BananaSplit²
kiwifarms.net
- Joined
- Nov 1, 2022
Once again, it makes sense as the PS5 is a far too expensive console for Japanese youngsters in that age range.
Gacha games are technically free and the majority of players are f2p (or spend very little on them - there is also a hard limit of yen spent if the user is below 18 ). Amongst the most popular mobile games in Japan, Blue Archive is basically a simplified RTS and Uma Musume which is a horse(girl) racing + stat raising sim, both of them with a visual novel too. They also regularly get new content updates every month to keep up people's interest.
Playing on mobile doesn't prevent anyone from playing games on other platforms though.
It's worth to mention however that mobile microtransactions are going through a downward trend in Japan for the third consecutive year.
There are also some ports of Dragon Quest, Final Fantasy, Layton, Ace Attorney and visual novels from what I've seen in the Japanese Play Store
Nevermind the Suika game which recently received an Android version too.
Well for starters, everyone including their grandma have a phone these days.What exactly are they playing on Mobile that they would preffer that shit over the switch?
Are gacha games really that easy to sucker these people into staying around for, or is there actual good shit worth playing on mobile that's hidden behind the milions of garbage games?
Gacha games are technically free and the majority of players are f2p (or spend very little on them - there is also a hard limit of yen spent if the user is below 18 ). Amongst the most popular mobile games in Japan, Blue Archive is basically a simplified RTS and Uma Musume which is a horse(girl) racing + stat raising sim, both of them with a visual novel too. They also regularly get new content updates every month to keep up people's interest.
Playing on mobile doesn't prevent anyone from playing games on other platforms though.
It's worth to mention however that mobile microtransactions are going through a downward trend in Japan for the third consecutive year.
According to an analysis by The Nikkei, payments toward mobile game microtransactions in Japan showed a downward trend for the third year in a row, dipping to 80% of what they were in 2019. This tells of possible changes in spending power, Japan’s mobile game market and players attitudes towards microtransaction-oriented mobile games.
The report by The Nikkei analyzes credit card usage data for the year 2023 and compares the pre- and post-covid performances of 85 industries. Among them, the mobile game market has shown a steady decline, and interestingly, even during the peak of the covid crisis in 2021 and 2022 (during which Japan’s game industry thrived) the mobile game industry was not able to achieve the profits it did back in 2019.
There are also some ports of Dragon Quest, Final Fantasy, Layton, Ace Attorney and visual novels from what I've seen in the Japanese Play Store
Nevermind the Suika game which recently received an Android version too.
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