not a console) and much bigger in size. Even the regular-sized Switch is more compact by comparison, and the hybrid was already stretching the acceptable sizes for a handheld. The Playstation Portal is apparently larger than the Steam Deck, in spite of looking much flimsier.
Playstation Portal - Width: 337 mm (13.2 in) / Height: 150 mm (5.9 in) / Depth: 95 mm (3.7 in)
Steam Deck - Width: 298 mm (11.7 in) / Height: 117 mm (4.6 in) / Depth: 49 mm (1.9 in)
Nintendo Switch (Joycons attached) Width: 238 mm (9.4 in) / Height: 102 mm (4.0 in) / Depth: 14 mm (0.55 in)
Nintendo Switch Lite - Width: 208 mm (8.2 in) / Height: 91 mm (3.6 in) / Depth: 14 mm (0.55 in)
Coupling with the fact it is more or less alike to the WiiU tablet itself, meaning it's entirely useless on its own, I don't know what was SIE thinking with that Portal thing.

That explains a lot really. I mean, Japanese media studios aren't as freeform and creative as they once were in the '90s or during the Y2K era (whether that be game studios, movie studios or anime/TV studios), but most of them make solid media that's fun to watch/play even if it isn't memorable in the long term. Meanwhile, Western studios struggle to not make shit that isn't propaganda ridden nonsense that is outdated almost immediately and always shit. I think Japanese studios just understand that the customer is always right and in order to maximize profit, you can't think about pushing shit onto people, but taking the public's feedback and incorporating that into your vision.

Do you want hot, callipygian, big tittied waifus in your vidya? Sure. Do you want fun responsive gameplay? You got it. Good artstyle that isn't drab hyper realistic bullshit. Happy to help. Good music? But of course. We all know that Western media companies are only kept alive by whales and ESG, but the fact that they can't even do the most basic step of market research in starting a project and filling a niche is really indicative of how idiotic and out-of-touch the average corporate executive is with reality. They got business degress and they can't even do what your average mom n' pop store does before setting up shop. This is by design of course, but it doesn't make it any less pathetic.
Japanese games didn't forget they were primarily videogames in the the first place but they also take pride in terms of artistic value too, which is why they feel nice to look at. I have plenty of vidya artbooks from JP games too (more so than physicals of actual games) due of artstyles striking my fancy, be both anime-stylized and more grounded approaches. Creative output is also a lot more diverse since meritocracy has yet to be a dead concept there.

There are the few occasional good western titles still being made (I'm currently enjoying Risk of Rain Returns on Switch) but my trust towards modern western vidya as a whole remains pretty low. But even in spite of that, I've been enjoying the 2020's very much when it comes to videogames so far.
 
Does that matter anymore? PC gaming is so streamlined now, especially with the Steam Deck/Steam OS/Big Picture Mode in general, that it’s only slightly more complicated to use than an actual console.
It may require tinkering depending of the Steam games you have, such as old PC releases (like Beyond Good&Evil in my case) or ports of Japanese games refusing to work properly (for example, the OG Granblue Fantasy Versus shits itself because of video codecs but the re-release Versus Rising is fine on the other hand). Also forget plugging it in the official dock, or out, while in-game or without an immediate restart (to prevent eventual bugs popping up such as a black screen after the system was put to sleep).

Steam Deck can make things easier (as long as you stay within Big Picture + the Steam storefront) and the fact it gives a future to Linux as an alternative of Windows is nice too, but I won't pretend PC is remotely streamlined and convenient as consoles are for the average person.
 
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I read it, you sound like a sperglord. Boohoohoo, its current year, I am going to own the left by playing a janky PS2 game instead and say that its better.
I'm playing Dreamcast games made by 4 college students in a weekend and they're better than AAA games with 2000 staff that took 10 years and 250 million dollars to slop together
because they actually tried to make a fun game and not propaganda as full of bugs as the staff are full of STDs
 
Japanese games didn't forget they were primarily videogames in the the first place but they also take pride in terms of artistic value too
Japanese companies are weird. In the last decade a lot of games were very succesful while being very japanese in terms of game design and aesthetic but now they seem to want to go back to dicksucking western devs or outsourcing their franchises to the west as if they didn't learn anything from when all the big studios fumbled in the 00s for doing just that. I don't get it, at least in the 00s there was an incentive but the western gaming market is currently crumbling, the aaa western dev scene is the last thing you'd want to imitate
 
I'm glad Jak & Daxter ended with The Lost Frontier since modern Naughty Dog is incapable of producing worthwhile, unique experiences for PlayStation. I miss when Sony had mascots that offered differentiation between their IPs.

Ratchet & Clank was a platformer with shooting mechanics. Jak and Daxter was an open world, linear collectathon. Sly Cooper was a stealth lite action adventure game. Twisted Metal was a dark, demolition derby vehicular combat game. God of War was a hack-and-slash adventure game. Hot Shots Golf was an arcade, manga like golf game. Something for everybody. Now it's just cinematic, third person titles that populate Sony's lineup. They're not bad, they're just the same. With the ESG focus, they're just getting worse.
 
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