Sony hate thread

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The way I see it, Sony would just be smart to split the brand and have two mascots, one for kids and one for the hardcore audience since they technically cater to both unlike Nintendo and XBOX which both stuck their claim in one audience.
Even Nintendo publishes games for a teenage or adult audience (Eternal Darkness, Geist, the most recent Fatal Frame games, Xenoblade). Its just that they've still managed to maintain their brand identity despite this.
 
Even Nintendo publishes games for a teenage or adult audience (Eternal Darkness, Geist, the most recent Fatal Frame games, Xenoblade). Its just that they've still managed to maintain their brand identity despite this.
I don’t deny that, but for the most part that is pretty rare outside of Fire Emblem and Xenoblade, both of which are still decently restrained content wise and are colorful enough to not seem weird alongside Mario. Also it should be noted that outside FE and Xenoblade, most don’t even know about them.

Microsoft also makes kids IP, but most really only know them for Halo.

Sony in comparison is known for a wide variety, most of which being hard to pair together. They are known for children’s 3D platformers, Artsy Japanese games, edgelord trash, Oscar bait, etc..
 
Netflix sucked and would always send you the DVDs for releases instead of the bluray because they never really had many copies of them. You had to purposefully select them and they would send the wrong ones anyways or tell you it's taking up your rented queue and you can't get another disc until the other is in. The bluray extras were never worth it over DVD.
 
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My father is also the secret shadow president of Sony
Who! All that power but still not games, much sad.
Nice, now those PS4 games that looked better on PS4 Pro and even better on PS5 can look even betterer on PS5 Pro! Even though you still won't be able to tell them apart at a glance, it's still big news!
And you still aren't playing Bloodborne beyond 30fps without jailbreaking your console.
 
Yeah, digital hadn't really taken off when Blu-ray first launched, but at that point, it was still competing with HD-DVD. By the time that format war ended, digital was well and truly established, so it didn't matter.
It's less that digital streaming immediately competed with Blu-ray but rather that, besides HD-DVD (funny enough I think Microsoft bribed one of the big studios to HD-DVD just to fuck with Sony for a bit longer), people were still preferring DVDs. By the time people were getting HD TVs en masse and actually moving on to Blu-ray, the casual crowd that makes up most of the market had already discovered streaming.
 
I just checked and Netflix wasn't even streaming until 2007, so that's probably the earliest anyone could even try to make that claim.
I worked at Blockbuster for a short time in 2006 to 2007

The big deal with Netflix killing the company was DVD's by mail. Nobody from corporate or the customers that bitched at us talked about streaming so it definitely hadn't been introduced at that point.

Blockbuster actually started stocking Blu Rays when I worked there. I remember we had this big wall of Casino Royale Blu Rays and it was supposed to be a big deal, but nobody ever rented them at the time.
 
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Everybody did. Sony could've let him be PS2 mascot if rights weren't owned by Universal.
Technically, Universal doesn't own Crash or Spyro. Universal's gaming division was folded into Activision in the mid-2000s, and currently all rights to both Crash and Spyro are about to be in the hands of Microsoft
Tomb Raider was Eidos, and it wasn't even Playstation exclusive, it was also released on Sega Saturn and MS-DOS at the same time.
Plus it's like saying Resident Evil was a Sony exclusive when it's not, as Capcom created RE and was, and still is, in multiple platforms. This doesn't count its movies that are actually from Sony's movie output since the early-2000s
2006? Yeah, I think your timeline is off, severely. Nobody brought 4K physical though, thats for real.
Actually, 2007 or 08
 
Microsoft also makes kids IP, but most really only know them for Halo.
Plus, Blinx was set to be Microsoft's premiere mascot until the second game ended up not selling as well, resulting Microsoft to focus all eyes on Master Chief. That said, they haven't given up on kids/family IPs, such as when they bought Rare and had released Viva Pinata.
Yeah, digital hadn't really taken off when Blu-ray first launched, but at that point, it was still competing with HD-DVD. By the time that format war ended, digital was well and truly established, so it didn't matter.
And it wasn't just Sony that all in with Blu-Ray, other big name studios such as 20th Century Fox, Paramount and WB were all in, while Universal and even Paramount and WB (the latter that released some titles on Blu-Ray during that time) became exclusive to HD-DVD until February 2008, when they ended up migrating to Blu-Ray.

To a general consumer, the idea of purchasing a Blu-Ray format was solely due to picture or sound quality, the same with DVD a decade prior. It's the same cycle every time a new product is released and available to buy for the public eye
 
Sony’s original style was to do everything. They are a company that is tonally all over the place going from sunshine and rainbows with LBP to people being decapitated with GOW. They don’t have a trademark style like a Disney or Nintendo, which is what I believe he means.
Sega was all over the place too and their mascot was still the Autist's God Hedgehog.

A mascot is something that makes it easier for people to relate to your brand by way of association. It's not meant to encapsulate everything you do, otherwise Bugs Bunny wouldn't be WB's mascot.
 
I remember we had this big wall of Casino Royale Blu Rays and it was supposed to be a big deal, but nobody ever rented them at the time.
Funny you should mention it. I have a bunch of never-returned blu rays including Casino Royale in a box somewhere. Here we are more than a decade later and no one's come to collect.
 
One of the Xbox 360 launch titles, never played it but it was pretty fun apparently.
Yes it was a very fun game. To perfectly explain here, Viva Pinata is a simple but entertaining first-person life simulation game series that lasted a span of two years from 2006 to 08, and even had a tie-in animated series as distributed by 4Kids around the same time. I remember playing the games when I first got my 360 on my 13th birthday, and even watched the show on The CW back in the day.
 
Yes it was a very fun game. To perfectly explain here, Viva Pinata is a simple but entertaining first-person life simulation game series that lasted a span of two years from 2006 to 08, and even had a tie-in animated series as distributed by 4Kids around the same time. I remember playing the games when I first got my 360 on my 13th birthday, and even watched the show on The CW back in the day.
It was also made by Rare, possibly the last gasp of classic Rare.
 
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