Sony hate thread

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If you want more Sony game adaptation weirdness, take a look at this, they've cast the actress to play Abby in the Last of Us show, and she looks nothing like the pooner in the game. Instead the actress is some girl that's actually hot.

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Kaitlyn Dever to star as Abby in HBO’s The Last of Us season two​

Booksmart actor cast in apocalyptic drama as vengeful soldier Abby, as TV series creators eschew close physical likenesses to the video game character

Keith Stuart
Tue 9 Jan 2024 22.59 GMT
Last modified on Tue 9 Jan 2024 23.42 GMT

She’s one of the most controversial video game characters of the last five years, and now her role has been cast for season two of HBO’s The Last of Us adaptation. Booksmart and Justified actor Kaitlyn Dever will play vengeful soldier Abby who comes into deadly conflict with the main protagonist, Ellie, throughout video game sequel The Last of Us Part II.

It’s another intriguing casting choice by the makers of the TV series, who have eschewed close physical likenesses to the original game characters. Indeed, 27-year-old Dever was a fan favourite to play Ellie when the show was announced, due to her resemblance to the lead character and her short role in Uncharted 4, also developed by The Last of Us creator Naughty Dog. However, the showrunners opted for the younger actor, Bella Ramsey, who more closely matched Ellie in age.

“Our casting process for season two has been identical to season one: we look for world-class actors who embody the souls of the characters in the source material,” said series creators Craig Mazin and Neil Druckmann in a joint press statement. “Nothing matters more than talent, and we’re thrilled to have an acclaimed performer like Kaitlyn join Pedro, Bella and the rest of our family.”

The Last of Us is a bleak apocalyptic drama, in which the last few humans battle to survive in a world ravaged by a parasitic fungus that transforms victims into cannabalistic monsters. In the first game, and the initial season of the TV show, teenager Ellie discovers she is immune to the infection and accompanied by begrudging guardian Joel must travel across America to a laboratory working on a cure. Both the games and the show have been huge critical and commercial hits.

The Last of Us Part II has also been widely revered, selling 10m copies in its first two years. But the character of Abby was the subject of misogynistic online abuse due to her complex role in the game while her muscular physique drew body-shaming comments on games forums and social media. The actor who played Abby in the game, Laura Bailey, received death threats.

But the reaction to the television series, which was nominated for multiple Emmy awards, has been almost universally positive, and while the casting of Ramsey as Ellie was initially questioned, they proved excellent in the role, building a close, convincing relationship with Joel actor Pedro Pascal.
Production of The Last of Us season two is due to begin in spring, with a premiere expected in 2025.
 
Sony also had an issue with piracy and homebrew on the psp and vita, so much so that they tried to implement ways to combat it on the vita which didn't work in the end, I think this, combined with how much effort it takes to maintain a web browsers compatibility with web sites and security concerns probably added to Sony and Nintendo's reasoning to not include a browser. Microsoft on the other hand already has edge, so they probably thought they can just update it along side the PC version with little to no hassle.
It's not just that, Edge is Chromium now so it's just as vulnerable as any other Blink/Webkit implementation.

No the reason is that the security model is just insanely better on Xbox One and by extension Series. The way things work with the Hyper V spinoff on Xbox means that even getting kernel mode does not matter, you'd need to break out of a VM designed for enterprise applications running in an even more walled off environment on completely controlled hardware. Add in most talented developers who would care already having Developer Mode to run gay emulators and there's no interest in even trying.
 
If you want more Sony game adaptation weirdness, take a look at this, they've cast the actress to play Abby in the Last of Us show, and she looks nothing like the pooner in the game. Instead the actress is some girl that's actually hot.

1704869723744.png

https://archive.is/PVeFO
>make a formerly ugly white girl hot
>make a formerly hot brown girl ugly

SMH, racist much Sony? Why aren't my fellow Sony-sisterz telling them to do better?!
 
