Oh neat, they've finally figured out how to compress all the spoken dialogue instead of shipping fucking raw 44KHz stereo data uncompressed? That shit often takes up more space than all the textures and geometry data.
Good luck with that. One of the more interesting facets of gaming on Linux with the Windows emulation layer is that it often runs faster than native. Not by much, but enough to be noticeable (3-5%). That's how shitty Windows and its display driver stack is. And that's with the nearly-30-years-old X11 or the much politically-maligned Wayland running the graphics stack on Linux.
Each Windows iteration has been losing performance, too. Again, not by much with each release, but enough to be noticeable. It's not a meme that people wanted to stay on Windows 7 for as long as possible on their gaming rigs. Windows 10 and 11 on identical hardware scores lower performance scores and yields lower framerates for the same software.
Microsoft better hope they've still got some White engineers after all the recent layoffs and jeet hires, or that the ROG folks do, because otherwise there is zero hope they'll be able to catch up with SteamOS on high-end hardware when the time comes.