I really like Dead Rising. It's a very popular series with wide appeal. One day, I heard about this film:
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Aaaaaaaaaaaand I didn't care. It looks fine. The protagonist and that girl don't look out of place, and the guy is holding a saw-pipe thing, which is on brand for Dead Rising. Looks like a cheap zombie slasher film. I never watched it, and don't tend to think about it when I look at my Dead Rising games.
Hold the phone, there was an actual Dead Rising movie?? :stress:
 
I think an anime or CGI movie that's in the art style of gravity rush would of been better than live action, I don't understand why video game movies keep doing this, Sony did it with the Ratchet and Clanks movie so why not something like that for gravity rush?
something something demographic appeal. r&c is a "kids" game with "kid visuals" for "kids". GR is a mature series so it need to look mature and "real" for a mature audience...
iconic brands getting mangled to be more "palatable" is nothing new, remember the first iteration of the sonic movie etc.
 
My nostalgia makes me like console boot screens, but I kinda agree. There is something nice about just going straight into a game. I kinda lose my interest quickly nowadays, so by time the game gets going sometimes I don't care to play anymore.
Wasn't the boot screen almost necessary when video games became disk based?

The fact it took milliseconds in the NES/SNES/Genesis days was because those were cartridge based games, I'm pretty sure.

Like...I guess there didn't *need* to be a bootscreen, but wouldn't it just have been extra 10 seconds of darkness as the system boots the CD and does whatever anti piracy checks it was doing?
 
Wasn't the boot screen almost necessary when video games became disk based?

The fact it took milliseconds in the NES/SNES/Genesis days was because those were cartridge based games, I'm pretty sure.

Like...I guess there didn't *need* to be a bootscreen, but wouldn't it just have been extra 10 seconds of darkness as the system boots the CD and does whatever anti piracy checks it was doing?
More or less, yeah. Cartridges are essentially modular daughterboards that connect directly to the console. Not only do you get your game on a very fast ROM chip that's hardwired to the daughterboard, they often have RAM and sometimes even GPUs built right in. Whatever the software needs is just right there.

CDs have a metric shitload of error checks and safeguards to make sure digital data transfers as-is between a thin plastic disc and the machine over an optical laser. Before Null personally killed him in cold blood, drained his bank account, raped his corpse, and then pretended to be innocent, Byuu/Near had an excellent technical writeup on exactly how a CD works. The long and the short of it is that CDs are janky as fuck, and it's a miracle that they work as well as they do. But, 650mb on a very cheap to manufacture disc, compared to incredibly expensive ROM chips that cost a lot more to hold only a few megabytes is one hell of a trade off.

Consoles always get started spinning up the disc and reading them while the boot screen plays, so I guess they're just there to let you know your things are all plugged in, your volume works, and your screen works. The tech can't just launch you into the game before your finger even leaves the power switch like on cartridge systems, so a boot screen is a good idea.
 
The long and the short of it is that CDs are janky as fuck, and it's a miracle that they work as well as they do.
These discs were designed to be consumer grade, and therefore operate with a reality of dust/scratches and cheap hardware. It's not a miracle so much as thoughtful design.
 
Good point, can't believe that skipped my mind.
I didn't think about it when I read his post and only thought about it when I read yours because I, too, have nostalgia for it and probably my brain needed to justify it lol

For the short while I did own a PS4, I set it up so that it would play the old PS1 sound when it took me to the menu.
 
I didn't think about it when I read his post and only thought about it when I read yours because I, too, have nostalgia for it and probably my brain needed to justify it lol

For the short while I did own a PS4, I set it up so that it would play the old PS1 sound when it took me to the menu.
You could do that on PS4?
 
You could do that on PS4?
It was a theme for an anniversary I'm pretty sure, so it wasn't *just* the sound it also gave it a sort of white/grey color scheme.

I don't know if it was a limited time thing or not.

Edit: Looked it up, it's still there just hard to find I guess. I guess they released a PS2 one as well but I quit playing PS4 by the time that came out.
 
Consoles always get started spinning up the disc and reading them while the boot screen plays, so I guess they're just there to let you know your things are all plugged in, your volume works, and your screen works. The tech can't just launch you into the game before your finger even leaves the power switch like on cartridge systems, so a boot screen is a good idea.
When you say "boot screen," are you talking about the PlayStation 2 logo appearing when you launch the game or when the whole console boots up? If it's the former, I don't understand why Sony removed the boot screen for the PS3.

Boot screens now are just a still image of whatever video game you're loading.
 
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